Player Matchup

Zeus
Zeus
Fróstmourne
Zeus
Level 16
God Stats
0W - 1L
1,227 SR
Queue Stats
8W - 4L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MarxShines
Cu Chulainn
Level 19
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 32L
1,163 Elo+
Solo
Neith
Neith
elmasnajx
Neith
Level 122
God Stats
2W - 3L
1,550 SR
Queue Stats
94W - 77L
1,601 Elo+
Party 1
Team Averages
Level 52
1,426 SR
1,405 Elo+

VS

Team Averages
Level 73
1,475 SR
1,431 Elo+
Hel
Hel
TragicMike
Hel
Level 146
God Stats
3W - 0L
1,670 SR
Queue Stats
89W - 106L
1,489 Elo+
Solo
Vamana
Vamana
reqweefie
Vamana
Level 28
God Stats
6W - 4L
1,578 SR
Queue Stats
192W - 270L
1,411 Elo+
Party 2
Bakasura
Bakasura
zBandie
Bakasura
Level 44
God Stats
4W - 5L
1,177 SR
Queue Stats
238W - 319L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,241
589
8,158
8,380
4,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
MarxShines
Cu Chulainn
12
2 / 5 / 2
8,951
639
3,745
15,402
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
elmasnajx
Neith
11
1 / 3 / 1
8,481
606
8,662
7,686
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,356
668
8,360
10,509
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
reqweefie
Vamana
14
9 / 1 / 6
10,377
741
12,423
15,204
10,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
zBandie
Bakasura
13
3 / 1 / 10
9,570
684
4,222
7,325
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
15
15
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Cu Chulainn
MarxShines
Cu Chulainn
2
5
2
0.6
W
3
2
10
4
L
Neith
elmasnajx
Neith
1
3
1
0.5
W
Vamana
reqweefie
Vamana
9
1
6
12
W
Bakasura
zBandie
Bakasura
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,565
Damage
25,005
31,468
Taken
33,038
18,582
Mitigated
18,276
5,473
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,158
801
0
576
8,380
4,185
0
3,033
5,347
30,588
0
L
Cu Chulainn
MarxShines
Cu Chulainn
3,745
1,148
356
3,066
15,402
11,474
0
3,631
11,701
0
27,108
W
8,360
487
6,795
6,159
10,509
4,429
69
2,603
7,906
41,635
0
L
Neith
elmasnajx
Neith
8,662
4,940
0
1,475
7,686
2,923
0
1,788
5,898
0
35,034
W
Vamana
reqweefie
Vamana
12,423
7,401
277
4,716
15,204
10,649
902
3,548
11,656
0
38,620
W
Bakasura
zBandie
Bakasura
4,222
3,500
1,179
1,723
7,325
3,198
1,116
2,048
5,277
0
19,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
29,303
139
Minions Killed
152
0
Camps Cleared
0
670,539
Distance Traveled
829,945
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,241
589
38
3
0
221,531
0
L
Cu Chulainn
8,951
639
38
3
0
240,060
5
W
Hel
9,356
668
55
4
0
272,509
1
L
Neith
8,481
606
63
5
0
208,948
0
W
Vamana
10,377
741
52
4
0
270,238
3
W
Bakasura
9,570
684
45
3
0
287,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role