Player Matchup

Jing Wei
Jing Wei
GaticoUwX
Jing Wei
Level 149
God Stats
0W - 1L
1,341 SR
Queue Stats
67W - 58L
1,655 Elo+
Party 1
Ares
Ares
JealousGhost
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,835 Elo+
Party 1
Ymir
Ymir
Noodlevision
Ymir
Level 29
God Stats
8W - 9L
1,506 SR
Queue Stats
51W - 39L
1,554 Elo+
Solo
Team Averages
Level 61
1,449 SR
1,682 Elo+

VS

Team Averages
Level 80
1,556 SR
1,582 Elo+
Ymir
Ymir
IHateMarty
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,773 Elo+
Party 2
Danzaburou
Danzaburou
MelloToasty
Danzaburou
Level 125
God Stats
5W - 5L
1,572 SR
Queue Stats
175W - 180L
1,424 Elo+
Solo
Janus
Janus
ashkicker6
Janus
Level 98
God Stats
9W - 8L
1,596 SR
Queue Stats
116W - 108L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GaticoUwX
Jing Wei
11
3 / 5 / 2
7,582
758
9,650
8,742
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 8 / 2
6,016
602
2,313
11,812
6,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 3
7,376
738
4,351
10,785
6,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 11
7,427
743
6,049
9,042
5,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
MelloToasty
Danzaburou
12
8 / 2 / 9
8,817
882
8,768
9,782
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
13
7 / 2 / 10
8,906
891
11,903
5,779
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GaticoUwX
Jing Wei
3
5
2
0.8
W
3
1
11
8.5
L
0
8
2
0.13
W
Danzaburou
MelloToasty
Danzaburou
8
2
9
6.25
L
1
5
3
0.5
W
Janus
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,314
Damage
26,720
31,339
Taken
24,603
16,522
Mitigated
10,970
605
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GaticoUwX
Jing Wei
9,650
6,445
0
605
8,742
3,784
150
5,153
3,589
0
37,514
W
6,049
1,688
558
2,127
9,042
5,802
360
2,685
6,357
10,747
0
L
2,313
41
0
0
11,812
6,270
0
6,540
5,272
5,459
0
W
Danzaburou
MelloToasty
Danzaburou
8,768
3,853
0
4,353
9,782
3,432
1,160
2,241
7,541
0
31,954
L
4,351
88
0
0
10,785
6,468
0
6,274
4,511
6,942
0
W
Janus
11,903
1,575
266
2,097
5,779
1,736
495
1,806
3,973
42,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
25,150
74
Minions Killed
115
0
Camps Cleared
0
492,901
Distance Traveled
496,038
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,582
758
66
7
0
157,589
4
W
Ymir
7,427
743
13
1
0
171,234
2
L
Ares
6,016
602
7
1
0
173,243
0
W
Danzaburou
8,817
882
41
4
0
163,330
2
L
Ymir
7,376
738
1
0
0
162,069
0
W
Janus
8,906
891
61
6
0
161,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role