Player Matchup

Horus
Horus
Cheese004
Horus
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 147L
1,513 Elo+
Party 1
Merlin
Merlin
Rockineggs
Merlin
Level 80
God Stats
2W - 0L
1,371 SR
Queue Stats
11W - 7L
1,148 Elo+
Party 1
Ymir
Ymir
Rzeznik
Ymir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,328 Elo+
Solo
King Arthur
King Arthur
SomeThingy
King Arthur
Level 91
God Stats
3W - 0L
1,571 SR
Queue Stats
13W - 5L
1,662 Elo+
Party 1
Hou Yi
Hou Yi
StrawberryMochi
Hou Yi
Level 66
God Stats
3W - 0L
1,781 SR
Queue Stats
9W - 1L
1,718 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,474 Elo+

VS

Team Averages
Level 75
1,507 SR
1,524 Elo+
Scylla
Scylla
Andredre
Scylla
Level 114
God Stats
36W - 22L
1,665 SR
Queue Stats
369W - 347L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
SquaredVessel71
Sun Wukong
Level 47
God Stats
22W - 31L
1,357 SR
Queue Stats
153W - 168L
1,493 Elo+
Solo
Hercules
Hercules
To Fast49
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,505 Elo+
Party 2
Hades
Hades
To_Fast49
Hades
Level 40
God Stats
12W - 10L
1,512 SR
Queue Stats
243W - 231L
1,547 Elo+
Party 2
Fafnir
Fafnir
inNout2O6
Fafnir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 209L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cheese004
Horus
18
1 / 2 / 24
11,614
1,056
8,422
18,675
21,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Rockineggs
Merlin
18
9 / 2 / 18
12,756
1,160
29,122
6,411
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Rzeznik
Ymir
17
3 / 2 / 19
10,740
976
11,209
17,068
16,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
SomeThingy
King Arthur
17
10 / 6 / 14
12,407
1,128
15,833
19,164
21,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 16
12,180
1,107
23,162
11,586
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

222

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Andredre
Scylla
17
4 / 5 / 9
11,318
1,029
23,472
13,686
5,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SquaredVessel71
Sun Wukong
16
2 / 2 / 7
10,192
927
7,388
14,988
11,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
To Fast49
Hercules
16
3 / 8 / 10
10,664
969
8,970
20,465
19,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
To_Fast49
Hades
16
4 / 9 / 9
11,203
1,018
19,476
22,832
12,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
inNout2O6
Fafnir
16
0 / 5 / 8
9,788
890
7,133
23,336
32,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
29
Kills
13
13
Deaths
29
91
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
Andredre
Scylla
4
5
9
1.7
W
Horus
Cheese004
Horus
1
2
24
6.5
W
Merlin
Rockineggs
Merlin
9
2
18
9
W
Ymir
Rzeznik
Ymir
3
2
19
6.25
W
King Arthur
SomeThingy
King Arthur
10
6
14
2.83
L
Sun Wukong
SquaredVessel71
Sun Wukong
2
2
7
2.75
W
6
1
16
14
L
Hercules
To Fast49
Hercules
3
8
10
1
L
Hades
To_Fast49
Hades
4
9
9
0.94
L
Fafnir
inNout2O6
Fafnir
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,748
Damage
66,439
72,904
Taken
95,307
66,915
Mitigated
80,440
15,849
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Andredre
Scylla
23,472
4,301
0
0
13,686
5,548
0
3,310
10,206
60,947
0
W
Horus
Cheese004
Horus
8,422
3,153
2,948
5,415
18,675
21,185
0
13,131
5,544
0
13,302
W
Merlin
Rockineggs
Merlin
29,122
1,583
0
663
6,411
2,524
0
4,143
2,268
57,823
0
W
Ymir
Rzeznik
Ymir
11,209
1,163
0
3,039
17,068
16,952
0
10,477
6,591
18,736
0
W
King Arthur
SomeThingy
King Arthur
15,833
1,718
0
250
19,164
21,539
0
12,647
6,517
0
35,452
L
Sun Wukong
SquaredVessel71
Sun Wukong
7,388
1,088
0
711
14,988
11,313
0
5,220
9,572
0
30,054
W
23,162
11,288
0
3,534
11,586
4,715
0
9,683
1,903
0
55,399
L
Hercules
To Fast49
Hercules
8,970
1,940
677
4,480
20,465
19,077
0
10,205
9,603
0
15,189
L
Hades
To_Fast49
Hades
19,476
1,460
1,336
4,009
22,832
12,310
0
10,188
12,278
33,016
0
L
Fafnir
inNout2O6
Fafnir
7,133
747
764
2,913
23,336
32,192
0
9,821
12,873
13,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,697
Gold Earned
53,165
207
Minions Killed
189
12
Camps Cleared
5
993,742
Distance Traveled
1,029,158
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,318
1,029
79
7
2
209,624
0
W
Horus
11,614
1,056
6
1
0
220,581
1
W
Merlin
12,756
1,160
63
6
1
205,922
0
W
Ymir
10,740
976
11
1
0
193,477
0
W
King Arthur
12,407
1,128
42
4
6
190,259
1
L
Sun Wukong
10,192
927
45
4
2
229,466
1
W
Hou Yi
12,180
1,107
85
8
5
183,503
0
L
Hercules
10,664
969
15
1
0
191,806
0
L
Hades
11,203
1,018
36
3
1
187,502
0
L
Fafnir
9,788
890
14
1
0
210,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role