Player Matchup

Achilles
Achilles
ChidoriStream
Achilles
Level 26
God Stats
21W - 12L
1,770 SR
Queue Stats
311W - 324L
1,573 Elo+
Solo
Cernunnos
Cernunnos
PlatinumRoyalty7
Cernunnos
Level 18
God Stats
30W - 28L
1,440 SR
Queue Stats
52W - 63L
1,344 Elo+
Solo
Vamana
Vamana
Rascion1981
Vamana
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,326 Elo+
Solo
Anubis
Anubis
Rasec078
Anubis
Level 18
God Stats
11W - 10L
1,598 SR
Queue Stats
75W - 65L
1,443 Elo+
Solo
Nu Wa
Nu Wa
lilikoisorbet
Nu Wa
Level 24
God Stats
13W - 5L
1,695 SR
Queue Stats
25W - 16L
1,506 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,438 Elo+

VS

Team Averages
Level 20
1,475 SR
1,520 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Anolani
Chaac
Level 26
God Stats
2W - 2L
1,480 SR
Queue Stats
201W - 222L
1,451 Elo+
Party 1
Nemesis
Nemesis
Glizirax
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OhGodSaucySavge
Erlang Shen
Level 29
God Stats
0W - 2L
1,385 SR
Queue Stats
23W - 17L
1,748 Elo+
Solo
Cerberus
Cerberus
XxTakeAKneexX
Cerberus
Level 14
God Stats
22W - 17L
1,511 SR
Queue Stats
83W - 79L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChidoriStream
Achilles
20
5 / 0 / 32
13,720
1,143
11,288
20,893
32,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
20
19 / 6 / 20
15,085
1,257
34,571
16,969
7,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
19
5 / 2 / 21
13,191
1,099
15,201
11,476
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Rasec078
Anubis
20
14 / 8 / 18
14,116
1,176
19,707
16,003
7,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 6 / 32
13,588
1,132
29,946
16,544
9,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 10 / 8
12,946
1,079
11,611
21,391
7,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Anolani
Chaac
19
6 / 8 / 9
13,572
1,131
13,783
22,181
23,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Glizirax
Nemesis
18
1 / 19 / 12
11,305
942
6,441
28,289
14,936
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
OhGodSaucySavge
Erlang Shen
18
4 / 5 / 6
12,830
1,069
13,652
20,041
9,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
XxTakeAKneexX
Cerberus
20
6 / 6 / 12
13,707
1,142
31,009
29,020
10,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
69
48
Kills
22
22
Deaths
48
123
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
10
8
0.9
L
Chaac
Anolani
Chaac
6
8
9
1.31
W
Achilles
ChidoriStream
Achilles
5
0
32
21
L
Nemesis
Glizirax
Nemesis
1
19
12
0.37
L
Erlang Shen
OhGodSaucySavge
Erlang Shen
4
5
6
1.4
W
Cernunnos
19
6
20
4.83
W
Vamana
5
2
21
7.75
W
Anubis
Rasec078
Anubis
14
8
18
2.88
L
Cerberus
XxTakeAKneexX
Cerberus
6
6
12
2
W
5
6
32
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,713
Damage
76,496
81,885
Taken
120,922
65,603
Mitigated
65,857
14,685
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,611
5,191
0
1,434
21,391
7,397
0
9,242
12,149
0
48,597
L
Chaac
Anolani
Chaac
13,783
1,845
0
3,112
22,181
23,712
0
10,196
11,955
2,900
35,543
W
Achilles
ChidoriStream
Achilles
11,288
4,551
1,475
2,059
20,893
32,419
0
7,064
13,829
0
25,498
L
Nemesis
Glizirax
Nemesis
6,441
2,426
0
1,507
28,289
14,936
0
9,829
18,253
0
13,577
L
Erlang Shen
OhGodSaucySavge
Erlang Shen
13,652
7,766
0
2,025
20,041
9,136
0
6,704
13,337
0
44,221
W
Cernunnos
34,571
26,614
0
244
16,969
7,121
0
5,900
11,069
0
54,307
W
Vamana
15,201
4,744
0
2,323
11,476
8,835
0
4,599
6,877
0
39,425
W
Anubis
Rasec078
Anubis
19,707
385
1,107
3,178
16,003
7,265
0
7,752
8,251
29,940
0
L
Cerberus
XxTakeAKneexX
Cerberus
31,009
181
1,170
9,821
29,020
10,676
0
13,682
15,202
71,656
0
W
29,946
10,537
1,687
2,612
16,544
9,963
0
6,545
9,999
58,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,700
Gold Earned
64,360
203
Minions Killed
286
5
Camps Cleared
10
991,311
Distance Traveled
1,096,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,946
1,079
66
6
2
187,853
0
L
Chaac
13,572
1,131
44
4
3
231,922
0
W
Achilles
13,720
1,143
32
3
2
245,789
0
L
Nemesis
11,305
942
7
1
0
182,815
2
L
Erlang Shen
12,830
1,069
40
3
5
234,160
0
W
Cernunnos
15,085
1,257
44
4
2
189,775
0
W
Vamana
13,191
1,099
60
5
1
233,883
1
W
Anubis
14,116
1,176
20
2
0
144,134
0
L
Cerberus
13,707
1,142
129
11
0
259,763
0
W
Nu Wa
13,588
1,132
47
4
0
177,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role