Player Matchup

Cthulhu
Cthulhu
Platinum II
SGT_GHOST890
Cthulhu
Platinum II
Level 106
God Stats
6W - 5L
1,348 SR
Queue Stats
115W - 132L
1,747 MMR
Party 1
Janus
Janus
Bronze III
barcoloko20
Janus
Bronze III
Level 115
God Stats
1W - 0L
1,456 SR
Queue Stats
3W - 1L
1,577 MMR
Solo
Tiamat
Tiamat
Platinum I
penguin1of1
Tiamat
Platinum I
Level 108
God Stats
25W - 19L
1,666 SR
Queue Stats
183W - 188L
1,771 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,490 SR
1,699 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,606 SR
1,558 MMR
Discordia
Discordia
Gold IV
BoStOnStRaGlAh
Discordia
Gold IV
Level 99
God Stats
18W - 25L
1,582 SR
Queue Stats
21W - 34L
1,344 MMR
Party 2
Mulan
Mulan
Silver I
MrVexOffender
Mulan
Silver I
Level 146
God Stats
1W - 2L
1,600 SR
Queue Stats
15W - 17L
1,595 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
iTz xJ MvP Jx
Ah Muzen Cab
Platinum IV
Level 86
God Stats
9W - 12L
1,635 SR
Queue Stats
275W - 266L
1,735 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SGT_GHOST890
Cthulhu
15
4 / 0 / 9
11,199
659
10,632
16,525
19,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 6
10,475
616
3,762
7,558
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
17
8 / 0 / 6
12,195
717
11,336
10,804
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnDanzaburouAphroditeChaacScylla

VS

Bans
CerberusChang'eSkadiPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoStOnStRaGlAh
Discordia
13
0 / 3 / 2
9,684
570
8,549
7,589
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 0
10,148
597
12,393
17,200
11,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
iTz xJ MvP Jx
Ah Muzen Cab
13
0 / 4 / 1
9,687
570
8,817
10,811
3,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
BoStOnStRaGlAh
Discordia
0
3
2
0.33
L
2
7
0
0.29
W
Cthulhu
SGT_GHOST890
Cthulhu
4
0
9
8.5
W
2
2
6
2.5
L
Ah Muzen Cab
iTz xJ MvP Jx
Ah Muzen Cab
0
4
1
0.13
W
Tiamat
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
29,759
34,887
Taken
35,600
33,845
Mitigated
18,770
9,192
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BoStOnStRaGlAh
Discordia
8,549
372
0
1,138
7,589
3,247
0
6,331
1,065
40,530
0
L
12,393
2,051
0
927
17,200
11,544
68
9,776
6,749
0
50,985
W
Cthulhu
SGT_GHOST890
Cthulhu
10,632
633
329
691
16,525
19,733
589
4,633
11,892
29,809
0
W
3,762
108
0
546
7,558
2,979
528
1,354
6,204
29,619
0
L
Ah Muzen Cab
iTz xJ MvP Jx
Ah Muzen Cab
8,817
1,458
0
2,350
10,811
3,979
0
8,271
2,015
0
59,556
W
Tiamat
11,336
1,302
348
7,278
10,804
11,133
1,952
2,596
8,208
59,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
29,519
184
Minions Killed
290
0
Camps Cleared
0
1,009,586
Distance Traveled
858,158
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,684
570
80
5
0
298,086
1
L
Mulan
10,148
597
72
4
0
274,025
4
W
Cthulhu
11,199
659
35
2
0
334,763
0
W
Janus
10,475
616
54
3
0
341,223
4
L
Ah Muzen Cab
9,687
570
138
8
0
286,047
4
W
Tiamat
12,195
717
95
6
0
333,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role