Player Matchup

Achilles
Achilles
Bonk8785
Achilles
Level 15
God Stats
6W - 5L
1,800 SR
Queue Stats
31W - 28L
1,400 Elo+
Party 3
The Morrigan
The Morrigan
IAmFiZiX
The Morrigan
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
126W - 100L
1,537 Elo+
Solo
Chang'e
Chang'e
MissNewB
Chang'e
Level 15
God Stats
14W - 17L
1,461 SR
Queue Stats
24W - 28L
1,369 Elo+
Party 3
Danzaburou
Danzaburou
Oxy Clean Boyzz
Danzaburou
Level 16
God Stats
15W - 7L
1,640 SR
Queue Stats
44W - 39L
1,396 Elo+
Party 3
Izanami
Izanami
SlangW
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 18
1,623 SR
1,441 Elo+

VS

Team Averages
Level 33
1,583 SR
1,446 Elo+
Medusa
Medusa
Leroy956
Medusa
Level 88
God Stats
2W - 6L
1,678 SR
Queue Stats
59W - 65L
1,476 Elo+
Party 1
Geb
Geb
NastyNev1227
Geb
Level 27
God Stats
16W - 20L
1,813 SR
Queue Stats
92W - 101L
1,436 Elo+
Party 2
Arachne
Arachne
RelentlessDream-
Arachne
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 1
Olorun
Olorun
UrbanShiner
Olorun
Level 23
God Stats
39W - 36L
1,577 SR
Queue Stats
63W - 66L
1,462 Elo+
Party 2
Set
Set
txddyr
Set
Level 19
God Stats
18W - 23L
1,596 SR
Queue Stats
24W - 38L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonk8785
Achilles
18
9 / 4 / 13
12,677
507
12,794
18,560
30,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
IAmFiZiX
The Morrigan
19
6 / 5 / 12
13,230
529
14,511
14,092
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
MissNewB
Chang'e
16
2 / 6 / 19
11,142
446
8,883
13,163
9,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Oxy Clean Boyzz
Danzaburou
18
2 / 5 / 11
12,769
511
6,507
17,236
7,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SlangW
Izanami
20
23 / 2 / 4
17,826
713
34,061
16,203
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Leroy956
Medusa
19
11 / 7 / 10
12,772
511
21,482
22,311
11,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 7 / 15
11,558
462
7,667
24,565
24,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 8 / 7
10,969
439
2,760
14,888
5,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
19
3 / 10 / 9
11,789
472
11,415
19,761
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Set
txddyr
Set
18
5 / 11 / 5
12,002
480
10,262
19,186
10,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
68
42
Kills
22
22
Deaths
43
59
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bonk8785
Achilles
9
4
13
3.88
W
The Morrigan
IAmFiZiX
The Morrigan
6
5
12
2.4
L
Medusa
Leroy956
Medusa
11
7
10
2.29
W
Chang'e
MissNewB
Chang'e
2
6
19
1.92
L
0
7
15
1.07
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
2
5
11
1.5
L
3
8
7
0.81
W
Izanami
SlangW
Izanami
23
2
4
12.5
L
Olorun
3
10
9
0.75
L
Set
txddyr
Set
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,756
Damage
53,586
79,254
Taken
100,711
60,386
Mitigated
61,004
20,303
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bonk8785
Achilles
12,794
3,564
0
1,619
18,560
30,441
535
4,032
14,528
56
45,680
W
The Morrigan
IAmFiZiX
The Morrigan
14,511
5,291
0
1,029
14,092
6,291
802
4,492
9,327
87,091
7,761
L
Medusa
Leroy956
Medusa
21,482
11,278
1,488
6,597
22,311
11,235
1,077
3,408
18,428
0
86,836
W
Chang'e
MissNewB
Chang'e
8,883
1,421
3,603
3,023
13,163
9,032
115
3,277
9,886
19,968
0
L
7,667
251
0
3,247
24,565
24,786
587
4,310
19,722
51,026
0
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
6,507
1,737
0
5,731
17,236
7,909
2,018
2,660
14,576
0
79,966
L
2,760
2,133
0
1,850
14,888
5,693
581
1,373
13,321
0
26,873
W
Izanami
SlangW
Izanami
34,061
25,760
0
5,298
16,203
6,713
11,809
4,621
11,582
0
174,880
L
Olorun
11,415
6,683
1,233
5,896
19,761
8,651
1,680
6,925
12,328
95,968
0
L
Set
txddyr
Set
10,262
5,073
0
3,064
19,186
10,639
1,076
2,566
16,139
0
58,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,644
Gold Earned
59,090
650
Minions Killed
492
0
Camps Cleared
0
2,219,007
Distance Traveled
2,116,500
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,677
507
65
3
0
445,327
0
W
The Morrigan
13,230
529
156
6
0
415,661
3
L
Medusa
12,772
511
109
4
0
410,674
1
W
Chang'e
11,142
446
27
1
0
453,555
7
L
Geb
11,558
462
70
3
0
484,058
2
W
Danzaburou
12,769
511
131
5
0
416,798
0
L
Arachne
10,969
439
60
2
0
450,220
0
W
Izanami
17,826
713
271
11
0
487,666
1
L
Olorun
11,789
472
157
6
0
380,382
2
L
Set
12,002
480
96
4
0
391,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role