Player Matchup

Anubis
Anubis
Lockstrike
Anubis
Level 25
God Stats
10W - 9L
1,608 SR
Queue Stats
69W - 69L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
Penegral
Tsukuyomi
Level 28
God Stats
12W - 18L
1,664 SR
Queue Stats
132W - 137L
1,537 Elo+
Solo
Bellona
Bellona
Ryry392
Bellona
Level 26
God Stats
9W - 8L
1,337 SR
Queue Stats
133W - 96L
1,557 Elo+
Solo
Horus
Horus
SamediSon
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,557 Elo+
Solo
Neith
Neith
Sinfucurself
Neith
Level 10
God Stats
1W - 1L
1,918 SR
Queue Stats
30W - 20L
1,686 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,591 Elo+

VS

Team Averages
Level 18
1,497 SR
1,614 Elo+
Ares
Ares
FUNAMAN
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 36L
1,550 Elo+
Solo
Amaterasu
Amaterasu
InabilityGG
Amaterasu
Level 22
God Stats
6W - 3L
1,485 SR
Queue Stats
35W - 25L
1,548 Elo+
Solo
Skadi
Skadi
WrathForever
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,650 Elo+
Solo
He Bo
He Bo
tempname21
He Bo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 28L
1,822 Elo+
Party 1
Hou Yi
Hou Yi
µwut
Hou Yi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lockstrike
Anubis
12
4 / 7 / 3
8,110
541
5,909
9,611
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Penegral
Tsukuyomi
11
1 / 7 / 2
6,820
455
5,351
11,364
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ryry392
Bellona
12
5 / 6 / 2
7,984
532
9,938
12,534
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
SamediSon
Horus
7
0 / 9 / 3
5,495
366
1,761
13,690
5,358
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 6 / 3
6,459
431
4,559
9,565
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FUNAMAN
Ares
11
4 / 2 / 11
7,915
528
4,831
9,548
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
InabilityGG
Amaterasu
13
4 / 3 / 11
8,461
564
7,028
10,824
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 2 / 9
8,449
563
6,959
8,889
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
14
16 / 1 / 9
9,962
664
15,176
5,876
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
µwut
Hou Yi
16
7 / 3 / 8
9,274
618
10,930
11,263
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
11
Kills
35
35
Deaths
11
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ares
FUNAMAN
Ares
4
2
11
4.75
W
Amaterasu
InabilityGG
Amaterasu
4
3
11
3.17
L
Anubis
Lockstrike
Anubis
4
7
3
0.79
L
Tsukuyomi
Penegral
Tsukuyomi
1
7
2
0.29
L
Bellona
Ryry392
Bellona
5
6
2
1
L
Horus
SamediSon
Horus
0
9
3
0.17
L
1
6
3
0.42
W
4
2
9
4.25
W
He Bo
16
1
9
20.5
W
Hou Yi
µwut
Hou Yi
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
44,924
56,764
Taken
46,400
24,646
Mitigated
21,782
10,975
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
FUNAMAN
Ares
4,831
150
0
1,700
9,548
7,394
185
2,808
6,740
12,519
0
W
Amaterasu
InabilityGG
Amaterasu
7,028
3,073
0
4,047
10,824
6,066
700
1,095
9,729
0
28,569
L
Anubis
Lockstrike
Anubis
5,909
476
0
2,705
9,611
4,847
273
4,849
4,568
29,902
0
L
Tsukuyomi
Penegral
Tsukuyomi
5,351
1,535
0
2,333
11,364
3,760
0
2,485
8,711
0
42,681
L
Bellona
Ryry392
Bellona
9,938
2,492
0
2,539
12,534
7,760
128
5,110
7,214
2,623
26,506
L
Horus
SamediSon
Horus
1,761
736
120
678
13,690
5,358
0
4,230
9,378
0
7,246
L
4,559
1,611
0
2,600
9,565
2,921
0
2,633
6,886
0
31,768
W
6,959
4,639
0
3,126
8,889
2,774
1,507
911
7,978
0
53,125
W
He Bo
15,176
758
0
250
5,876
1,863
84
1,746
4,130
47,855
0
W
Hou Yi
µwut
Hou Yi
10,930
7,195
0
1,633
11,263
3,685
2,070
1,007
10,256
0
70,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
44,061
263
Minions Killed
325
0
Camps Cleared
0
1,328,178
Distance Traveled
1,375,555
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,915
528
9
1
0
308,440
9
W
Amaterasu
8,461
564
52
3
0
269,012
1
L
Anubis
8,110
541
50
3
0
271,983
4
L
Tsukuyomi
6,820
455
73
5
0
281,790
5
L
Bellona
7,984
532
65
4
0
264,355
2
L
Horus
5,495
366
17
1
0
276,411
0
L
Neith
6,459
431
58
4
0
233,639
4
W
Skadi
8,449
563
86
6
0
247,991
2
W
He Bo
9,962
664
71
5
0
295,148
0
W
Hou Yi
9,274
618
107
7
0
254,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role