Player Matchup

Bakasura
Bakasura
HardSourLemonz
Bakasura
Level 17
God Stats
21W - 31L
1,370 SR
Queue Stats
88W - 98L
1,340 Elo+
Solo
Merlin
Merlin
R97Nowlin
Merlin
Level 27
God Stats
29W - 25L
1,461 SR
Queue Stats
87W - 82L
1,371 Elo+
Solo
Apollo
Apollo
THATBIGF00T
Apollo
Level 8
God Stats
2W - 2L
1,080 SR
Queue Stats
2W - 2L
965 Elo+
Solo
Discordia
Discordia
blinking182
Discordia
Level 26
God Stats
1W - 4L
1,206 SR
Queue Stats
19W - 30L
1,179 Elo+
Solo
Medusa
Medusa
twhitby
Medusa
Level 28
God Stats
1W - 0L
1,778 SR
Queue Stats
7W - 1L
1,689 Elo+
Solo
Team Averages
Level 21
1,379 SR
1,309 Elo+

VS

Team Averages
Level 19
1,564 SR
1,394 Elo+
Bellona
Bellona
Burro 121
Bellona
Level 14
God Stats
7W - 4L
1,710 SR
Queue Stats
24W - 23L
1,523 Elo+
Solo
Jormungandr
Jormungandr
CharizardGod12
Jormungandr
Level 18
God Stats
6W - 12L
1,348 SR
Queue Stats
49W - 61L
1,330 Elo+
Party 1
Achilles
Achilles
Peachtugboat904
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,466 Elo+
Solo
Da Ji
Da Ji
kage2057
Da Ji
Level 27
God Stats
1W - 1L
1,804 SR
Queue Stats
12W - 22L
1,323 Elo+
Party 1
Merlin
Merlin
toutta13
Merlin
Level 18
God Stats
0W - 3L
1,457 SR
Queue Stats
14W - 14L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
6 / 0 / 8
12,295
946
13,379
13,785
7,476
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
R97Nowlin
Merlin
20
14 / 0 / 20
15,045
1,157
30,214
7,225
3,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
18
0 / 5 / 16
11,387
876
9,531
12,536
5,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
blinking182
Discordia
19
7 / 2 / 14
12,817
986
14,159
7,724
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
twhitby
Medusa
20
13 / 1 / 14
14,853
1,143
24,711
9,864
6,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Burro 121
Bellona
18
3 / 9 / 3
11,953
919
10,086
25,286
28,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
CharizardGod12
Jormungandr
17
0 / 6 / 2
10,887
837
7,865
24,052
25,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
17
1 / 6 / 4
10,974
844
7,354
18,803
19,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
kage2057
Da Ji
18
3 / 12 / 4
12,149
935
19,659
24,067
9,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
toutta13
Merlin
16
1 / 7 / 0
10,479
806
1,164
11,678
4,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
21
40
Kills
8
8
Deaths
40
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Burro 121
Bellona
3
9
3
0.5
L
Jormungandr
CharizardGod12
Jormungandr
0
6
2
0.17
W
Bakasura
6
0
8
10
L
Achilles
1
6
4
0.5
W
Merlin
R97Nowlin
Merlin
14
0
20
24
W
Apollo
0
5
16
1.6
W
Discordia
blinking182
Discordia
7
2
14
7
L
Da Ji
kage2057
Da Ji
3
12
4
0.42
L
Merlin
toutta13
Merlin
1
7
0
0.14
W
Medusa
twhitby
Medusa
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,994
Damage
46,128
51,134
Taken
103,886
25,691
Mitigated
87,244
7,916
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Burro 121
Bellona
10,086
4,396
0
1,647
25,286
28,494
0
7,919
15,489
0
34,397
L
Jormungandr
CharizardGod12
Jormungandr
7,865
845
0
0
24,052
25,145
0
13,501
10,146
38,038
0
W
Bakasura
13,379
6,984
0
1,695
13,785
7,476
0
3,029
10,756
0
20,797
L
Achilles
7,354
2,420
0
72
18,803
19,077
0
5,227
12,276
0
17,905
W
Merlin
R97Nowlin
Merlin
30,214
2,541
599
2,339
7,225
3,600
0
1,177
6,048
52,083
0
W
Apollo
9,531
7,742
0
999
12,536
5,210
0
2,420
10,116
0
15,428
W
Discordia
blinking182
Discordia
14,159
1,901
0
470
7,724
3,260
0
577
7,147
27,655
0
L
Da Ji
kage2057
Da Ji
19,659
5,849
0
680
24,067
9,721
0
12,694
11,078
0
41,051
L
Merlin
toutta13
Merlin
1,164
53
0
0
11,678
4,807
0
5,032
6,446
8,565
0
W
Medusa
twhitby
Medusa
24,711
15,874
630
1,184
9,864
6,145
0
1,826
8,038
0
50,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,397
Gold Earned
56,442
208
Minions Killed
174
3
Camps Cleared
4
1,058,586
Distance Traveled
1,037,728
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,953
919
41
3
2
199,913
0
L
Jormungandr
10,887
837
52
4
1
246,670
1
W
Bakasura
12,295
946
35
3
1
245,790
0
L
Achilles
10,974
844
29
2
0
194,304
0
W
Merlin
15,045
1,157
49
4
1
244,654
0
W
Apollo
11,387
876
17
1
0
185,768
0
W
Discordia
12,817
986
30
2
1
179,095
0
L
Da Ji
12,149
935
42
3
1
231,572
0
L
Merlin
10,479
806
10
1
0
165,269
0
W
Medusa
14,853
1,143
77
6
0
203,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role