Player Matchup

Ares
Ares
SeathTwo
Ares
Level 104
God Stats
2W - 1L
1,556 SR
Queue Stats
24W - 24L
1,618 Elo+
Party 3
Artemis
Artemis
VeganKio
Artemis
Level 69
God Stats
1W - 1L
1,535 SR
Queue Stats
34W - 25L
1,626 Elo+
Party 3
Nike
Nike
XGianDittoGmrzxX
Nike
Level 105
God Stats
4W - 0L
1,715 SR
Queue Stats
41W - 34L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
gladiador03
Kukulkan
Level 106
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 36L
1,479 Elo+
Solo
Fenrir
Fenrir
valenxx
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,638 Elo+
Party 2
Team Averages
Level 89
1,608 SR
1,577 Elo+

VS

Team Averages
Level 74
1,526 SR
1,461 Elo+
Medusa
Medusa
BloodCirculat401
Medusa
Level 123
God Stats
3W - 2L
1,778 SR
Queue Stats
278W - 296L
1,523 Elo+
Solo
Bacchus
Bacchus
L3GGIT
Bacchus
Level 122
God Stats
1W - 4L
1,294 SR
Queue Stats
386W - 402L
1,561 Elo+
Party 1
Vamana
Vamana
Waxylex
Vamana
Level 46
God Stats
2W - 4L
1,752 SR
Queue Stats
14W - 20L
1,281 Elo+
Solo
Poseidon
Poseidon
calmabeicinho
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 244L
1,476 Elo+
Party 1
Mercury
Mercury
lEljunisl
Mercury
Level 49
God Stats
5W - 7L
1,306 SR
Queue Stats
209W - 224L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 1 / 3
5,755
480
1,549
6,085
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
VeganKio
Artemis
10
0 / 1 / 1
5,816
485
2,645
5,135
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
7,027
586
5,730
6,939
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
gladiador03
Kukulkan
13
5 / 0 / 4
7,884
657
7,973
4,342
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
valenxx
Fenrir
11
6 / 2 / 1
6,921
577
2,994
6,812
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,416
535
3,296
4,481
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
L3GGIT
Bacchus
10
2 / 3 / 2
6,225
519
4,618
7,596
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
Waxylex
Vamana
9
0 / 3 / 1
5,488
457
3,609
8,645
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
calmabeicinho
Poseidon
11
0 / 5 / 0
5,799
483
1,962
5,841
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
lEljunisl
Mercury
11
2 / 2 / 1
6,422
535
1,801
7,158
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Bacchus
L3GGIT
Bacchus
2
3
2
1
W
Ares
0
1
3
1.5
W
Artemis
VeganKio
Artemis
0
1
1
0.5
L
Vamana
Waxylex
Vamana
0
3
1
0.17
W
3
1
2
4
L
Poseidon
calmabeicinho
Poseidon
0
5
0
0
W
Kukulkan
gladiador03
Kukulkan
5
0
4
7
L
Mercury
lEljunisl
Mercury
2
2
1
1.25
W
Fenrir
valenxx
Fenrir
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
15,286
29,313
Taken
33,721
14,571
Mitigated
17,501
6,539
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,296
1,170
0
2,583
4,481
1,212
0
558
3,923
0
44,409
L
Bacchus
L3GGIT
Bacchus
4,618
632
0
1,236
7,596
5,992
0
2,908
4,642
17,010
0
W
Ares
1,549
30
0
756
6,085
2,764
74
1,186
4,899
16,626
0
W
Artemis
VeganKio
Artemis
2,645
971
0
495
5,135
1,965
0
574
4,561
0
32,620
L
Vamana
Waxylex
Vamana
3,609
1,666
0
2,258
8,645
6,144
419
0
8,294
0
27,058
W
5,730
952
0
1,568
6,939
5,564
242
706
6,233
0
40,342
L
Poseidon
calmabeicinho
Poseidon
1,962
169
0
850
5,841
1,884
0
3,613
2,228
29,657
0
W
Kukulkan
gladiador03
Kukulkan
7,973
1,062
0
570
4,342
1,546
0
2,535
1,679
48,240
0
L
Mercury
lEljunisl
Mercury
1,801
680
0
419
7,158
2,269
0
2,443
4,665
0
37,884
W
Fenrir
valenxx
Fenrir
2,994
624
0
3,150
6,812
2,732
186
1,413
5,361
0
25,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
30,350
328
Minions Killed
323
0
Camps Cleared
0
1,127,323
Distance Traveled
1,103,856
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,416
535
97
8
0
204,110
3
L
Bacchus
6,225
519
20
2
0
239,187
1
W
Ares
5,755
480
26
2
0
239,645
7
W
Artemis
5,816
485
72
6
0
215,172
4
L
Vamana
5,488
457
55
5
0
211,875
0
W
Nike
7,027
586
86
7
0
231,384
4
L
Poseidon
5,799
483
67
6
0
208,280
1
W
Kukulkan
7,884
657
98
8
0
210,098
2
L
Mercury
6,422
535
84
7
0
240,404
3
W
Fenrir
6,921
577
46
4
0
231,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role