Player Matchup

Thoth
Thoth
JotunnsWill
Thoth
Level 142
God Stats
87W - 85L
995 SR
Queue Stats
282W - 262L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
oBooBooJonez
Kuzenbo
Level 22
God Stats
4W - 0L
1,899 SR
Queue Stats
132W - 114L
1,515 Elo+
Party 1
Mercury
Mercury
puffycombs232377
Mercury
Level 86
God Stats
1W - 1L
1,925 SR
Queue Stats
63W - 68L
1,566 Elo+
Solo
Team Averages
Level 83
1,606 SR
1,531 Elo+

VS

Team Averages
Level 38
1,454 SR
1,393 Elo+
Heimdallr
Heimdallr
Jonvul
Heimdallr
Level 24
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Horus
Horus
MustyDustard
Horus
Level 43
God Stats
11W - 13L
1,196 SR
Queue Stats
266W - 352L
1,268 Elo+
Party 2
Discordia
Discordia
PossiblySharted
Discordia
Level 48
God Stats
11W - 9L
1,633 SR
Queue Stats
533W - 655L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 2
9,335
934
12,761
5,099
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
oBooBooJonez
Kuzenbo
10
3 / 1 / 9
7,889
789
4,750
9,185
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 3 / 12
7,389
739
2,989
6,168
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jonvul
Heimdallr
10
1 / 7 / 3
6,459
646
3,297
8,362
2,574
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 8 / 2
6,507
651
3,011
10,669
5,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
PossiblySharted
Discordia
9
2 / 2 / 2
6,592
659
5,005
5,200
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
4
4
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Jonvul
Heimdallr
1
7
3
0.36
W
14
0
2
15
L
1
8
2
0.25
L
Discordia
PossiblySharted
Discordia
2
2
2
1.5
W
Kuzenbo
oBooBooJonez
Kuzenbo
3
1
9
7.5
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
11,313
20,452
Taken
24,231
11,829
Mitigated
9,971
4,118
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Jonvul
Heimdallr
3,297
848
0
231
8,362
2,574
0
6,086
2,276
0
15,691
W
12,761
262
0
500
5,099
1,597
1,161
1,085
3,748
36,699
0
L
3,011
1,649
541
1,778
10,669
5,949
0
7,232
3,437
0
10,538
L
Discordia
PossiblySharted
Discordia
5,005
198
0
571
5,200
1,448
0
4,213
987
19,652
0
W
Kuzenbo
oBooBooJonez
Kuzenbo
4,750
1,783
824
2,154
9,185
8,476
154
1,319
7,642
18,465
0
W
2,989
1,368
0
640
6,168
1,756
565
1,822
3,974
0
22,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
19,558
111
Minions Killed
68
0
Camps Cleared
0
605,022
Distance Traveled
485,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,459
646
22
2
0
151,271
0
W
Thoth
9,335
934
45
5
0
193,634
0
L
Horus
6,507
651
16
2
0
167,836
1
L
Discordia
6,592
659
30
3
0
166,165
0
W
Kuzenbo
7,889
789
24
2
0
197,036
0
W
Mercury
7,389
739
42
4
0
214,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role