Player Matchup

Ra
Ra
MaliciousMartian
Ra
Level 132
God Stats
12W - 10L
1,484 SR
Queue Stats
92W - 94L
1,502 Elo+
Solo
Anhur
Anhur
MisaMeow
Anhur
Level 158
God Stats
52W - 39L
1,639 SR
Queue Stats
659W - 653L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
Sox_Dud
Guan Yu
Level 109
God Stats
7W - 5L
1,909 SR
Queue Stats
583W - 538L
1,514 Elo+
Party 2
Ares
Ares
VirgiliousisSwag
Ares
Level 85
God Stats
10W - 8L
1,745 SR
Queue Stats
368W - 344L
1,500 Elo+
Party 2
Chaac
Chaac
ninjaspacerobot
Chaac
Level 105
God Stats
5W - 4L
1,678 SR
Queue Stats
532W - 479L
1,502 Elo+
Party 2
Team Averages
Level 118
1,691 SR
1,504 Elo+

VS

Team Averages
Level 92
1,473 SR
1,545 Elo+
Zhong Kui
Zhong Kui
Branler
Zhong Kui
Level 72
God Stats
11W - 10L
1,267 SR
Queue Stats
443W - 427L
1,502 Elo+
Solo
Hachiman
Hachiman
DownCastCF
Hachiman
Level 85
God Stats
25W - 17L
1,477 SR
Queue Stats
452W - 357L
1,580 Elo+
Party 1
Nemesis
Nemesis
P30L
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
QT Dilly
Fafnir
Level 124
God Stats
3W - 2L
1,620 SR
Queue Stats
241W - 172L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
QT Poppin
Kumbhakarna
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,765
555
7,814
5,957
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MisaMeow
Anhur
14
2 / 1 / 2
7,672
548
4,082
6,887
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Sox_Dud
Guan Yu
12
1 / 4 / 1
6,727
481
3,639
11,725
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 2
6,436
460
3,635
9,436
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 2
6,966
498
6,567
11,063
6,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Branler
Zhong Kui
14
4 / 2 / 1
7,985
570
10,485
10,094
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
DownCastCF
Hachiman
13
2 / 2 / 0
7,897
564
5,137
7,193
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
P30L
Nemesis
13
2 / 1 / 6
7,582
542
4,258
9,425
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
QT Dilly
Fafnir
14
2 / 1 / 3
8,166
583
5,827
10,346
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
QT Poppin
Kumbhakarna
11
0 / 0 / 3
6,796
485
3,224
7,506
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
10
11
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Branler
Zhong Kui
4
2
1
2.25
W
Hachiman
DownCastCF
Hachiman
2
2
0
1
L
3
1
1
3.5
L
Anhur
MisaMeow
Anhur
2
1
2
3
W
Nemesis
P30L
Nemesis
2
1
6
5
W
Fafnir
QT Dilly
Fafnir
2
1
3
3.5
W
Kumbhakarna
QT Poppin
Kumbhakarna
0
0
3
1.5
L
Guan Yu
Sox_Dud
Guan Yu
1
4
1
0.38
L
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
28,931
45,068
Taken
44,564
20,826
Mitigated
26,923
21,581
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Branler
Zhong Kui
10,485
315
0
4,986
10,094
6,753
0
3,323
6,498
61,722
0
W
Hachiman
DownCastCF
Hachiman
5,137
2,919
0
2,875
7,193
1,697
860
742
6,409
0
53,622
L
7,814
645
2,411
3,119
5,957
2,289
0
3,495
2,462
61,339
0
L
Anhur
MisaMeow
Anhur
4,082
2,318
0
3,811
6,887
2,059
0
292
6,595
0
44,115
W
Nemesis
P30L
Nemesis
4,258
1,971
0
1,266
9,425
3,859
0
2,045
7,293
0
50,586
W
Fafnir
QT Dilly
Fafnir
5,827
1,870
0
5,151
10,346
9,568
0
1,094
8,693
46,255
0
W
Kumbhakarna
QT Poppin
Kumbhakarna
3,224
69
0
1,463
7,506
5,046
106
3,759
3,622
21,047
0
L
Guan Yu
Sox_Dud
Guan Yu
3,639
350
486
5,178
11,725
5,460
0
4,301
7,374
0
37,736
L
3,635
0
0
2,216
9,436
4,089
0
5,829
3,582
11,226
0
L
6,567
1,608
0
4,360
11,063
6,929
376
5,069
5,519
0
40,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,566
Gold Earned
38,426
401
Minions Killed
435
0
Camps Cleared
0
1,350,268
Distance Traveled
1,256,154
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,985
570
118
8
0
265,501
4
W
Hachiman
7,897
564
102
7
0
206,656
1
L
Ra
7,765
555
136
10
0
304,255
5
L
Anhur
7,672
548
88
6
0
223,999
2
W
Nemesis
7,582
542
85
6
0
288,211
3
W
Fafnir
8,166
583
94
7
0
238,262
1
W
Kumbhakarna
6,796
485
36
3
0
257,524
1
L
Guan Yu
6,727
481
81
6
0
306,154
0
L
Ares
6,436
460
18
1
0
240,698
5
L
Chaac
6,966
498
78
6
0
275,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role