Player Matchup

Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kaneki446
King Arthur
Level 109
God Stats
5W - 2L
1,543 SR
Queue Stats
46W - 34L
1,443 Elo+
Party 1
Apollo
Apollo
PoseidonMurder
Apollo
Level 26
God Stats
6W - 1L
1,558 SR
Queue Stats
74W - 58L
1,511 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,491 Elo+

VS

Team Averages
Level 69
1,529 SR
1,498 Elo+
Artemis
Artemis
Alexcuau
Artemis
Level 45
God Stats
22W - 23L
1,661 SR
Queue Stats
181W - 189L
1,494 Elo+
Solo
Nemesis
Nemesis
CashoutSinai
Nemesis
Level 49
God Stats
28W - 33L
1,469 SR
Queue Stats
577W - 569L
1,406 Elo+
Solo
Jormungandr
Jormungandr
Cha0s8795
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
DemonDamoclx
Cthulhu
Level 109
God Stats
39W - 35L
1,555 SR
Queue Stats
244W - 244L
1,532 Elo+
Party 2
Eset
Eset
SUPERSONIC1107
Eset
Level 112
God Stats
6W - 7L
1,458 SR
Queue Stats
455W - 443L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
7 / 0 / 14
9,016
601
9,939
10,082
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
 
Tsukuyomi
14
7 / 2 / 6
8,583
572
7,734
9,902
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
 
Tiamat
12
0 / 4 / 6
7,147
476
4,292
7,984
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Kaneki446
King Arthur
13
0 / 4 / 2
7,769
518
7,610
12,094
5,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
15 / 0 / 4
9,366
624
13,280
10,456
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexcuau
Artemis
9
0 / 4 / 3
6,064
404
3,128
6,987
2,460
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
CashoutSinai
Nemesis
12
2 / 4 / 0
6,615
441
3,360
10,434
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Cha0s8795
Jormungandr
8
0 / 11 / 1
5,609
374
3,997
12,614
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DemonDamoclx
Cthulhu
13
4 / 4 / 0
7,969
531
10,351
16,586
8,797
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
3 / 6 / 2
7,062
471
7,086
9,183
2,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
29
Kills
9
10
Deaths
29
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
0
14
14
W
Tsukuyomi
 
Tsukuyomi
7
2
6
5
W
Tiamat
 
Tiamat
0
4
6
0.75
L
Artemis
Alexcuau
Artemis
0
4
3
0.38
L
Nemesis
CashoutSinai
Nemesis
2
4
0
0.5
L
Jormungandr
Cha0s8795
Jormungandr
0
11
1
0.05
L
Cthulhu
DemonDamoclx
Cthulhu
4
4
0
1
W
King Arthur
Kaneki446
King Arthur
0
4
2
0.25
W
15
0
4
17
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,855
Damage
27,922
50,518
Taken
55,804
28,114
Mitigated
23,761
14,247
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,939
3,102
0
2,225
10,082
9,048
0
3,251
6,831
24,868
0
W
Tsukuyomi
 
Tsukuyomi
7,734
1,805
0
2,731
9,902
4,227
0
2,101
7,801
0
49,313
W
Tiamat
 
Tiamat
4,292
148
0
2,164
7,984
4,729
882
4,047
3,937
36,905
0
L
Artemis
Alexcuau
Artemis
3,128
1,493
0
1,037
6,987
2,460
0
1,776
5,203
0
19,986
L
Nemesis
CashoutSinai
Nemesis
3,360
918
0
3,635
10,434
4,444
0
3,042
7,324
0
35,286
L
Jormungandr
Cha0s8795
Jormungandr
3,997
1,587
0
599
12,614
5,101
0
3,281
9,253
16,174
0
L
Cthulhu
DemonDamoclx
Cthulhu
10,351
1,746
0
5,070
16,586
8,797
0
2,191
14,325
49,067
0
W
King Arthur
Kaneki446
King Arthur
7,610
634
0
2,968
12,094
5,535
423
7,281
4,813
0
48,683
W
13,280
10,705
0
4,159
10,456
4,575
3,579
4,754
5,702
0
54,310
L
7,086
817
100
1,590
9,183
2,959
0
3,407
5,468
39,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,881
Gold Earned
33,319
396
Minions Killed
286
0
Camps Cleared
0
1,473,258
Distance Traveled
1,181,278
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,016
601
30
2
0
315,623
5
W
Tsukuyomi
8,583
572
89
6
0
330,342
5
W
Tiamat
7,147
476
77
5
0
284,545
0
L
Artemis
6,064
404
28
2
0
236,391
1
L
Nemesis
6,615
441
61
4
0
297,129
4
L
Jormungandr
5,609
374
27
2
0
193,697
0
L
Cthulhu
7,969
531
99
7
0
216,828
1
W
King Arthur
7,769
518
108
7
0
258,936
0
W
Apollo
9,366
624
92
6
0
283,812
6
L
Eset
7,062
471
71
5
0
237,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role