Player Matchup

Neith
Neith
Alpha Filthy
Neith
Level 35
God Stats
6W - 0L
1,668 SR
Queue Stats
102W - 85L
1,497 Elo+
Party 1
Bellona
Bellona
Alpha Swetz
Bellona
Level 25
God Stats
2W - 0L
1,439 SR
Queue Stats
97W - 69L
1,538 Elo+
Party 1
Hel
Hel
KindredPanther
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,606 Elo+
Party 1
Team Averages
Level 55
1,536 SR
1,547 Elo+

VS

Team Averages
Level 45
1,435 SR
1,398 Elo+
Scylla
Scylla
Gabriel2731
Scylla
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 53L
1,435 Elo+
Party 2
Mercury
Mercury
GuitarSlash41
Mercury
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 64L
1,444 Elo+
Party 2
Anubis
Anubis
Marsh DNLS
Anubis
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
10,733
716
9,320
10,516
3,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Alpha Swetz
Bellona
14
4 / 1 / 13
10,732
715
5,612
11,093
5,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 1 / 7
11,288
753
17,951
11,831
4,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 9 / 2
8,795
586
4,984
14,272
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
12
3 / 2 / 1
9,701
647
8,481
12,717
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Marsh DNLS
Anubis
12
1 / 8 / 1
8,551
570
7,467
10,623
4,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
5
5
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Bellona
Alpha Swetz
Bellona
4
1
13
10.5
L
Scylla
1
9
2
0.22
L
Mercury
3
2
1
1.75
W
10
1
7
13.5
L
Anubis
Marsh DNLS
Anubis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
20,932
33,440
Taken
37,612
13,108
Mitigated
14,204
14,889
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,320
3,668
0
1,391
10,516
3,728
1,377
2,774
7,625
0
27,313
W
Bellona
Alpha Swetz
Bellona
5,612
676
0
470
11,093
5,307
101
4,435
6,450
0
23,324
L
Scylla
4,984
255
0
2,533
14,272
4,994
0
6,610
7,662
29,721
0
L
Mercury
8,481
1,879
0
1,891
12,717
4,664
0
5,953
6,764
0
34,005
W
17,951
2,046
5,267
7,761
11,831
4,073
1,033
4,885
6,822
62,571
0
L
Anubis
Marsh DNLS
Anubis
7,467
180
0
662
10,623
4,546
0
5,492
5,131
27,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
27,047
140
Minions Killed
120
0
Camps Cleared
0
893,173
Distance Traveled
772,901
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,733
716
40
3
0
260,545
0
W
Bellona
10,732
715
35
2
0
310,918
0
L
Scylla
8,795
586
50
3
0
222,715
5
L
Mercury
9,701
647
41
3
0
337,729
1
W
Hel
11,288
753
65
4
0
321,710
3
L
Anubis
8,551
570
29
2
0
212,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role