Player Matchup

Yemoja
Yemoja
Glenith
Yemoja
Level 18
God Stats
3W - 3L
1,586 SR
Queue Stats
48W - 47L
1,411 Elo+
Solo
Cerberus
Cerberus
HyperObrabo
Cerberus
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 24L
1,627 Elo+
Party 2
Nemesis
Nemesis
VieiraBR8629
Nemesis
Level 8
God Stats
6W - 16L
1,333 SR
Queue Stats
6W - 21L
1,185 Elo+
Party 2
Tiamat
Tiamat
caval0 m0lhad0
Tiamat
Level 15
God Stats
2W - 1L
1,790 SR
Queue Stats
56W - 81L
1,305 Elo+
Party 2
Thanatos
Thanatos
ferreirabatista
Thanatos
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 15L
1,297 Elo+
Solo
Team Averages
Level 11
1,542 SR
1,365 Elo+

VS

Team Averages
Level 13
1,489 SR
1,454 Elo+
Olorun
Olorun
CodeVBR
Olorun
Level 21
God Stats
1W - 2L
1,446 SR
Queue Stats
58W - 68L
1,377 Elo+
Solo
Ganesha
Ganesha
HipocratesX
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,458 Elo+
Party 1
Bellona
Bellona
Nuwlove
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 1
Ymir
Ymir
joakiin__7
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,712 Elo+
Solo
Medusa
Medusa
valcobain
Medusa
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 13L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Glenith
Yemoja
18
0 / 3 / 8
11,730
1,066
10,045
13,485
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
HyperObrabo
Cerberus
17
2 / 5 / 10
11,199
1,018
11,315
24,246
22,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
VieiraBR8629
Nemesis
17
4 / 14 / 7
11,447
1,041
12,105
22,466
11,684
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 13 / 9
11,463
1,042
13,344
22,681
13,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
17
7 / 8 / 5
12,135
1,103
15,843
17,655
8,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

104

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CodeVBR
Olorun
19
11 / 4 / 24
13,524
1,229
26,352
11,034
4,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
HipocratesX
Ganesha
19
0 / 3 / 35
11,486
1,044
10,733
14,499
18,273
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Nuwlove
Bellona
18
8 / 3 / 23
12,384
1,126
19,021
15,051
11,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 4 / 19
11,685
1,062
10,275
14,414
11,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
valcobain
Medusa
18
18 / 3 / 12
14,039
1,276
24,896
11,570
5,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
156
17
Kills
43
43
Deaths
17
39
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Olorun
CodeVBR
Olorun
11
4
24
5.75
L
Yemoja
Glenith
Yemoja
0
3
8
1.33
W
Ganesha
HipocratesX
Ganesha
0
3
35
5.83
L
Cerberus
HyperObrabo
Cerberus
2
5
10
1.4
W
Bellona
Nuwlove
Bellona
8
3
23
6.5
L
Nemesis
VieiraBR8629
Nemesis
4
14
7
0.54
L
4
13
9
0.65
L
Thanatos
7
8
5
1.19
W
6
4
19
3.88
W
Medusa
valcobain
Medusa
18
3
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,652
Damage
91,277
100,533
Taken
66,568
69,623
Mitigated
52,303
15,422
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CodeVBR
Olorun
26,352
15,572
1,899
2,485
11,034
4,967
0
6,535
4,499
40,862
0
L
Yemoja
Glenith
Yemoja
10,045
1,693
2,253
1,055
13,485
13,504
0
7,632
5,853
38,198
0
W
Ganesha
HipocratesX
Ganesha
10,733
919
267
267
14,499
18,273
0
8,168
6,331
17,379
0
L
Cerberus
HyperObrabo
Cerberus
11,315
777
0
2,266
24,246
22,630
0
11,165
13,081
24,096
0
W
Bellona
Nuwlove
Bellona
19,021
8,406
0
1,879
15,051
11,440
0
8,736
6,315
184
27,881
L
Nemesis
VieiraBR8629
Nemesis
12,105
6,587
0
624
22,466
11,684
0
10,926
11,540
0
14,737
L
13,344
3,041
0
1,674
22,681
13,297
0
9,647
13,034
24,742
0
L
Thanatos
15,843
3,162
0
7,550
17,655
8,508
0
8,174
9,481
0
24,281
W
10,275
911
0
0
14,414
11,873
0
4,637
9,777
23,153
0
W
Medusa
valcobain
Medusa
24,896
18,118
0
0
11,570
5,750
0
6,628
4,942
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
63,118
137
Minions Killed
127
1
Camps Cleared
2
930,013
Distance Traveled
911,960
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,524
1,229
40
4
2
138,905
0
L
Yemoja
11,730
1,066
63
6
1
192,483
1
W
Ganesha
11,486
1,044
0
0
0
168,504
0
L
Cerberus
11,199
1,018
33
3
0
210,591
0
W
Bellona
12,384
1,126
37
3
0
201,111
0
L
Nemesis
11,447
1,041
5
0
0
140,671
1
L
Tiamat
11,463
1,042
15
1
0
186,673
0
L
Thanatos
12,135
1,103
21
2
0
199,595
3
W
Ymir
11,685
1,062
34
3
0
206,001
0
W
Medusa
14,039
1,276
16
1
0
197,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role