Player Matchup

Chaac
Chaac
DrunkenBean
Chaac
Level 29
God Stats
6W - 5L
1,766 SR
Queue Stats
52W - 35L
1,610 Elo+
Party 2
Sol
Sol
Flaccidduck
Sol
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Labito12
Chernobog
Level 105
God Stats
14W - 12L
1,544 SR
Queue Stats
182W - 174L
1,447 Elo+
Solo
Fenrir
Fenrir
Saucy Papaw
Fenrir
Level 127
God Stats
3W - 1L
1,885 SR
Queue Stats
145W - 137L
1,555 Elo+
Party 2
Sobek
Sobek
spartanboy9
Sobek
Level 84
God Stats
6W - 2L
1,291 SR
Queue Stats
101W - 94L
1,560 Elo+
Party 2
Team Averages
Level 95
1,597 SR
1,534 Elo+

VS

Team Averages
Level 94
1,425 SR
1,527 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Doby malo
Fenrir
Level 94
God Stats
2W - 6L
1,559 SR
Queue Stats
26W - 26L
1,603 Elo+
Party 1
King Arthur
King Arthur
GhostRagna
King Arthur
Level 124
God Stats
9W - 10L
1,481 SR
Queue Stats
80W - 72L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
XGhostElfoX
Danzaburou
Level 87
God Stats
2W - 8L
1,366 SR
Queue Stats
46W - 38L
1,565 Elo+
Party 1
Ymir
Ymir
XGhostJuanX
Ymir
Level 6
God Stats
0W - 3L
1,219 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,652
547
7,697
12,542
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 0 / 3
7,387
528
3,673
6,491
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Labito12
Chernobog
14
6 / 0 / 9
8,305
593
10,962
9,127
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
13
4 / 2 / 1
7,503
536
5,053
7,951
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 1 / 7
7,984
570
5,045
10,947
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 0
6,039
431
3,061
5,504
1,439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Doby malo
Fenrir
10
2 / 2 / 0
6,397
457
3,688
9,821
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
GhostRagna
King Arthur
13
3 / 2 / 2
7,722
552
8,298
11,616
7,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
XGhostElfoX
Danzaburou
9
1 / 6 / 0
5,815
415
4,004
9,858
2,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 6 / 1
5,213
372
2,306
9,308
5,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
7
7
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
L
Fenrir
Doby malo
Fenrir
2
2
0
1
W
1
4
1
0.38
W
1
0
3
2.5
L
King Arthur
GhostRagna
King Arthur
3
2
2
2
W
Chernobog
Labito12
Chernobog
6
0
9
10.5
W
Fenrir
4
2
1
2.25
L
Danzaburou
XGhostElfoX
Danzaburou
1
6
0
0.17
L
0
6
1
0.08
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
21,357
47,058
Taken
46,107
31,931
Mitigated
20,323
23,013
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,061
270
0
1,158
5,504
1,439
546
1,718
3,786
31,032
0
L
Fenrir
Doby malo
Fenrir
3,688
808
0
4,214
9,821
3,392
0
1,679
8,117
0
39,795
W
7,697
1,182
0
5,405
12,542
14,288
0
370
12,172
0
42,709
W
3,673
1,120
0
4,380
6,491
1,989
3,762
598
5,893
45,079
0
L
King Arthur
GhostRagna
King Arthur
8,298
1,738
0
2,060
11,616
7,364
98
0
11,103
0
47,972
W
Chernobog
Labito12
Chernobog
10,962
7,343
0
4,434
9,127
3,122
1,876
2,556
6,571
0
52,055
W
Fenrir
5,053
1,449
0
4,792
7,951
2,688
0
0
7,951
0
36,169
L
Danzaburou
XGhostElfoX
Danzaburou
4,004
819
0
2,404
9,858
2,489
0
3,049
6,809
0
27,499
L
2,306
629
0
175
9,308
5,639
0
2,272
7,036
11,718
0
W
5,045
697
0
4,002
10,947
9,844
0
1,843
9,104
16,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
31,186
345
Minions Killed
290
0
Camps Cleared
0
1,287,584
Distance Traveled
1,301,978
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,039
431
63
5
0
247,000
0
L
Fenrir
6,397
457
72
5
0
291,413
5
W
Chaac
7,652
547
82
6
0
249,252
2
W
Sol
7,387
528
77
6
0
243,356
2
L
King Arthur
7,722
552
87
6
0
269,975
2
W
Chernobog
8,305
593
84
6
0
258,089
0
W
Fenrir
7,503
536
74
5
0
264,168
2
L
Danzaburou
5,815
415
49
4
0
245,659
1
L
Ymir
5,213
372
19
1
0
247,931
4
W
Sobek
7,984
570
28
2
0
272,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role