Player Matchup

Cupid
Cupid
Agnoman 77
Cupid
Level 98
God Stats
3W - 4L
1,595 SR
Queue Stats
292W - 281L
1,583 Elo+
Solo
Set
Set
Ap3xGlow
Set
Level 99
God Stats
31W - 24L
1,589 SR
Queue Stats
138W - 159L
1,465 Elo+
Solo
Tyr
Tyr
Bergey33
Tyr
Level 48
God Stats
21W - 22L
1,581 SR
Queue Stats
324W - 340L
1,519 Elo+
Party 2
Janus
Janus
DirtMacNasty
Janus
Level 93
God Stats
19W - 30L
1,361 SR
Queue Stats
573W - 580L
1,425 Elo+
Party 2
Artio
Artio
Googooinga5184
Artio
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
664W - 654L
1,482 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,495 Elo+

VS

Team Averages
Level 84
1,641 SR
1,665 Elo+
Skadi
Skadi
DownCastCF
Skadi
Level 85
God Stats
12W - 4L
1,826 SR
Queue Stats
452W - 357L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
Jhude398
Cthulhu
Level 116
God Stats
2W - 2L
1,373 SR
Queue Stats
39W - 41L
1,726 Elo+
Party 3
Janus
Janus
QT Dilly
Janus
Level 124
God Stats
4W - 0L
1,702 SR
Queue Stats
241W - 172L
1,579 Elo+
Party 1
Fenrir
Fenrir
QT Poppin
Fenrir
Level 70
God Stats
8W - 2L
1,805 SR
Queue Stats
74W - 49L
1,580 Elo+
Party 1
Hades
Hades
SenpiCat
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,851 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 4 / 4
6,217
478
3,490
8,413
2,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 2 / 3
7,372
567
6,711
8,507
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 4 / 0
6,395
492
2,621
8,873
6,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
6,416
494
2,165
5,554
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 8
5,962
459
3,706
13,632
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 3 / 6
6,955
535
7,097
5,569
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Jhude398
Cthulhu
11
1 / 3 / 7
6,888
530
8,844
10,070
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
QT Dilly
Janus
13
7 / 3 / 1
8,021
617
5,515
5,881
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
QT Poppin
Fenrir
11
3 / 3 / 1
6,416
494
3,981
8,516
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
SenpiCat
Hades
12
3 / 1 / 3
7,177
552
8,153
7,696
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
13
Kills
15
15
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
4
4
1
L
6
2
3
3.75
L
3
4
0
0.75
L
2
1
1
2.5
W
Skadi
1
3
6
1.33
L
0
4
8
1
W
Cthulhu
Jhude398
Cthulhu
1
3
7
1.5
W
Janus
QT Dilly
Janus
7
3
1
2.5
W
Fenrir
QT Poppin
Fenrir
3
3
1
1.17
W
Hades
SenpiCat
Hades
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
33,590
44,979
Taken
37,732
20,006
Mitigated
15,426
10,877
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,490
2,118
39
2,767
8,413
2,418
0
3,011
5,366
0
29,679
L
6,711
2,477
0
2,546
8,507
3,809
0
3,535
4,839
0
42,628
L
2,621
163
0
906
8,873
6,621
0
6,037
2,388
0
16,154
L
2,165
100
0
438
5,554
1,664
0
2,418
2,974
37,665
0
W
Skadi
7,097
3,889
0
207
5,569
1,627
1,479
1,068
4,459
0
43,934
L
3,706
474
402
3,779
13,632
5,494
0
6,532
6,900
13,699
0
W
Cthulhu
Jhude398
Cthulhu
8,844
487
405
1,723
10,070
4,693
66
1,625
8,445
33,714
0
W
Janus
QT Dilly
Janus
5,515
449
0
1,419
5,881
1,637
189
932
4,919
48,997
0
W
Fenrir
QT Poppin
Fenrir
3,981
698
0
2,977
8,516
2,844
0
1,211
7,197
0
34,496
W
Hades
SenpiCat
Hades
8,153
1,554
260
4,520
7,696
4,625
22
777
6,841
37,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
35,457
282
Minions Killed
358
0
Camps Cleared
0
1,189,893
Distance Traveled
1,202,155
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,217
478
65
5
0
201,292
0
L
Set
7,372
567
93
7
0
263,104
1
L
Tyr
6,395
492
28
2
0
230,522
1
L
Janus
6,416
494
83
6
0
252,935
2
W
Skadi
6,955
535
77
6
0
212,838
1
L
Artio
5,962
459
13
1
0
242,040
2
W
Cthulhu
6,888
530
39
3
0
254,293
3
W
Janus
8,021
617
107
8
0
240,835
0
W
Fenrir
6,416
494
65
5
0
267,896
1
W
Hades
7,177
552
70
5
0
226,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role