Player Matchup

Osiris
Osiris
Binabik
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkTimm
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DojaccR
Kukulkan
Level 104
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 7L
1,557 Elo+
Solo
Skadi
Skadi
SeluluH
Skadi
Level 106
God Stats
15W - 16L
1,512 SR
Queue Stats
340W - 427L
1,458 Elo+
Solo
Ne Zha
Ne Zha
YellowPikmin
Ne Zha
Level 159
God Stats
6W - 6L
1,571 SR
Queue Stats
274W - 223L
1,593 Elo+
Solo
Team Averages
Level 114
1,566 SR
1,522 Elo+

VS

Team Averages
Level 70
1,523 SR
1,460 Elo+
Tiamat
Tiamat
JojoVovich
Tiamat
Level 72
God Stats
4W - 3L
1,500 SR
Queue Stats
281W - 265L
1,426 Elo+
Party 1
Cerberus
Cerberus
Padre696
Cerberus
Level 66
God Stats
1W - 3L
1,780 SR
Queue Stats
192W - 195L
1,464 Elo+
Solo
Izanami
Izanami
Seldell
Izanami
Level 68
God Stats
7W - 5L
1,334 SR
Queue Stats
104W - 117L
1,443 Elo+
Party 1
Mercury
Mercury
SunshineP
Mercury
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,564 Elo+
Solo
Ymir
Ymir
dxport
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Binabik
Osiris
16
2 / 1 / 2
9,207
575
12,214
11,067
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
12
2 / 2 / 9
7,029
439
3,907
8,574
4,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
DojaccR
Kukulkan
14
2 / 2 / 5
8,867
554
6,738
5,718
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
SeluluH
Skadi
13
3 / 2 / 7
7,907
494
4,824
6,830
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
16
10 / 0 / 6
9,581
599
10,546
10,472
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JojoVovich
Tiamat
15
1 / 2 / 1
8,235
515
4,925
9,271
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Padre696
Cerberus
14
1 / 3 / 0
7,934
496
7,372
16,738
10,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Seldell
Izanami
12
1 / 5 / 2
7,176
449
6,764
8,795
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
SunshineP
Mercury
13
4 / 3 / 1
8,035
502
3,281
10,399
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
dxport
Ymir
10
0 / 6 / 0
5,910
369
5,992
13,017
7,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
7
7
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Binabik
Osiris
2
1
2
3
W
Ymir
2
2
9
3.25
W
Kukulkan
DojaccR
Kukulkan
2
2
5
2.25
L
Tiamat
JojoVovich
Tiamat
1
2
1
0.75
L
Cerberus
Padre696
Cerberus
1
3
0
0.33
L
Izanami
Seldell
Izanami
1
5
2
0.4
W
Skadi
SeluluH
Skadi
3
2
7
3.25
L
Mercury
SunshineP
Mercury
4
3
1
1.5
W
Ne Zha
10
0
6
13
L
Ymir
dxport
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
28,334
42,661
Taken
58,220
20,656
Mitigated
30,299
11,919
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Binabik
Osiris
12,214
5,731
0
5,276
11,067
7,745
338
7,359
3,708
0
60,976
W
Ymir
3,907
1,159
0
752
8,574
4,849
131
3,431
5,143
20,214
0
W
Kukulkan
DojaccR
Kukulkan
6,738
927
0
651
5,718
2,312
868
2,068
3,650
52,971
0
L
Tiamat
JojoVovich
Tiamat
4,925
1,240
0
3,902
9,271
6,194
1,386
1,889
7,382
58,215
0
L
Cerberus
Padre696
Cerberus
7,372
1,161
0
7,531
16,738
10,406
0
0
16,738
55,921
0
L
Izanami
Seldell
Izanami
6,764
3,377
0
1,352
8,795
3,078
111
1,665
7,130
0
47,935
W
Skadi
SeluluH
Skadi
4,824
2,516
0
0
6,830
2,022
511
2,256
4,574
0
44,272
L
Mercury
SunshineP
Mercury
3,281
2,002
0
4,060
10,399
3,587
0
2,428
7,971
0
43,431
W
Ne Zha
10,546
3,596
0
5,240
10,472
3,728
0
3,175
7,297
0
60,843
L
Ymir
dxport
Ymir
5,992
397
0
946
13,017
7,034
0
4,663
8,354
28,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
37,290
471
Minions Killed
502
0
Camps Cleared
0
1,536,950
Distance Traveled
1,373,288
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,207
575
127
8
0
273,828
3
W
Ymir
7,029
439
33
2
0
295,847
3
W
Kukulkan
8,867
554
131
8
0
299,507
3
L
Tiamat
8,235
515
112
7
0
252,887
4
L
Cerberus
7,934
496
161
10
0
269,144
3
L
Izanami
7,176
449
94
6
0
275,713
5
W
Skadi
7,907
494
75
5
0
302,587
7
L
Mercury
8,035
502
97
6
0
307,210
1
W
Ne Zha
9,581
599
105
7
0
365,181
5
L
Ymir
5,910
369
38
2
0
268,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role