Player Matchup

Ah Puch
Ah Puch
ArchStatus2
Ah Puch
Level 27
God Stats
2W - 2L
1,163 SR
Queue Stats
63W - 100L
1,279 Elo+
Solo
Merlin
Merlin
DroP Apollo
Merlin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 20L
1,321 Elo+
Party 1
Fenrir
Fenrir
Jiiiimpan13
Fenrir
Level 8
God Stats
3W - 0L
1,730 SR
Queue Stats
8W - 19L
1,055 Elo+
Solo
Jormungandr
Jormungandr
Z UrbanLegend Z
Jormungandr
Level 22
God Stats
6W - 6L
1,354 SR
Queue Stats
24W - 26L
1,371 Elo+
Party 1
Hachiman
Hachiman
zXi DalTz iXz
Hachiman
Level 26
God Stats
2W - 2L
1,729 SR
Queue Stats
93W - 89L
1,441 Elo+
Party 1
Team Averages
Level 20
1,495 SR
1,293 Elo+

VS

Team Averages
Level 20
1,480 SR
1,291 Elo+
Eset
Eset
MissBambiBear
Eset
Level 7
God Stats
1W - 6L
1,171 SR
Queue Stats
2W - 12L
1,054 Elo+
Solo
Nemesis
Nemesis
PukeLIKEaCAT
Nemesis
Level 29
God Stats
0W - 3L
1,164 SR
Queue Stats
138W - 185L
1,282 Elo+
Solo
Jormungandr
Jormungandr
Vorthax
Jormungandr
Level 25
God Stats
60W - 41L
1,573 SR
Queue Stats
687W - 776L
1,442 Elo+
Solo
Bastet
Bastet
midnitechannel
Bastet
Level 25
God Stats
11W - 5L
1,701 SR
Queue Stats
40W - 52L
1,319 Elo+
Solo
Bellona
Bellona
sunRooflove
Bellona
Level 12
God Stats
16W - 21L
1,792 SR
Queue Stats
30W - 33L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArchStatus2
Ah Puch
20
12 / 4 / 20
13,864
1,155
24,534
11,488
5,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
20
13 / 2 / 21
14,611
1,218
35,472
12,090
6,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
16
2 / 10 / 12
10,538
878
2,303
13,706
5,977
Jormungandr
Z UrbanLegend Z
Jormungandr
20
9 / 3 / 27
13,671
1,139
19,417
23,068
34,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
zXi DalTz iXz
Hachiman
20
5 / 4 / 29
12,670
1,056
17,719
12,877
6,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 7
11,431
953
8,670
18,694
6,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
PukeLIKEaCAT
Nemesis
18
1 / 11 / 13
11,386
949
9,066
21,603
9,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jormungandr
Vorthax
Jormungandr
20
10 / 2 / 11
14,773
1,231
23,914
21,225
19,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 6 / 8
13,418
1,118
18,403
21,127
11,191
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
sunRooflove
Bellona
17
0 / 13 / 10
10,705
892
6,835
26,034
20,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
71
41
Kills
22
23
Deaths
42
109
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ArchStatus2
Ah Puch
12
4
20
5.5
W
Merlin
13
2
21
11.75
W
Fenrir
2
10
12
0.8
L
3
10
7
0.65
L
Nemesis
PukeLIKEaCAT
Nemesis
1
11
13
0.68
L
Jormungandr
Vorthax
Jormungandr
10
2
11
7.75
W
Jormungandr
Z UrbanLegend Z
Jormungandr
9
3
27
7.5
L
8
6
8
2
L
Bellona
sunRooflove
Bellona
0
13
10
0.38
W
Hachiman
zXi DalTz iXz
Hachiman
5
4
29
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,445
Damage
66,888
73,229
Taken
108,683
58,590
Mitigated
66,857
4,932
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ArchStatus2
Ah Puch
24,534
4,120
568
2,244
11,488
5,358
0
7,529
3,734
63,526
0
W
Merlin
35,472
921
0
797
12,090
6,163
0
5,511
6,529
56,842
0
W
Fenrir
2,303
671
0
134
13,706
5,977
0
3,908
9,748
0
7,522
L
8,670
1,083
660
1,408
18,694
6,990
0
15,427
3,267
26,574
0
L
Nemesis
PukeLIKEaCAT
Nemesis
9,066
5,088
0
1,903
21,603
9,173
0
14,906
6,697
0
22,269
L
Jormungandr
Vorthax
Jormungandr
23,914
4,443
0
1,118
21,225
19,095
0
17,056
4,169
49,403
0
W
Jormungandr
Z UrbanLegend Z
Jormungandr
19,417
5,661
0
0
23,068
34,639
0
9,351
13,296
36,492
0
L
18,403
8,643
0
605
21,127
11,191
0
13,928
7,199
0
27,007
L
Bellona
sunRooflove
Bellona
6,835
2,182
0
1,208
26,034
20,408
0
18,106
7,928
0
31,080
W
Hachiman
zXi DalTz iXz
Hachiman
17,719
8,183
0
1,189
12,877
6,453
0
5,439
7,338
0
32,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,354
Gold Earned
61,713
240
Minions Killed
218
5
Camps Cleared
3
957,071
Distance Traveled
1,070,870
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,864
1,155
94
8
0
154,103
0
W
Merlin
14,611
1,218
53
4
1
242,263
2
W
Fenrir
10,538
878
8
1
3
143,225
0
L
Eset
11,431
953
45
4
0
223,214
0
L
Nemesis
11,386
949
36
3
1
215,839
2
L
Jormungandr
14,773
1,231
66
6
1
229,872
0
W
Jormungandr
13,671
1,139
49
4
0
214,108
1
L
Bastet
13,418
1,118
24
2
1
212,892
1
L
Bellona
10,705
892
47
4
0
189,053
2
W
Hachiman
12,670
1,056
36
3
1
203,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role