Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ALFA190
Sylvanus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 98L
1,507 Elo+
Solo
Chang'e
Chang'e
NikPDot
Chang'e
Level 27
God Stats
60W - 31L
1,748 SR
Queue Stats
142W - 108L
1,677 Elo+
Party 1
Team Averages
Level 101
1,583 SR
1,561 Elo+

VS

Team Averages
Level 43
1,556 SR
1,483 Elo+
Anubis
Anubis
KaguBurdo
Anubis
Level 80
God Stats
24W - 19L
1,558 SR
Queue Stats
157W - 231L
1,446 Elo+
Party 2
Set
Set
TheDreamie
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 68L
1,407 Elo+
Party 2
Artio
Artio
xx-plus444
Artio
Level 20
God Stats
7W - 5L
1,610 SR
Queue Stats
24W - 18L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
6 / 1 / 8
10,547
703
13,804
12,828
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
ALFA190
Sylvanus
12
1 / 1 / 12
9,475
632
3,395
9,936
8,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
NikPDot
Chang'e
15
8 / 3 / 7
11,063
738
19,047
18,521
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KaguBurdo
Anubis
11
0 / 7 / 5
8,824
588
11,516
11,663
5,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 0
8,702
580
5,569
11,709
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
13
2 / 2 / 3
10,319
688
11,854
20,488
15,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
1
8
10
W
Sylvanus
ALFA190
Sylvanus
1
1
12
7
L
Anubis
KaguBurdo
Anubis
0
7
5
0.36
W
Chang'e
NikPDot
Chang'e
8
3
7
3.83
L
3
6
0
0.5
L
Artio
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
28,939
41,285
Taken
43,860
22,196
Mitigated
26,421
27,034
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,804
11,891
0
2,913
12,828
4,634
1,003
7,356
5,472
0
48,447
W
Sylvanus
ALFA190
Sylvanus
3,395
789
6,431
3,115
9,936
8,305
608
6,233
3,703
15,421
0
L
Anubis
KaguBurdo
Anubis
11,516
459
0
2,919
11,663
5,445
0
6,070
5,418
44,029
0
W
Chang'e
NikPDot
Chang'e
19,047
327
5,503
9,072
18,521
9,257
1,045
9,841
8,680
72,486
0
L
5,569
1,807
0
1,958
11,709
5,839
0
6,670
4,839
0
16,374
L
Artio
11,854
1,065
232
8,921
20,488
15,137
0
8,927
11,111
37,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
27,845
179
Minions Killed
136
0
Camps Cleared
0
782,558
Distance Traveled
709,560
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,547
703
65
4
0
275,511
0
W
Sylvanus
9,475
632
25
2
0
225,403
6
L
Anubis
8,824
588
67
4
0
207,017
1
W
Chang'e
11,063
738
89
6
0
281,644
0
L
Set
8,702
580
39
3
0
232,451
4
L
Artio
10,319
688
30
2
0
270,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role