Player Matchup

Scylla
Scylla
ApolUwU
Scylla
Level 59
God Stats
19W - 17L
1,671 SR
Queue Stats
171W - 165L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LazyMcDrunkerson
Tsukuyomi
Level 129
God Stats
1W - 1L
1,363 SR
Queue Stats
9W - 6L
1,736 Elo+
Party 3
Cerberus
Cerberus
SORDANJUCKS
Cerberus
Level 26
God Stats
1W - 0L
1,455 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
TylerTheImpaler
Nu Wa
Level 59
God Stats
4W - 3L
1,676 SR
Queue Stats
6W - 3L
1,806 Elo+
Party 3
Rama
Rama
carrydcarrys
Rama
Level 26
God Stats
12W - 7L
1,720 SR
Queue Stats
40W - 27L
1,645 Elo+
Party 1
Team Averages
Level 60
1,577 SR
1,655 Elo+

VS

Team Averages
Level 48
1,504 SR
1,511 Elo+
Mercury
Mercury
DelayGG
Mercury
Level 37
God Stats
17W - 15L
1,603 SR
Queue Stats
80W - 84L
1,532 Elo+
Party 2
Thoth
Thoth
JustAFamilyGuy
Thoth
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OstyBoomin
Guan Yu
Level 36
God Stats
15W - 10L
1,683 SR
Queue Stats
40W - 43L
1,483 Elo+
Party 2
Athena
Athena
Woodyaf
Athena
Level 108
God Stats
0W - 1L
1,276 SR
Queue Stats
83W - 85L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
YungDobz
Danzaburou
Level 25
God Stats
2W - 5L
1,457 SR
Queue Stats
23W - 28L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ApolUwU
Scylla
18
6 / 2 / 10
11,091
853
10,683
7,529
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
16
5 / 3 / 13
10,634
818
12,586
12,740
5,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
SORDANJUCKS
Cerberus
16
3 / 3 / 18
11,068
851
6,979
16,241
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 3 / 14
10,982
845
14,477
7,356
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 3 / 13
12,588
968
17,520
12,494
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DelayGG
Mercury
16
1 / 7 / 7
8,793
676
7,814
13,992
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 5
8,488
653
6,284
10,276
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
OstyBoomin
Guan Yu
16
6 / 5 / 3
10,588
814
7,981
15,829
10,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Woodyaf
Athena
15
6 / 4 / 4
10,142
780
11,414
18,041
24,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
YungDobz
Danzaburou
14
0 / 6 / 2
7,645
588
7,210
12,491
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
29
Kills
14
14
Deaths
29
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
ApolUwU
Scylla
6
2
10
5.5
L
Mercury
DelayGG
Mercury
1
7
7
0.64
L
1
7
5
0.5
W
Tsukuyomi
5
3
13
3.83
L
Guan Yu
OstyBoomin
Guan Yu
6
5
3
1.5
W
Cerberus
SORDANJUCKS
Cerberus
3
3
18
4
W
5
3
14
4
L
Athena
Woodyaf
Athena
6
4
4
2
L
Danzaburou
YungDobz
Danzaburou
0
6
2
0.17
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,245
Damage
40,703
56,360
Taken
70,629
32,027
Mitigated
49,987
11,269
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ApolUwU
Scylla
10,683
1,136
0
621
7,529
3,160
1,394
2,892
4,579
45,336
0
L
Mercury
DelayGG
Mercury
7,814
2,595
0
904
13,992
7,120
0
5,638
8,262
0
29,590
L
6,284
201
0
540
10,276
2,525
0
6,395
3,773
23,784
0
W
Tsukuyomi
12,586
3,049
0
1,133
12,740
5,921
39
2,256
10,402
0
36,034
L
Guan Yu
OstyBoomin
Guan Yu
7,981
1,207
625
2,481
15,829
10,621
0
6,772
8,955
0
24,955
W
Cerberus
SORDANJUCKS
Cerberus
6,979
799
0
4,158
16,241
15,537
112
6,437
9,550
16,103
0
W
14,477
3,743
0
1,576
7,356
2,318
957
3,144
4,108
39,574
0
L
Athena
Woodyaf
Athena
11,414
3,234
175
1,558
18,041
24,074
0
8,439
9,420
24,730
0
L
Danzaburou
YungDobz
Danzaburou
7,210
1,881
0
411
12,491
5,647
0
4,725
7,636
0
25,298
W
17,520
12,494
0
3,781
12,494
5,091
3,040
2,526
9,791
0
46,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,363
Gold Earned
45,656
321
Minions Killed
231
9
Camps Cleared
6
1,163,767
Distance Traveled
1,097,036
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,091
853
94
7
0
230,685
0
L
Mercury
8,793
676
55
4
3
243,678
0
L
Thoth
8,488
653
53
4
0
194,356
3
W
Tsukuyomi
10,634
818
51
4
6
227,191
1
L
Guan Yu
10,588
814
40
3
1
217,067
0
W
Cerberus
11,068
851
36
3
0
243,249
0
W
Nu Wa
10,982
845
66
5
1
243,690
2
L
Athena
10,142
780
31
2
1
218,762
0
L
Danzaburou
7,645
588
52
4
1
223,173
0
W
Rama
12,588
968
74
6
2
218,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role