Player Matchup

Chang'e
Chang'e
Defttone
Chang'e
Level 27
God Stats
7W - 7L
1,524 SR
Queue Stats
80W - 73L
1,517 Elo+
Party 2
Thanatos
Thanatos
Lockstrike
Thanatos
Level 25
God Stats
0W - 3L
1,295 SR
Queue Stats
69W - 69L
1,632 Elo+
Solo
Anhur
Anhur
Sinfucurself
Anhur
Level 9
God Stats
1W - 1L
1,766 SR
Queue Stats
30W - 20L
1,714 Elo+
Solo
King Arthur
King Arthur
Termitatah
King Arthur
Level 23
God Stats
14W - 16L
1,513 SR
Queue Stats
64W - 58L
1,495 Elo+
Party 2
Ra
Ra
WrathForever
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,690 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,609 Elo+

VS

Team Averages
Level 35
1,715 SR
1,536 Elo+
Susano
Susano
Daniel-danifork1
Susano
Level 96
God Stats
59W - 51L
1,654 SR
Queue Stats
346W - 339L
1,485 Elo+
Party 1
Bellona
Bellona
Diabolus-ScOrPiO
Bellona
Level 8
God Stats
4W - 3L
1,852 SR
Queue Stats
13W - 16L
1,481 Elo+
Party 1
Izanami
Izanami
GalaticBlunder
Izanami
Level 18
God Stats
11W - 6L
1,771 SR
Queue Stats
460W - 192L
1,498 Elo+
Solo
Thoth
Thoth
tempname21
Thoth
Level 32
God Stats
4W - 0L
1,798 SR
Queue Stats
82W - 28L
1,715 Elo+
Party 3
Nemesis
Nemesis
µwut
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Defttone
Chang'e
8
0 / 3 / 1
4,309
431
2,749
4,996
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Lockstrike
Thanatos
8
3 / 5 / 0
5,202
520
2,534
7,295
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
4,192
419
1,513
6,877
1,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Termitatah
King Arthur
11
1 / 2 / 0
5,772
577
3,245
6,441
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 5 / 1
5,242
524
2,687
5,240
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
5,111
511
3,398
3,653
1,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 2
4,638
464
2,335
5,506
2,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 6
5,508
551
2,514
6,187
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
10
3 / 3 / 6
5,887
589
5,510
4,411
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
µwut
Nemesis
12
10 / 0 / 2
7,078
708
5,842
6,780
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
18
19
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Chang'e
Defttone
Chang'e
0
3
1
0.17
W
0
1
2
1
W
2
1
6
5
L
Thanatos
Lockstrike
Thanatos
3
5
0
0.6
L
0
4
0
0
L
King Arthur
Termitatah
King Arthur
1
2
0
0.5
L
1
5
1
0.3
W
Thoth
3
3
6
2
W
Nemesis
µwut
Nemesis
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,728
Damage
19,599
30,849
Taken
26,537
10,146
Mitigated
8,704
10,338
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,398
491
308
808
3,653
1,446
0
972
2,474
0
9,007
L
Chang'e
Defttone
Chang'e
2,749
211
915
1,470
4,996
1,428
0
389
4,573
12,258
0
W
2,335
573
0
1,214
5,506
2,327
159
0
5,206
0
15,723
W
2,514
1,380
0
2,603
6,187
1,438
319
963
5,042
0
37,105
L
Thanatos
Lockstrike
Thanatos
2,534
838
0
3,804
7,295
2,437
0
1,806
5,351
0
22,591
L
1,513
692
0
1,744
6,877
1,392
0
202
6,657
0
19,339
L
King Arthur
Termitatah
King Arthur
3,245
404
0
1,393
6,441
3,517
0
0
6,441
0
28,236
L
2,687
279
23
989
5,240
1,372
0
2,651
2,317
25,672
0
W
Thoth
5,510
55
0
509
4,411
1,122
0
1,789
2,444
24,967
0
W
Nemesis
µwut
Nemesis
5,842
2,480
0
949
6,780
2,371
0
1,005
5,635
0
42,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
28,222
232
Minions Killed
245
0
Camps Cleared
0
902,201
Distance Traveled
901,011
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,111
511
18
2
0
191,620
0
L
Chang'e
4,309
431
23
2
0
185,519
2
W
Bellona
4,638
464
25
3
0
180,093
0
W
Izanami
5,508
551
71
7
0
155,713
3
L
Thanatos
5,202
520
50
5
0
185,569
3
L
Anhur
4,192
419
36
4
0
168,286
3
L
King Arthur
5,772
577
65
7
0
185,362
1
L
Ra
5,242
524
58
6
0
177,465
2
W
Thoth
5,887
589
49
5
0
173,127
0
W
Nemesis
7,078
708
82
8
0
200,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role