Player Matchup

Thor
Thor
Eolfas
Thor
Level 18
God Stats
3W - 1L
1,851 SR
Queue Stats
66W - 46L
1,583 Elo+
Party 3
Anhur
Anhur
Rëece
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,550 Elo+
Party 3
Artio
Artio
TotiMoure
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,413 Elo+
Party 2
Olorun
Olorun
dxftpunk
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,626 Elo+
Solo
Vulcan
Vulcan
lStampuS
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,404 Elo+
Party 2
Team Averages
Level 15
1,570 SR
1,515 Elo+

VS

Team Averages
Level 11
1,598 SR
1,509 Elo+
Cthulhu
Cthulhu
LeeSuiro
Cthulhu
Level 5
God Stats
3W - 3L
1,708 SR
Queue Stats
11W - 7L
1,459 Elo+
Party 1
Cupid
Cupid
Smpsico
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
YohaneKunner
Guan Yu
Level 4
God Stats
2W - 2L
1,786 SR
Queue Stats
4W - 7L
1,743 Elo+
Solo
Anhur
Anhur
falo3pac
Anhur
Level 29
God Stats
13W - 16L
1,496 SR
Queue Stats
60W - 46L
1,482 Elo+
Solo
Nemesis
Nemesis
mundos3
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eolfas
Thor
20
11 / 1 / 8
13,406
583
11,125
13,604
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Rëece
Anhur
18
7 / 4 / 8
12,255
533
14,726
15,895
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
TotiMoure
Artio
16
4 / 1 / 11
10,187
443
5,316
15,493
11,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
dxftpunk
Olorun
15
2 / 5 / 14
10,766
468
13,166
12,756
5,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
lStampuS
Vulcan
18
10 / 4 / 6
12,611
548
26,550
10,980
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeeSuiro
Cthulhu
15
5 / 7 / 8
10,236
445
10,221
21,144
15,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Smpsico
Cupid
6
0 / 3 / 2
6,562
285
890
4,187
1,116
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
YohaneKunner
Guan Yu
16
6 / 5 / 7
10,667
464
10,624
20,863
12,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
falo3pac
Anhur
15
1 / 11 / 5
9,225
401
6,685
22,935
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
mundos3
Nemesis
14
3 / 9 / 9
9,248
402
13,737
18,767
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
34
Kills
15
15
Deaths
35
47
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
Eolfas
Thor
11
1
8
15
L
Cthulhu
LeeSuiro
Cthulhu
5
7
8
1.29
W
Anhur
Rëece
Anhur
7
4
8
2.75
L
Cupid
Smpsico
Cupid
0
3
2
0.33
W
Artio
TotiMoure
Artio
4
1
11
9.5
L
Guan Yu
YohaneKunner
Guan Yu
6
5
7
1.9
W
Olorun
dxftpunk
Olorun
2
5
14
1.8
L
Anhur
falo3pac
Anhur
1
11
5
0.32
W
Vulcan
lStampuS
Vulcan
10
4
6
3.25
L
Nemesis
mundos3
Nemesis
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,883
Damage
42,157
68,728
Taken
87,896
33,023
Mitigated
43,679
23,301
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Eolfas
Thor
11,125
4,405
0
5,435
13,604
7,651
422
1,377
12,202
0
109,205
L
Cthulhu
LeeSuiro
Cthulhu
10,221
851
0
1,447
21,144
15,632
0
11,559
9,388
37,596
0
W
Anhur
Rëece
Anhur
14,726
7,005
0
5,022
15,895
4,980
5,382
2,459
13,286
0
78,380
L
Cupid
Smpsico
Cupid
890
634
0
504
4,187
1,116
0
1,705
2,452
0
7,171
W
Artio
TotiMoure
Artio
5,316
821
871
5,994
15,493
11,158
1,288
2,384
12,984
29,295
0
L
Guan Yu
YohaneKunner
Guan Yu
10,624
1,819
940
4,549
20,863
12,590
0
8,929
11,708
0
46,286
W
Olorun
dxftpunk
Olorun
13,166
6,425
578
3,965
12,756
5,071
2,282
2,335
10,271
51,216
0
L
Anhur
falo3pac
Anhur
6,685
2,533
0
4,527
22,935
6,760
90
10,103
12,658
0
54,985
W
Vulcan
lStampuS
Vulcan
26,550
4,118
0
1,436
10,980
4,163
4,173
1,181
9,764
83,486
0
L
Nemesis
mundos3
Nemesis
13,737
5,667
0
3,691
18,767
7,581
0
11,659
6,658
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,225
Gold Earned
45,938
563
Minions Killed
346
0
Camps Cleared
0
2,183,186
Distance Traveled
1,654,704
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,406
583
148
6
0
458,241
0
L
Cthulhu
10,236
445
55
2
0
369,222
0
W
Anhur
12,255
533
146
6
0
400,583
1
L
Cupid
6,562
285
15
1
0
121,104
0
W
Artio
10,187
443
45
2
0
477,452
4
L
Guan Yu
10,667
464
86
4
0
397,996
2
W
Olorun
10,766
468
88
4
0
397,096
2
L
Anhur
9,225
401
111
5
0
354,206
3
W
Vulcan
12,611
548
136
6
0
449,814
1
L
Nemesis
9,248
402
79
3
0
412,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role