Player Matchup

Cerberus
Cerberus
Alpha3aglr
Cerberus
Level 29
God Stats
1W - 1L
1,649 SR
Queue Stats
12W - 10L
1,731 Elo+
Party 1
Kukulkan
Kukulkan
Fróstmourne
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,423 Elo+
Party 3
Apollo
Apollo
LemursCorner
Apollo
Level 69
God Stats
2W - 2L
1,609 SR
Queue Stats
40W - 44L
1,540 Elo+
Party 1
Anhur
Anhur
MattMako
Anhur
Level 36
God Stats
9W - 20L
1,355 SR
Queue Stats
294W - 317L
1,467 Elo+
Solo
Nu Wa
Nu Wa
elmasnajx
Nu Wa
Level 122
God Stats
1W - 2L
1,549 SR
Queue Stats
23W - 26L
1,606 Elo+
Party 3
Team Averages
Level 54
1,532 SR
1,553 Elo+

VS

Team Averages
Level 101
1,636 SR
1,556 Elo+
Izanami
Izanami
Equera
Izanami
Level 124
God Stats
13W - 5L
1,760 SR
Queue Stats
218W - 102L
1,515 Elo+
Party 2
Chaac
Chaac
NamieAmuro
Chaac
Level 132
God Stats
34W - 20L
1,515 SR
Queue Stats
131W - 68L
1,535 Elo+
Party 2
Tiamat
Tiamat
TiffanyYoung
Tiamat
Level 108
God Stats
12W - 5L
1,430 SR
Queue Stats
186W - 92L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
simbaNlGGA
Danzaburou
Level 18
God Stats
8W - 3L
1,688 SR
Queue Stats
112W - 45L
1,617 Elo+
Party 2
Discordia
Discordia
xStank
Discordia
Level 124
God Stats
15W - 9L
1,790 SR
Queue Stats
116W - 71L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha3aglr
Cerberus
17
2 / 8 / 10
10,495
1,050
6,779
23,140
24,181
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Fróstmourne
Kukulkan
16
3 / 8 / 9
10,648
1,065
11,321
18,086
7,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
17
7 / 8 / 7
11,865
1,187
13,816
23,995
9,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
MattMako
Anhur
15
0 / 8 / 7
9,312
931
6,207
22,932
8,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
elmasnajx
Nu Wa
16
4 / 8 / 8
11,068
1,107
9,584
19,756
8,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Equera
Izanami
19
22 / 4 / 10
14,653
1,465
38,102
13,148
4,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
18
6 / 1 / 22
11,503
1,150
11,750
16,041
15,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
18
4 / 2 / 21
11,113
1,111
19,240
10,170
8,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
simbaNlGGA
Danzaburou
17
2 / 6 / 20
10,626
1,063
6,726
10,433
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
xStank
Discordia
19
6 / 3 / 28
11,946
1,195
29,572
7,497
2,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
141
16
Kills
40
40
Deaths
16
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpha3aglr
Cerberus
2
8
10
0.88
W
Izanami
Equera
Izanami
22
4
10
6.75
L
Kukulkan
Fróstmourne
Kukulkan
3
8
9
0.94
L
Apollo
7
8
7
1.31
L
Anhur
MattMako
Anhur
0
8
7
0.44
W
Chaac
6
1
22
17
W
Tiamat
4
2
21
7.25
L
Nu Wa
elmasnajx
Nu Wa
4
8
8
1
W
Danzaburou
simbaNlGGA
Danzaburou
2
6
20
2
W
Discordia
xStank
Discordia
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,707
Damage
105,390
107,909
Taken
57,289
58,824
Mitigated
34,054
9,926
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpha3aglr
Cerberus
6,779
345
0
2,156
23,140
24,181
0
7,074
15,991
12,096
0
W
Izanami
Equera
Izanami
38,102
30,903
0
3,584
13,148
4,513
0
6,842
6,306
0
67,237
L
Kukulkan
Fróstmourne
Kukulkan
11,321
640
0
0
18,086
7,433
0
9,731
8,330
25,705
0
L
Apollo
13,816
8,408
607
2,881
23,995
9,601
0
11,414
12,506
0
39,787
L
Anhur
MattMako
Anhur
6,207
3,787
1,071
1,079
22,932
8,810
0
12,400
10,429
0
24,124
W
Chaac
11,750
537
0
4,141
16,041
15,227
0
8,198
6,178
0
35,759
W
Tiamat
19,240
1,196
88
3,211
10,170
8,142
0
3,417
6,753
41,206
0
L
Nu Wa
elmasnajx
Nu Wa
9,584
2,113
0
2,132
19,756
8,799
0
8,193
11,488
17,344
0
W
Danzaburou
simbaNlGGA
Danzaburou
6,726
3,094
0
746
10,433
3,541
0
5,690
4,743
0
19,615
W
Discordia
xStank
Discordia
29,572
1,325
0
0
7,497
2,631
0
3,537
3,960
39,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,388
Gold Earned
59,841
190
Minions Killed
216
4
Camps Cleared
11
864,522
Distance Traveled
979,587
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,495
1,050
20
2
0
165,192
1
W
Izanami
14,653
1,465
66
7
4
165,008
2
L
Kukulkan
10,648
1,065
47
5
0
183,293
0
L
Apollo
11,865
1,187
66
7
2
176,932
1
L
Anhur
9,312
931
40
4
1
172,590
0
W
Chaac
11,503
1,150
48
5
1
238,169
0
W
Tiamat
11,113
1,111
48
5
6
222,881
0
L
Nu Wa
11,068
1,107
17
2
1
166,515
0
W
Danzaburou
10,626
1,063
26
3
0
157,434
0
W
Discordia
11,946
1,195
28
3
0
196,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role