Player Matchup

Kukulkan
Kukulkan
CaseyNicecat
Kukulkan
Level 28
God Stats
2W - 6L
1,321 SR
Queue Stats
9W - 16L
1,383 Elo+
Party 3
Izanami
Izanami
Gagerb
Izanami
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
176W - 215L
1,354 Elo+
Party 3
Fenrir
Fenrir
McGavGav
Fenrir
Level 94
God Stats
8W - 6L
1,305 SR
Queue Stats
363W - 355L
1,423 Elo+
Party 3
Bacchus
Bacchus
OceanRose359
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 140L
1,163 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sk1a
Tsukuyomi
Level 94
God Stats
11W - 6L
1,710 SR
Queue Stats
484W - 458L
1,414 Elo+
Party 3
Team Averages
Level 53
1,467 SR
1,347 Elo+

VS

Team Averages
Level 49
1,378 SR
1,410 Elo+
Hou Yi
Hou Yi
AnCiEnTxWarrior
Hou Yi
Level 24
God Stats
67W - 58L
1,545 SR
Queue Stats
216W - 279L
1,460 Elo+
Party 2
Olorun
Olorun
Edward Bae
Olorun
Level 42
God Stats
4W - 7L
1,098 SR
Queue Stats
383W - 473L
1,366 Elo+
Party 2
Aphrodite
Aphrodite
HealsOK
Aphrodite
Level 47
God Stats
10W - 5L
1,450 SR
Queue Stats
120W - 142L
1,377 Elo+
Party 1
Arachne
Arachne
KetamineChimp
Arachne
Level 86
God Stats
6W - 2L
1,282 SR
Queue Stats
218W - 190L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sim Cheema
Cu Chulainn
Level 44
God Stats
17W - 21L
1,516 SR
Queue Stats
380W - 448L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaseyNicecat
Kukulkan
12
1 / 1 / 0
6,968
536
5,162
5,171
1,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Gagerb
Izanami
11
0 / 4 / 0
5,918
455
2,697
7,925
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
McGavGav
Fenrir
14
1 / 1 / 0
7,300
562
3,920
5,339
3,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
OceanRose359
Bacchus
9
0 / 7 / 1
5,812
447
1,632
9,283
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Sk1a
Tsukuyomi
10
1 / 5 / 0
6,391
492
3,147
8,525
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
7,591
584
8,311
6,816
2,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Edward Bae
Olorun
13
2 / 1 / 2
7,294
561
2,727
5,977
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
HealsOK
Aphrodite
11
3 / 0 / 8
7,523
579
4,993
9,297
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
13
5 / 0 / 3
7,667
590
5,294
9,733
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Sim Cheema
Cu Chulainn
13
0 / 1 / 0
7,013
539
2,587
6,514
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
18
18
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Kukulkan
CaseyNicecat
Kukulkan
1
1
0
1
W
Olorun
Edward Bae
Olorun
2
1
2
3
L
Izanami
Gagerb
Izanami
0
4
0
0
W
Aphrodite
HealsOK
Aphrodite
3
0
8
7
W
Arachne
5
0
3
6.5
L
Fenrir
McGavGav
Fenrir
1
1
0
1
L
Bacchus
OceanRose359
Bacchus
0
7
1
0.07
W
Cu Chulainn
Sim Cheema
Cu Chulainn
0
1
0
0
L
Tsukuyomi
Sk1a
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
23,912
36,243
Taken
38,337
16,470
Mitigated
18,920
8,214
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,311
3,335
501
684
6,816
2,647
794
1,129
5,687
0
45,786
L
Kukulkan
CaseyNicecat
Kukulkan
5,162
382
219
1,204
5,171
1,866
120
2,070
3,101
49,071
0
W
Olorun
Edward Bae
Olorun
2,727
1,010
185
855
5,977
2,638
1,074
3,173
2,804
41,115
2,183
L
Izanami
Gagerb
Izanami
2,697
1,199
0
1,081
7,925
2,696
0
1,618
6,307
0
37,292
W
Aphrodite
HealsOK
Aphrodite
4,993
977
2,012
5,735
9,297
6,113
152
1,678
7,619
20,173
0
W
Arachne
5,294
3,441
0
6,886
9,733
3,420
0
814
8,919
0
49,491
L
Fenrir
McGavGav
Fenrir
3,920
628
0
2,772
5,339
3,447
0
0
5,339
0
36,685
L
Bacchus
OceanRose359
Bacchus
1,632
176
0
560
9,283
5,271
0
2,736
6,547
10,956
0
W
Cu Chulainn
Sim Cheema
Cu Chulainn
2,587
255
0
2,326
6,514
4,102
78
0
6,514
0
34,926
L
Tsukuyomi
Sk1a
Tsukuyomi
3,147
957
0
2,378
8,525
3,190
0
1,221
7,304
0
29,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
37,088
341
Minions Killed
386
0
Camps Cleared
0
1,311,378
Distance Traveled
1,227,531
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,591
584
73
6
0
249,643
0
L
Kukulkan
6,968
536
100
8
0
263,525
0
W
Olorun
7,294
561
102
8
0
231,516
3
L
Izanami
5,918
455
79
6
0
239,341
2
W
Aphrodite
7,523
579
36
3
0
255,703
3
W
Arachne
7,667
590
85
7
0
290,926
1
L
Fenrir
7,300
562
95
7
0
255,364
3
L
Bacchus
5,812
447
12
1
0
265,507
0
W
Cu Chulainn
7,013
539
90
7
0
199,743
1
L
Tsukuyomi
6,391
492
55
4
0
287,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role