Player Matchup

Jing Wei
Jing Wei
CACCTTTUS
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1
Mulan
Mulan
Ladarrion10
Mulan
Level 108
God Stats
0W - 1L
1,064 SR
Queue Stats
7W - 6L
1,467 Elo+
Party 1
Vulcan
Vulcan
RainbowDash2515
Vulcan
Level 15
God Stats
18W - 5L
1,807 SR
Queue Stats
22W - 9L
1,649 Elo+
Solo
Team Averages
Level 43
1,457 SR
1,614 Elo+

VS

Team Averages
Level 65
1,531 SR
1,539 Elo+
Chaac
Chaac
DemonGod Jag
Chaac
Level 26
God Stats
16W - 21L
1,493 SR
Queue Stats
39W - 46L
1,469 Elo+
Solo
Artemis
Artemis
ItsJaredB1223
Artemis
Level 26
God Stats
72W - 41L
1,599 SR
Queue Stats
292W - 257L
1,503 Elo+
Party 2
Olorun
Olorun
Sinarch
Olorun
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 160L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CACCTTTUS
Jing Wei
11
0 / 9 / 5
8,301
593
5,901
15,042
5,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 9 / 1
10,986
785
12,408
17,539
12,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 6
9,400
671
14,395
12,357
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 13
10,003
715
7,295
13,784
9,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
14
5 / 3 / 13
10,847
775
11,955
9,670
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Sinarch
Olorun
16
15 / 2 / 7
12,319
880
17,744
18,350
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
23
24
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CACCTTTUS
Jing Wei
0
9
5
0.28
W
3
3
13
3.17
W
Artemis
5
3
13
3.83
L
7
9
1
0.83
L
1
6
6
0.67
W
Olorun
Sinarch
Olorun
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
36,994
44,938
Taken
41,804
21,799
Mitigated
20,817
6,218
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CACCTTTUS
Jing Wei
5,901
4,178
0
450
15,042
5,153
44
5,978
8,750
0
22,373
W
7,295
1,644
0
3,636
13,784
9,838
163
2,745
11,039
0
29,431
W
Artemis
11,955
6,164
0
2,100
9,670
3,694
888
4,088
5,582
0
38,058
L
12,408
2,942
0
2,862
17,539
12,122
0
6,011
11,230
135
38,230
L
14,395
5,044
108
2,798
12,357
4,524
0
4,971
7,180
43,223
0
W
Olorun
Sinarch
Olorun
17,744
8,711
1,150
12,909
18,350
7,285
1,657
7,766
10,584
60,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
33,169
124
Minions Killed
170
0
Camps Cleared
0
745,490
Distance Traveled
739,061
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,301
593
30
2
0
245,729
2
W
Chaac
10,003
715
41
3
0
244,650
1
W
Artemis
10,847
775
43
3
0
249,990
0
L
Mulan
10,986
785
37
3
0
220,987
3
L
Vulcan
9,400
671
57
4
0
278,774
2
W
Olorun
12,319
880
86
6
0
244,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role