Player Matchup

Scylla
Scylla
Manny152005
Scylla
Level 22
God Stats
12W - 15L
1,379 SR
Queue Stats
104W - 115L
1,514 Elo+
Solo
Ymir
Ymir
MathewMs28
Ymir
Level 5
God Stats
0W - 1L
1,783 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Mercury
Mercury
TheR34Lchuck
Mercury
Level 26
God Stats
9W - 15L
1,243 SR
Queue Stats
94W - 102L
1,512 Elo+
Solo
Bellona
Bellona
YEET76
Bellona
Level 24
God Stats
3W - 4L
1,465 SR
Queue Stats
51W - 65L
1,451 Elo+
Solo
Cernunnos
Cernunnos
gonXkillua99202
Cernunnos
Level 28
God Stats
1W - 4L
1,507 SR
Queue Stats
12W - 15L
1,562 Elo+
Party 2
Team Averages
Level 21
1,475 SR
1,547 Elo+

VS

Team Averages
Level 27
1,538 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
BotFed
Cu Chulainn
Level 22
God Stats
7W - 9L
1,487 SR
Queue Stats
40W - 39L
1,482 Elo+
Party 1
Set
Set
DkillingthingsS
Set
Level 27
God Stats
5W - 3L
1,521 SR
Queue Stats
117W - 90L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
OneiricVision
Baron Samedi
Level 29
God Stats
1W - 2L
1,538 SR
Queue Stats
7W - 6L
1,537 Elo+
Solo
Cthulhu
Cthulhu
SonnyGunz27
Cthulhu
Level 28
God Stats
88W - 81L
1,482 SR
Queue Stats
459W - 465L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
WaitingDig
Danzaburou
Level 29
God Stats
27W - 16L
1,665 SR
Queue Stats
56W - 58L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 5 / 4
7,764
431
8,522
8,395
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 4
6,171
343
1,732
11,480
4,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
TheR34Lchuck
Mercury
15
3 / 5 / 2
8,737
485
3,004
13,636
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
YEET76
Bellona
13
0 / 3 / 1
7,998
444
6,146
10,398
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
gonXkillua99202
Cernunnos
13
4 / 10 / 3
8,918
495
10,406
14,696
4,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BotFed
Cu Chulainn
18
5 / 0 / 5
11,749
653
10,646
11,509
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
12 / 2 / 4
11,839
658
10,506
13,227
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OneiricVision
Baron Samedi
14
1 / 3 / 9
9,129
507
6,112
9,916
4,350
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SonnyGunz27
Cthulhu
14
3 / 1 / 15
9,842
547
7,465
9,141
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WaitingDig
Danzaburou
17
10 / 4 / 3
11,676
649
8,732
14,396
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
31
31
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BotFed
Cu Chulainn
5
0
5
7.5
W
12
2
4
7
L
Scylla
2
5
4
0.8
L
0
8
4
0.25
W
Baron Samedi
OneiricVision
Baron Samedi
1
3
9
1.83
W
Cthulhu
SonnyGunz27
Cthulhu
3
1
15
10.5
L
Mercury
TheR34Lchuck
Mercury
3
5
2
0.8
W
Danzaburou
WaitingDig
Danzaburou
10
4
3
2.88
L
Bellona
YEET76
Bellona
0
3
1
0.17
L
Cernunnos
gonXkillua99202
Cernunnos
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
43,461
58,605
Taken
58,189
24,298
Mitigated
27,234
7,859
Healing
28,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BotFed
Cu Chulainn
10,646
2,668
0
8,647
11,509
6,754
924
901
10,608
0
67,488
W
10,506
4,402
0
4,278
13,227
5,459
127
3,839
9,210
0
78,607
L
Scylla
8,522
517
0
1,262
8,395
2,260
408
2,910
5,485
33,838
0
L
1,732
398
45
389
11,480
4,680
0
5,299
6,181
11,180
0
W
Baron Samedi
OneiricVision
Baron Samedi
6,112
324
858
2,577
9,916
4,350
1,691
4,639
5,045
38,579
0
W
Cthulhu
SonnyGunz27
Cthulhu
7,465
228
1,734
4,662
9,141
5,365
687
2,705
6,274
37,808
0
L
Mercury
TheR34Lchuck
Mercury
3,004
1,041
0
1,044
13,636
4,915
827
1,740
11,896
0
57,413
W
Danzaburou
WaitingDig
Danzaburou
8,732
3,602
255
5,183
14,396
5,306
3,641
1,950
12,396
0
88,567
L
Bellona
YEET76
Bellona
6,146
2,213
0
1,710
10,398
7,974
0
0
10,398
0
47,463
L
Cernunnos
gonXkillua99202
Cernunnos
10,406
6,852
310
3,099
14,696
4,469
0
3,628
11,068
0
32,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
54,235
341
Minions Killed
513
0
Camps Cleared
0
1,408,624
Distance Traveled
1,699,223
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,749
653
139
8
0
329,719
0
W
Set
11,839
658
119
7
0
351,353
0
L
Scylla
7,764
431
65
4
0
262,868
4
L
Ymir
6,171
343
16
1
0
293,480
0
W
Baron Samedi
9,129
507
45
3
0
324,838
1
W
Cthulhu
9,842
547
78
4
0
373,665
4
L
Mercury
8,737
485
91
5
0
321,487
1
W
Danzaburou
11,676
649
132
7
0
319,648
3
L
Bellona
7,998
444
106
6
0
246,881
4
L
Cernunnos
8,918
495
63
4
0
283,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role