Player Matchup

King Arthur
King Arthur
McLuvnBoy1
King Arthur
Level 63
God Stats
3W - 4L
1,453 SR
Queue Stats
54W - 46L
1,445 Elo+
Party 1
Chronos
Chronos
McWasteland ICE
Chronos
Level 100
God Stats
17W - 13L
1,565 SR
Queue Stats
56W - 47L
1,453 Elo+
Party 1
Cerberus
Cerberus
Pfunk321
Cerberus
Level 57
God Stats
10W - 12L
1,518 SR
Queue Stats
254W - 205L
1,500 Elo+
Solo
Chaac
Chaac
SkY W4LK3R 501
Chaac
Level 65
God Stats
57W - 44L
1,599 SR
Queue Stats
59W - 45L
1,577 Elo+
Solo
Arachne
Arachne
easydanii
Arachne
Level 98
God Stats
12W - 4L
1,768 SR
Queue Stats
428W - 417L
1,513 Elo+
Solo
Team Averages
Level 77
1,580 SR
1,498 Elo+

VS

Team Averages
Level 87
1,560 SR
1,459 Elo+
Ne Zha
Ne Zha
Bl4ck_Dy4blo
Ne Zha
Level 108
God Stats
15W - 8L
1,724 SR
Queue Stats
417W - 402L
1,473 Elo+
Solo
Mulan
Mulan
El_Viejito_2000
Mulan
Level 83
God Stats
2W - 1L
1,842 SR
Queue Stats
440W - 449L
1,453 Elo+
Solo
Chiron
Chiron
KingTPKDragon
Chiron
Level 87
God Stats
19W - 13L
1,492 SR
Queue Stats
268W - 255L
1,479 Elo+
Solo
The Morrigan
The Morrigan
SuicidalSaltine
The Morrigan
Level 89
God Stats
0W - 1L
1,239 SR
Queue Stats
40W - 44L
1,452 Elo+
Solo
Chaac
Chaac
jackdiere21
Chaac
Level 68
God Stats
27W - 35L
1,502 SR
Queue Stats
261W - 257L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McLuvnBoy1
King Arthur
14
6 / 0 / 0
8,636
576
7,023
10,321
6,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 3 / 5
8,923
595
9,765
9,680
3,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Pfunk321
Cerberus
13
2 / 2 / 2
7,883
526
5,612
8,362
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 2
7,620
508
8,092
10,528
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
easydanii
Arachne
13
4 / 3 / 5
8,301
553
4,721
10,467
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 4 / 1
7,338
489
5,228
9,806
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 5
7,497
500
6,699
10,570
7,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 0
7,442
496
5,593
11,671
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
SuicidalSaltine
The Morrigan
11
3 / 7 / 2
7,069
471
5,030
9,784
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
5,399
360
3,270
6,072
2,400
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
21
Kills
10
10
Deaths
21
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
4
1
0.13
L
3
5
5
1.1
L
4
3
0
1.33
W
King Arthur
McLuvnBoy1
King Arthur
6
0
0
6
W
7
3
5
3.17
W
Cerberus
Pfunk321
Cerberus
2
2
2
1.5
W
2
2
2
1.5
L
The Morrigan
SuicidalSaltine
The Morrigan
3
7
2
0.57
W
Arachne
easydanii
Arachne
4
3
5
2.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
25,820
49,358
Taken
47,903
24,539
Mitigated
20,663
18,534
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,228
2,145
0
3,585
9,806
4,247
0
1,225
8,549
0
46,383
L
6,699
906
0
2,363
10,570
7,525
0
3,011
7,381
0
35,285
L
5,593
2,408
347
6,316
11,671
2,974
0
3,747
7,484
0
47,611
W
King Arthur
McLuvnBoy1
King Arthur
7,023
900
0
2,377
10,321
6,214
292
456
9,835
0
45,361
W
9,765
3,001
0
1,955
9,680
3,441
2,393
1,798
7,720
48,571
0
W
Cerberus
Pfunk321
Cerberus
5,612
354
0
2,738
8,362
5,297
321
0
8,362
33,866
0
W
8,092
518
0
6,184
10,528
5,738
405
0
10,528
0
38,558
L
The Morrigan
SuicidalSaltine
The Morrigan
5,030
1,987
0
500
9,784
3,517
0
4,850
4,616
30,485
1,232
W
Arachne
easydanii
Arachne
4,721
3,533
0
5,280
10,467
3,849
0
1,561
8,764
0
40,288
L
3,270
640
226
1,296
6,072
2,400
0
1,976
3,805
0
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
34,745
381
Minions Killed
356
0
Camps Cleared
0
1,513,381
Distance Traveled
1,200,408
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,338
489
101
7
0
257,038
1
L
Mulan
7,497
500
74
5
0
270,338
3
L
Chiron
7,442
496
96
6
0
234,395
0
W
King Arthur
8,636
576
83
6
0
276,320
2
W
Chronos
8,923
595
90
6
0
297,868
0
W
Cerberus
7,883
526
78
5
0
315,392
1
W
Chaac
7,620
508
62
4
0
298,553
1
L
The Morrigan
7,069
471
66
4
0
238,114
2
W
Arachne
8,301
553
68
5
0
325,248
2
L
Chaac
5,399
360
19
1
0
200,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role