Player Matchup

Cerberus
Cerberus
Adre_Kill
Cerberus
Level 22
God Stats
6W - 3L
1,471 SR
Queue Stats
11W - 12L
1,373 Elo+
Party 1
Neith
Neith
Chocolat247
Neith
Level 28
God Stats
2W - 8L
1,054 SR
Queue Stats
231W - 262L
1,285 Elo+
Solo
Merlin
Merlin
Sasor17
Merlin
Level 37
God Stats
4W - 2L
1,439 SR
Queue Stats
27W - 36L
1,274 Elo+
Party 1
Scylla
Scylla
Zurxido
Scylla
Level 18
God Stats
8W - 5L
1,296 SR
Queue Stats
31W - 44L
1,367 Elo+
Party 1
Hachiman
Hachiman
alvaroloppez
Hachiman
Level 17
God Stats
53W - 47L
1,500 SR
Queue Stats
63W - 63L
1,333 Elo+
Solo
Team Averages
Level 24
1,352 SR
1,326 Elo+

VS

Team Averages
Level 14
1,354 SR
1,116 Elo+
Sylvanus
Sylvanus
Arikuzukaari
Sylvanus
Level 12
God Stats
4W - 7L
1,365 SR
Queue Stats
10W - 28L
1,108 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DanyNz
Tsukuyomi
Level 14
God Stats
2W - 8L
1,183 SR
Queue Stats
9W - 28L
1,122 Elo+
Party 2
Anubis
Anubis
DoubleOdad007
Anubis
Level 22
God Stats
3W - 6L
1,435 SR
Queue Stats
5W - 10L
1,194 Elo+
Solo
Ra
Ra
Outshanks
Ra
Level 11
God Stats
1W - 2L
1,435 SR
Queue Stats
4W - 14L
1,024 Elo+
Party 2
Ares
Ares
timesiniestro
Ares
Level 12
God Stats
1W - 4L
1,352 SR
Queue Stats
8W - 20L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adre_Kill
Cerberus
19
7 / 2 / 27
12,395
1,127
13,255
13,180
6,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
10 / 0 / 19
13,090
1,190
16,901
10,892
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
Sasor17
Merlin
19
9 / 3 / 22
12,310
1,119
19,734
8,070
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Zurxido
Scylla
18
7 / 1 / 21
11,849
1,077
11,108
4,968
1,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
alvaroloppez
Hachiman
19
10 / 2 / 23
12,376
1,125
17,422
9,701
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arikuzukaari
Sylvanus
17
0 / 6 / 7
10,182
926
5,682
17,479
22,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DanyNz
Tsukuyomi
17
6 / 14 / 2
12,047
1,095
19,131
21,876
10,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 6 / 0
9,856
896
6,716
13,869
7,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 3
9,966
906
5,736
9,252
4,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 10 / 5
9,977
907
7,009
24,903
14,875
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
25
43
Kills
8
8
Deaths
43
112
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adre_Kill
Cerberus
7
2
27
10.25
L
Sylvanus
Arikuzukaari
Sylvanus
0
6
7
0.58
W
10
0
19
19.5
L
Tsukuyomi
DanyNz
Tsukuyomi
6
14
2
0.5
L
1
6
0
0.17
L
1
7
3
0.36
W
Merlin
Sasor17
Merlin
9
3
22
6.67
W
Scylla
Zurxido
Scylla
7
1
21
17.5
W
Hachiman
alvaroloppez
Hachiman
10
2
23
10.75
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,420
Damage
44,274
46,811
Taken
87,379
18,395
Mitigated
60,041
9,555
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adre_Kill
Cerberus
13,255
887
0
1,900
13,180
6,961
0
8,915
4,265
23,416
0
L
Sylvanus
Arikuzukaari
Sylvanus
5,682
848
1,494
1,519
17,479
22,522
0
8,174
9,305
7,966
0
W
16,901
9,132
0
3,909
10,892
3,808
0
3,973
6,287
0
46,207
L
Tsukuyomi
DanyNz
Tsukuyomi
19,131
5,365
316
629
21,876
10,502
0
10,939
10,937
0
39,736
L
6,716
432
0
1,599
13,869
7,556
0
6,702
7,167
35,343
0
L
5,736
748
909
775
9,252
4,586
0
3,531
5,721
22,985
0
W
Merlin
Sasor17
Merlin
19,734
1,550
705
928
8,070
2,971
0
3,231
4,839
42,442
0
W
Scylla
Zurxido
Scylla
11,108
1,741
0
240
4,968
1,588
0
2,338
2,630
22,674
0
W
Hachiman
alvaroloppez
Hachiman
17,422
11,322
0
1,873
9,701
3,067
0
6,054
3,647
0
27,411
L
7,009
590
0
0
24,903
14,875
0
14,751
10,152
26,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,020
Gold Earned
52,028
240
Minions Killed
186
3
Camps Cleared
6
936,927
Distance Traveled
832,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,395
1,127
41
4
1
202,728
0
L
Sylvanus
10,182
926
2
0
0
150,285
2
W
Neith
13,090
1,190
69
6
1
177,724
0
L
Tsukuyomi
12,047
1,095
43
4
3
193,090
0
L
Anubis
9,856
896
85
8
2
158,036
0
L
Ra
9,966
906
30
3
1
119,397
0
W
Merlin
12,310
1,119
56
5
0
172,165
2
W
Scylla
11,849
1,077
36
3
0
205,589
0
W
Hachiman
12,376
1,125
38
3
1
178,721
0
L
Ares
9,977
907
26
2
0
211,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role