Player Matchup

Chang'e
Chang'e
Itz Tags
Chang'e
Level 25
God Stats
2W - 2L
1,353 SR
Queue Stats
55W - 44L
1,559 Elo+
Party 1
Nike
Nike
Metro250
Nike
Level 32
God Stats
2W - 1L
1,470 SR
Queue Stats
122W - 121L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
ShindleDag
Hou Yi
Level 28
God Stats
12W - 10L
1,566 SR
Queue Stats
105W - 83L
1,564 Elo+
Party 1
He Bo
He Bo
Slamren
He Bo
Level 80
God Stats
3W - 1L
1,551 SR
Queue Stats
135W - 114L
1,547 Elo+
Party 1
Ymir
Ymir
iJesxsxe
Ymir
Level 16
God Stats
9W - 4L
1,638 SR
Queue Stats
36W - 28L
1,591 Elo+
Party 1
Team Averages
Level 36
1,515 SR
1,559 Elo+

VS

Team Averages
Level 19
1,433 SR
1,399 Elo+
Nemesis
Nemesis
ErickBoy01
Nemesis
Level 24
God Stats
40W - 42L
1,451 SR
Queue Stats
232W - 224L
1,365 Elo+
Party 2
Terra
Terra
Red-Death-Hawk
Terra
Level 17
God Stats
5W - 9L
1,490 SR
Queue Stats
44W - 55L
1,426 Elo+
Party 2
Horus
Horus
RiperThe2kGod
Horus
Level 16
God Stats
0W - 2L
1,199 SR
Queue Stats
1W - 6L
1,412 Elo+
Solo
Ymir
Ymir
TitoEbk
Ymir
Level 21
God Stats
198W - 199L
1,557 SR
Queue Stats
251W - 268L
1,431 Elo+
Party 2
Hades
Hades
soggywaffel93
Hades
Level 16
God Stats
32W - 25L
1,468 SR
Queue Stats
49W - 46L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Itz Tags
Chang'e
17
9 / 5 / 8
11,808
590
16,575
13,695
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
17
4 / 3 / 10
11,149
557
13,428
21,092
17,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
ShindleDag
Hou Yi
18
4 / 0 / 8
11,039
552
12,118
10,282
4,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Slamren
He Bo
20
12 / 2 / 1
12,323
616
14,165
10,702
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
5 / 3 / 7
9,670
484
5,547
11,860
9,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErickBoy01
Nemesis
16
4 / 5 / 3
9,353
468
6,777
16,511
7,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 2
7,265
363
3,127
12,334
4,784
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 13 / 4
7,286
364
5,249
18,304
9,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
TitoEbk
Ymir
16
5 / 4 / 4
9,970
499
7,259
14,569
6,350
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 5
8,726
436
11,379
14,863
7,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
34
Kills
13
13
Deaths
34
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ErickBoy01
Nemesis
4
5
3
1.1
W
Chang'e
Itz Tags
Chang'e
9
5
8
2.6
W
Nike
4
3
10
3
L
0
6
2
0.17
L
0
13
4
0.15
W
Hou Yi
ShindleDag
Hou Yi
4
0
8
8
W
He Bo
Slamren
He Bo
12
2
1
6.25
L
Ymir
TitoEbk
Ymir
5
4
4
1.75
W
Ymir
5
3
7
2.83
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,833
Damage
33,791
67,631
Taken
76,581
40,716
Mitigated
35,394
28,889
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ErickBoy01
Nemesis
6,777
3,299
69
4,002
16,511
7,354
495
7,740
8,396
0
40,517
W
Chang'e
Itz Tags
Chang'e
16,575
461
1,304
5,164
13,695
5,214
1,781
6,428
7,015
68,595
0
W
Nike
13,428
1,773
811
6,187
21,092
17,914
916
3,455
17,591
6,670
60,707
L
3,127
270
771
1,470
12,334
4,784
0
3,829
8,455
19,343
0
L
5,249
2,686
253
1,144
18,304
9,280
0
9,668
8,461
0
37,467
W
Hou Yi
ShindleDag
Hou Yi
12,118
7,032
0
7,824
10,282
4,393
5,479
3,002
7,236
0
90,187
W
He Bo
Slamren
He Bo
14,165
909
347
5,624
10,702
3,836
729
2,618
8,008
101,202
0
L
Ymir
TitoEbk
Ymir
7,259
1,027
0
400
14,569
6,350
361
8,412
6,132
46,847
0
W
Ymir
5,547
576
255
1,373
11,860
9,359
606
5,684
6,016
28,639
0
L
11,379
1,404
622
2,376
14,863
7,626
0
8,871
5,944
39,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,989
Gold Earned
42,600
589
Minions Killed
308
0
Camps Cleared
0
1,791,859
Distance Traveled
1,518,380
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,353
468
74
4
0
338,208
4
W
Chang'e
11,808
590
127
6
0
347,253
0
W
Nike
11,149
557
122
6
0
409,145
1
L
Terra
7,265
363
39
2
0
262,331
0
L
Horus
7,286
364
51
3
0
320,975
3
W
Hou Yi
11,039
552
141
7
0
340,082
2
W
He Bo
12,323
616
149
7
0
364,635
1
L
Ymir
9,970
499
74
4
0
316,847
4
W
Ymir
9,670
484
50
3
0
330,744
0
L
Hades
8,726
436
70
4
0
280,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role