Player Matchup

Arachne
Arachne
IG-904_Jack
Arachne
Level 29
God Stats
19W - 14L
1,533 SR
Queue Stats
49W - 63L
1,437 Elo+
Party 3
Ymir
Ymir
IcedMadness
Ymir
Level 25
God Stats
18W - 18L
1,326 SR
Queue Stats
121W - 126L
1,486 Elo+
Party 2
Medusa
Medusa
THOTSLAYRDIAVOLO
Medusa
Level 27
God Stats
8W - 9L
1,659 SR
Queue Stats
101W - 122L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
brandaman00
Tsukuyomi
Level 29
God Stats
14W - 11L
1,529 SR
Queue Stats
43W - 62L
1,396 Elo+
Party 3
Ah Puch
Ah Puch
zebekonlira
Ah Puch
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 88L
1,481 Elo+
Solo
Team Averages
Level 28
1,509 SR
1,448 Elo+

VS

Team Averages
Level 22
1,556 SR
1,418 Elo+
Chernobog
Chernobog
BosmeriArt
Chernobog
Level 30
God Stats
15W - 14L
1,675 SR
Queue Stats
428W - 468L
1,399 Elo+
Party 4
Ymir
Ymir
BrazenTheThiccc
Ymir
Level 42
God Stats
11W - 15L
1,714 SR
Queue Stats
465W - 497L
1,372 Elo+
Party 4
Bellona
Bellona
DizNotFound
Bellona
Level 7
God Stats
7W - 7L
1,421 SR
Queue Stats
11W - 11L
1,446 Elo+
Party 4
Ao Kuang
Ao Kuang
Hashirama_Shinsu
Ao Kuang
Level 16
God Stats
77W - 80L
1,470 SR
Queue Stats
186W - 215L
1,357 Elo+
Party 1
Chang'e
Chang'e
SavageFlash_G2
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 160L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IG-904_Jack
Arachne
12
6 / 3 / 2
7,506
577
7,436
8,135
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 2
7,334
564
7,245
7,105
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 4
7,203
554
6,094
6,059
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
brandaman00
Tsukuyomi
12
1 / 3 / 4
6,489
499
5,385
9,453
2,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
zebekonlira
Ah Puch
15
5 / 1 / 1
8,646
665
5,083
5,506
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BosmeriArt
Chernobog
11
0 / 3 / 1
6,150
473
5,523
9,372
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
5,674
436
1,811
9,362
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
DizNotFound
Bellona
11
2 / 5 / 1
6,474
498
3,992
10,966
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 1
6,928
533
4,922
9,740
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 1
6,861
528
4,317
7,134
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
7
7
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BosmeriArt
Chernobog
0
3
1
0.17
L
0
4
0
0
L
Bellona
DizNotFound
Bellona
2
5
1
0.5
L
4
4
1
1.13
W
Arachne
IG-904_Jack
Arachne
6
3
2
2.33
W
5
0
2
6
L
1
4
1
0.38
W
2
0
4
4
W
Tsukuyomi
brandaman00
Tsukuyomi
1
3
4
1
W
Ah Puch
zebekonlira
Ah Puch
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
20,565
36,258
Taken
46,574
12,719
Mitigated
20,193
11,149
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BosmeriArt
Chernobog
5,523
3,187
0
3,165
9,372
3,013
742
2,627
6,745
0
41,455
L
1,811
384
0
948
9,362
5,026
168
4,618
4,744
15,669
0
L
Bellona
DizNotFound
Bellona
3,992
1,138
0
2,647
10,966
7,233
812
0
10,966
0
28,178
L
4,922
1,017
0
2,290
9,740
2,912
0
966
8,684
34,190
0
W
Arachne
IG-904_Jack
Arachne
7,436
5,218
0
1,728
8,135
3,011
506
4,076
4,015
0
35,335
W
7,245
2,176
0
3,084
7,105
3,196
117
1,132
5,973
25,840
0
L
4,317
676
510
2,086
7,134
2,009
722
3,793
3,107
36,452
0
W
6,094
2,813
0
2,152
6,059
1,878
570
679
5,380
0
45,629
W
Tsukuyomi
brandaman00
Tsukuyomi
5,385
2,696
0
2,416
9,453
2,933
466
2,214
7,197
0
28,261
W
Ah Puch
zebekonlira
Ah Puch
5,083
794
0
1,769
5,506
1,701
742
2,675
2,643
51,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
32,087
353
Minions Killed
328
0
Camps Cleared
0
1,212,927
Distance Traveled
1,127,581
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,150
473
83
6
0
211,423
3
L
Ymir
5,674
436
16
1
0
217,214
0
L
Bellona
6,474
498
69
5
0
220,698
0
L
Ao Kuang
6,928
533
72
6
0
257,381
1
W
Arachne
7,506
577
80
6
0
241,196
0
W
Ymir
7,334
564
46
4
0
260,732
3
L
Chang'e
6,861
528
88
7
0
220,865
6
W
Medusa
7,203
554
76
6
0
234,685
0
W
Tsukuyomi
6,489
499
44
3
0
247,233
0
W
Ah Puch
8,646
665
107
8
0
229,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role