Player Matchup

Sol
Sol
AllSupreme22
Sol
Level 67
God Stats
47W - 49L
1,460 SR
Queue Stats
303W - 389L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
JayyChanell
Aphrodite
Level 79
God Stats
81W - 64L
1,513 SR
Queue Stats
186W - 219L
1,438 Elo+
Party 2
Amaterasu
Amaterasu
KennyxWrld
Amaterasu
Level 10
God Stats
0W - 1L
1,514 SR
Queue Stats
9W - 6L
1,417 Elo+
Party 2
Apollo
Apollo
VIGL-ACE
Apollo
Level 49
God Stats
30W - 30L
1,266 SR
Queue Stats
584W - 649L
1,418 Elo+
Party 1
Fenrir
Fenrir
ZenithFaya_
Fenrir
Level 52
God Stats
11W - 14L
1,211 SR
Queue Stats
524W - 558L
1,414 Elo+
Party 1
Team Averages
Level 51
1,393 SR
1,428 Elo+

VS

Team Averages
Level 63
1,483 SR
1,412 Elo+
Danzaburou
Danzaburou
Lord_Gonzo21
Danzaburou
Level 69
God Stats
30W - 42L
1,407 SR
Queue Stats
117W - 183L
1,377 Elo+
Party 3
Cerberus
Cerberus
MacMittenz117
Cerberus
Level 67
God Stats
13W - 15L
1,471 SR
Queue Stats
157W - 222L
1,394 Elo+
Party 3
Hera
Hera
RissaN7
Hera
Level 25
God Stats
17W - 23L
1,463 SR
Queue Stats
86W - 132L
1,408 Elo+
Party 3
Erlang Shen
Erlang Shen
felixisback2097
Erlang Shen
Level 82
God Stats
1W - 3L
1,598 SR
Queue Stats
80W - 82L
1,491 Elo+
Solo
Thanatos
Thanatos
xEliteMevinSquad
Thanatos
Level 71
God Stats
19W - 20L
1,476 SR
Queue Stats
127W - 195L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,142
512
5,219
8,031
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
JayyChanell
Aphrodite
8
1 / 8 / 3
5,189
432
3,562
9,136
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
KennyxWrld
Amaterasu
8
1 / 4 / 1
5,186
432
2,086
8,527
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
VIGL-ACE
Apollo
8
1 / 4 / 1
4,971
414
1,020
5,429
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
11
7 / 3 / 1
6,839
570
6,850
9,523
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lord_Gonzo21
Danzaburou
12
8 / 0 / 6
7,750
646
8,674
4,850
1,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MacMittenz117
Cerberus
10
5 / 3 / 7
6,536
545
3,770
7,106
3,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
RissaN7
Hera
10
0 / 3 / 2
5,735
478
3,695
5,396
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
felixisback2097
Erlang Shen
11
4 / 2 / 4
6,632
553
7,125
7,805
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 6 / 1
6,290
524
5,619
8,751
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
12
Kills
21
21
Deaths
14
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Aphrodite
JayyChanell
Aphrodite
1
8
3
0.31
L
Amaterasu
KennyxWrld
Amaterasu
1
4
1
0.38
W
Danzaburou
Lord_Gonzo21
Danzaburou
8
0
6
11
W
Cerberus
MacMittenz117
Cerberus
5
3
7
2.83
W
Hera
RissaN7
Hera
0
3
2
0.33
L
Apollo
VIGL-ACE
Apollo
1
4
1
0.38
L
Fenrir
7
3
1
2.5
W
Erlang Shen
felixisback2097
Erlang Shen
4
2
4
3
W
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
28,883
40,646
Taken
33,908
11,451
Mitigated
14,184
12,265
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,219
1,388
0
3,115
8,031
2,086
628
2,634
5,065
33,789
0
L
Aphrodite
JayyChanell
Aphrodite
3,562
105
857
2,965
9,136
2,064
0
2,871
6,265
19,472
0
L
Amaterasu
KennyxWrld
Amaterasu
2,086
1,227
0
2,463
8,527
2,874
0
609
7,918
0
13,275
W
Danzaburou
Lord_Gonzo21
Danzaburou
8,674
4,279
0
1,417
4,850
1,671
1,033
1,501
3,349
0
41,378
W
Cerberus
MacMittenz117
Cerberus
3,770
164
294
2,173
7,106
3,633
457
2,148
4,958
14,753
0
W
Hera
RissaN7
Hera
3,695
1,271
0
1,080
5,396
1,540
0
2,320
3,076
31,124
0
L
Apollo
VIGL-ACE
Apollo
1,020
368
0
895
5,429
1,332
0
366
5,063
0
12,148
L
Fenrir
6,850
2,193
0
1,970
9,523
3,095
0
653
8,870
0
29,964
W
Erlang Shen
felixisback2097
Erlang Shen
7,125
4,116
0
2,204
7,805
4,488
558
1,377
6,428
0
28,813
W
5,619
2,094
0
4,100
8,751
2,852
0
1,435
7,316
0
29,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
32,943
200
Minions Killed
269
0
Camps Cleared
0
936,149
Distance Traveled
1,050,025
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,142
512
64
5
0
210,471
0
L
Aphrodite
5,189
432
29
2
0
188,446
0
L
Amaterasu
5,186
432
24
2
0
169,273
1
W
Danzaburou
7,750
646
70
6
0
206,101
3
W
Cerberus
6,536
545
39
3
0
224,466
4
W
Hera
5,735
478
61
5
0
204,759
1
L
Apollo
4,971
414
27
2
0
135,059
0
L
Fenrir
6,839
570
56
5
0
232,900
2
W
Erlang Shen
6,632
553
49
4
0
203,670
0
W
Thanatos
6,290
524
50
4
0
211,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role