Player Matchup

Achilles
Achilles
AdvancedGamer1
Achilles
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 141L
1,442 Elo+
Party 2
He Bo
He Bo
Petrosinella
He Bo
Level 55
God Stats
2W - 0L
1,754 SR
Queue Stats
101W - 115L
1,502 Elo+
Party 1
Thoth
Thoth
RaVeNsRaVe jg
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 46L
1,430 Elo+
Party 2
Cerberus
Cerberus
RyogiMana
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 128L
1,503 Elo+
Party 1
Neith
Neith
illusivehabits
Neith
Level 127
God Stats
4W - 3L
1,687 SR
Queue Stats
164W - 166L
1,477 Elo+
Party 2
Team Averages
Level 93
1,588 SR
1,471 Elo+

VS

Team Averages
Level 99
1,521 SR
1,471 Elo+
Hun Batz
Hun Batz
CamboDan
Hun Batz
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,443 Elo+
Party 3
Neith
Neith
IIIIImochaIIIII
Neith
Level 117
God Stats
1W - 3L
1,479 SR
Queue Stats
29W - 35L
1,509 Elo+
Solo
Ganesha
Ganesha
Lord_Picho
Ganesha
Level 85
God Stats
3W - 4L
1,704 SR
Queue Stats
232W - 246L
1,536 Elo+
Party 4
He Bo
He Bo
Nifgin
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,391 Elo+
Party 3
Sobek
Sobek
TiozaoPeludo
Sobek
Level 108
God Stats
2W - 2L
1,420 SR
Queue Stats
280W - 295L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 4 / 8
10,074
916
8,766
21,117
25,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 7
9,412
856
5,912
6,813
2,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 5 / 6
7,828
712
5,675
8,287
3,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RyogiMana
Cerberus
16
2 / 6 / 11
9,462
860
10,564
24,057
27,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 7
10,140
922
14,566
8,123
4,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CamboDan
Hun Batz
15
1 / 3 / 11
8,350
759
8,789
9,260
4,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 2 / 10
10,692
972
16,810
11,068
4,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Lord_Picho
Ganesha
11
0 / 2 / 8
7,098
645
4,122
4,156
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Nifgin
He Bo
15
6 / 4 / 8
9,226
839
13,724
11,311
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 9
9,238
840
7,023
18,763
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
64
18
Kills
18
19
Deaths
18
39
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
4
8
2.25
L
Hun Batz
CamboDan
Hun Batz
1
3
11
2.17
L
8
2
10
6.5
L
Ganesha
Lord_Picho
Ganesha
0
2
8
2
L
He Bo
Nifgin
He Bo
6
4
8
2.5
W
4
3
7
2.5
W
0
5
6
0.6
W
Cerberus
RyogiMana
Cerberus
2
6
11
1.25
L
3
7
9
1.07
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
50,468
68,397
Taken
54,558
63,910
Mitigated
31,869
22,589
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,766
1,515
1,134
5,105
21,117
25,566
551
7,660
13,457
0
15,316
L
Hun Batz
CamboDan
Hun Batz
8,789
2,095
1,693
1,220
9,260
4,629
0
4,959
4,301
0
15,794
L
16,810
6,060
2,704
4,856
11,068
4,245
1,004
5,959
5,109
0
35,053
L
Ganesha
Lord_Picho
Ganesha
4,122
159
216
254
4,156
2,536
0
1,550
2,606
6,604
0
L
He Bo
Nifgin
He Bo
13,724
0
2,316
3,264
11,311
3,912
150
3,159
8,152
21,176
0
W
5,912
1,273
1,657
831
6,813
2,977
445
3,135
3,678
11,276
0
W
5,675
742
618
328
8,287
3,448
632
4,818
3,469
11,106
0
W
Cerberus
RyogiMana
Cerberus
10,564
739
1,242
7,318
24,057
27,865
935
6,070
17,987
23,588
0
L
7,023
221
920
3,538
18,763
16,547
102
6,524
12,239
15,756
0
W
14,566
4,503
1,267
3,089
8,123
4,054
930
3,186
4,937
0
36,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
44,604
138
Minions Killed
105
0
Camps Cleared
0
946,599
Distance Traveled
941,605
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,074
916
10
1
0
209,715
1
L
Hun Batz
8,350
759
14
1
0
232,114
0
L
Neith
10,692
972
51
5
0
204,830
1
L
Ganesha
7,098
645
0
0
0
101,160
1
L
He Bo
9,226
839
23
2
0
214,556
1
W
He Bo
9,412
856
12
1
0
201,897
0
W
Thoth
7,828
712
15
1
0
156,226
0
W
Cerberus
9,462
860
44
4
0
193,699
0
L
Sobek
9,238
840
17
2
0
188,945
0
W
Neith
10,140
922
57
5
0
185,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role