Player Matchup

Ares
Ares
FA19
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,401 Elo+
Party 3
Jing Wei
Jing Wei
Hoshor85
Jing Wei
Level 18
God Stats
3W - 6L
1,444 SR
Queue Stats
38W - 31L
1,358 Elo+
Party 1
Fenrir
Fenrir
MaihemJRD
Fenrir
Level 155
God Stats
2W - 3L
1,617 SR
Queue Stats
184W - 182L
1,577 Elo+
Party 3
Chaac
Chaac
Postale
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 149L
1,512 Elo+
Party 1
Agni
Agni
t3ssi3r
Agni
Level 89
God Stats
3W - 3L
1,727 SR
Queue Stats
163W - 143L
1,518 Elo+
Party 1
Team Averages
Level 72
1,558 SR
1,473 Elo+

VS

Team Averages
Level 70
1,556 SR
1,650 Elo+
Raijin
Raijin
FreshTomatoe1
Raijin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 123L
1,737 Elo+
Party 2
Ymir
Ymir
HennyJRSmith
Ymir
Level 28
God Stats
94W - 38L
1,679 SR
Queue Stats
107W - 50L
1,629 Elo+
Party 2
Nemesis
Nemesis
Ridley014
Nemesis
Level 42
God Stats
10W - 9L
1,428 SR
Queue Stats
459W - 477L
1,452 Elo+
Solo
Set
Set
Voxien
Set
Level 129
God Stats
3W - 0L
1,652 SR
Queue Stats
331W - 215L
1,714 Elo+
Party 2
Izanami
Izanami
zRapTurev
Izanami
Level 26
God Stats
37W - 5L
1,521 SR
Queue Stats
102W - 29L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FA19
Ares
10
1 / 5 / 5
6,670
417
4,693
12,386
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Hoshor85
Jing Wei
12
1 / 0 / 1
6,738
421
1,633
9,379
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MaihemJRD
Fenrir
14
8 / 5 / 2
8,435
527
7,007
12,591
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Postale
Chaac
13
3 / 4 / 1
8,042
503
6,742
14,629
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
t3ssi3r
Agni
11
1 / 7 / 5
6,710
419
8,689
10,550
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
9,753
610
12,992
8,276
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 5
7,973
498
2,284
11,309
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Ridley014
Nemesis
12
3 / 4 / 4
8,235
515
4,675
12,613
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
Voxien
Set
18
9 / 1 / 2
11,249
703
14,419
11,503
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
zRapTurev
Izanami
15
1 / 2 / 1
9,149
572
7,615
7,990
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
21
21
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
FA19
Ares
1
5
5
0.7
W
7
4
3
2.13
W
1
3
5
1.17
L
Jing Wei
Hoshor85
Jing Wei
1
0
1
1.5
L
Fenrir
MaihemJRD
Fenrir
8
5
2
1.8
L
Chaac
Postale
Chaac
3
4
1
0.88
W
Nemesis
Ridley014
Nemesis
3
4
4
1.25
W
Set
Voxien
Set
9
1
2
10
L
Agni
t3ssi3r
Agni
1
7
5
0.5
W
Izanami
zRapTurev
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,764
Damage
41,985
59,535
Taken
51,691
32,939
Mitigated
26,019
13,254
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
FA19
Ares
4,693
272
0
985
12,386
7,822
0
4,829
7,371
12,596
0
W
12,992
2,036
0
310
8,276
3,058
81
1,867
6,173
56,075
0
W
2,284
386
0
993
11,309
8,674
75
5,257
5,698
14,382
0
L
Jing Wei
Hoshor85
Jing Wei
1,633
1,384
0
2,937
9,379
2,283
0
1,680
7,655
0
34,991
L
Fenrir
MaihemJRD
Fenrir
7,007
1,790
0
1,248
12,591
5,344
0
3,147
9,242
0
50,276
L
Chaac
Postale
Chaac
6,742
1,266
0
5,148
14,629
13,943
0
2,344
12,217
0
39,716
W
Nemesis
Ridley014
Nemesis
4,675
2,262
0
2,203
12,613
4,261
0
1,387
11,029
0
50,965
W
Set
Voxien
Set
14,419
7,548
0
4,808
11,503
7,309
1,025
3,218
7,907
0
86,927
L
Agni
t3ssi3r
Agni
8,689
519
951
1,985
10,550
3,547
176
2,618
7,774
44,847
0
W
Izanami
zRapTurev
Izanami
7,615
4,144
0
3,109
7,990
2,717
2,815
819
7,077
0
67,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
46,359
314
Minions Killed
488
0
Camps Cleared
0
1,442,889
Distance Traveled
1,517,816
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,670
417
12
1
0
284,278
0
W
Raijin
9,753
610
112
7
0
286,083
0
W
Ymir
7,973
498
16
1
0
315,083
0
L
Jing Wei
6,738
421
65
4
0
281,999
3
L
Fenrir
8,435
527
80
5
0
311,626
1
L
Chaac
8,042
503
86
5
0
282,796
3
W
Nemesis
8,235
515
67
4
0
303,243
3
W
Set
11,249
703
154
10
0
327,862
0
L
Agni
6,710
419
71
4
0
282,190
1
W
Izanami
9,149
572
139
9
0
285,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role