Player Matchup

Anhur
Anhur
IamFinnaNut
Anhur
Level 118
God Stats
8W - 9L
1,699 SR
Queue Stats
257W - 213L
1,608 Elo+
Party 1
He Bo
He Bo
Killuaaa
He Bo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
L1ttlecountry
Hera
Level 33
God Stats
4W - 3L
1,264 SR
Queue Stats
493W - 501L
1,569 Elo+
Party 2
Ratatoskr
Ratatoskr
papawj
Ratatoskr
Level 128
God Stats
8W - 3L
1,683 SR
Queue Stats
341W - 280L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
xZahp
Sylvanus
Level 24
God Stats
1W - 0L
1,762 SR
Queue Stats
12W - 3L
1,793 Elo+
Party 1
Team Averages
Level 79
1,582 SR
1,615 Elo+

VS

Team Averages
Level 105
1,543 SR
1,521 Elo+
Cerberus
Cerberus
BigMulaDaGod
Cerberus
Level 108
God Stats
32W - 35L
1,494 SR
Queue Stats
201W - 182L
1,587 Elo+
Party 3
Sun Wukong
Sun Wukong
DredsoL
Sun Wukong
Level 128
God Stats
5W - 7L
1,520 SR
Queue Stats
7W - 13L
1,407 Elo+
Party 3
Anubis
Anubis
SacWalker
Anubis
Level 126
God Stats
5W - 5L
1,702 SR
Queue Stats
73W - 70L
1,554 Elo+
Solo
Serqet
Serqet
ThatBoyDiz
Serqet
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 290L
1,556 Elo+
Party 3
Cernunnos
Cernunnos
daydayallday
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 5
15,232
609
27,765
23,299
10,436
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Killuaaa
He Bo
20
10 / 4 / 5
14,187
567
18,442
19,224
5,847
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 2 / 8
13,106
524
13,514
9,158
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
papawj
Ratatoskr
20
2 / 3 / 8
14,480
579
15,026
26,894
22,112
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
xZahp
Sylvanus
18
3 / 1 / 13
12,902
516
7,039
12,454
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigMulaDaGod
Cerberus
15
0 / 5 / 4
9,753
390
8,416
21,699
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
DredsoL
Sun Wukong
18
1 / 4 / 1
10,977
439
9,425
17,681
17,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
SacWalker
Anubis
19
3 / 9 / 1
12,754
510
16,803
25,253
12,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
ThatBoyDiz
Serqet
18
6 / 4 / 3
11,819
473
11,643
22,254
12,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
daydayallday
Cernunnos
18
2 / 10 / 1
11,121
445
5,605
20,422
6,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
32
Kills
12
12
Deaths
32
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigMulaDaGod
Cerberus
0
5
4
0.4
L
Sun Wukong
DredsoL
Sun Wukong
1
4
1
0.38
W
11
2
5
6.75
W
He Bo
Killuaaa
He Bo
10
4
5
3.13
W
6
2
8
5
L
Anubis
SacWalker
Anubis
3
9
1
0.39
L
Serqet
ThatBoyDiz
Serqet
6
4
3
1.88
L
Cernunnos
daydayallday
Cernunnos
2
10
1
0.25
W
Ratatoskr
papawj
Ratatoskr
2
3
8
2
W
Sylvanus
xZahp
Sylvanus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,786
Damage
51,892
91,029
Taken
107,309
55,839
Mitigated
66,321
39,425
Healing
31,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigMulaDaGod
Cerberus
8,416
467
0
5,322
21,699
16,948
0
8,720
12,899
51,968
0
L
Sun Wukong
DredsoL
Sun Wukong
9,425
1,031
0
5,469
17,681
17,934
278
5,797
11,884
0
67,417
W
27,765
12,348
0
7,924
23,299
10,436
4,272
3,883
18,388
0
161,400
W
He Bo
Killuaaa
He Bo
18,442
1,837
0
7,502
19,224
5,847
883
8,169
10,358
113,205
0
W
13,514
2,646
0
1,949
9,158
2,802
520
4,772
4,304
79,553
0
L
Anubis
SacWalker
Anubis
16,803
348
414
8,420
25,253
12,901
574
13,436
11,817
101,728
0
L
Serqet
ThatBoyDiz
Serqet
11,643
1,783
0
7,372
22,254
12,408
0
7,124
15,130
0
78,767
L
Cernunnos
daydayallday
Cernunnos
5,605
1,899
0
4,663
20,422
6,130
1,922
3,838
16,584
0
70,850
W
Ratatoskr
papawj
Ratatoskr
15,026
3,018
0
9,736
26,894
22,112
532
7,178
18,097
0
96,240
W
Sylvanus
xZahp
Sylvanus
7,039
941
6,162
6,152
12,454
14,642
494
4,086
8,218
29,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,907
Gold Earned
56,424
691
Minions Killed
611
0
Camps Cleared
0
2,324,920
Distance Traveled
2,191,078
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,753
390
91
4
0
487,723
9
L
Sun Wukong
10,977
439
114
5
0
469,065
0
W
Anhur
15,232
609
204
8
0
411,811
5
W
He Bo
14,187
567
137
5
0
458,592
3
W
Hera
13,106
524
135
5
0
468,175
3
L
Anubis
12,754
510
171
7
0
363,476
0
L
Serqet
11,819
473
110
4
0
516,057
11
L
Cernunnos
11,121
445
125
5
0
354,757
2
W
Ratatoskr
14,480
579
190
8
0
512,663
1
W
Sylvanus
12,902
516
25
1
0
473,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role