Player Matchup

Ne Zha
Ne Zha
DuckPannnnn
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,800 Elo+
Party 3
Cernunnos
Cernunnos
JosuJLE17
Cernunnos
Level 26
God Stats
78W - 85L
1,539 SR
Queue Stats
512W - 624L
1,527 Elo+
Party 1
Tyr
Tyr
NueaPun
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,684 Elo+
Party 3
Hercules
Hercules
sephiroth17
Hercules
Level 29
God Stats
11W - 13L
1,445 SR
Queue Stats
176W - 215L
1,514 Elo+
Party 1
Tiamat
Tiamat
朽木冬子
Tiamat
Level 18
God Stats
2W - 2L
1,440 SR
Queue Stats
27W - 20L
1,512 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,607 Elo+

VS

Team Averages
Level 17
1,598 SR
1,497 Elo+
Yemoja
Yemoja
Beifangyouxia
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,048 Elo+
Solo
Guan Yu
Guan Yu
Dubbendorf
Guan Yu
Level 20
God Stats
25W - 21L
1,689 SR
Queue Stats
181W - 158L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GCDanz
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,665 Elo+
Solo
Cabrakan
Cabrakan
IPlayCabraken
Cabrakan
Level 19
God Stats
80W - 48L
1,799 SR
Queue Stats
80W - 48L
1,716 Elo+
Solo
Nox
Nox
tfunkysar
Nox
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 324L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 12 / 4
8,100
386
6,312
18,748
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
JosuJLE17
Cernunnos
15
3 / 8 / 5
9,766
465
10,911
20,270
7,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
11
1 / 7 / 1
7,141
340
3,029
12,639
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
sephiroth17
Hercules
13
3 / 5 / 2
8,896
424
7,450
20,137
27,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
16
3 / 10 / 2
9,839
469
7,047
17,581
10,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
10,804
514
6,567
13,549
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Dubbendorf
Guan Yu
19
3 / 2 / 5
12,451
593
6,849
14,001
17,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
GCDanz
Ah Muzen Cab
19
13 / 2 / 10
12,504
595
29,619
16,340
7,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
IPlayCabraken
Cabrakan
20
18 / 0 / 9
14,074
670
20,108
15,650
13,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 9
12,332
587
8,865
14,278
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
10
Kills
42
42
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
Guan Yu
Dubbendorf
Guan Yu
3
2
5
2.75
L
Ne Zha
0
12
4
0.17
W
Ah Muzen Cab
GCDanz
Ah Muzen Cab
13
2
10
9
W
Cabrakan
IPlayCabraken
Cabrakan
18
0
9
22.5
L
Cernunnos
JosuJLE17
Cernunnos
3
8
5
0.69
L
Tyr
1
7
1
0.21
L
Hercules
sephiroth17
Hercules
3
5
2
0.8
W
7
3
9
3.83
L
Tiamat
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
72,008
89,375
Taken
73,818
56,399
Mitigated
57,476
15,829
Healing
29,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,567
1,182
2,284
1,484
13,549
12,207
688
1,546
11,833
23,603
0
W
Guan Yu
Dubbendorf
Guan Yu
6,849
1,088
754
7,466
14,001
17,366
2,399
1,650
12,118
0
69,916
L
Ne Zha
6,312
1,034
0
3,453
18,748
6,002
0
6,368
11,989
0
38,906
W
Ah Muzen Cab
GCDanz
Ah Muzen Cab
29,619
17,153
0
8,095
16,340
7,277
4,873
554
15,706
0
120,193
W
Cabrakan
IPlayCabraken
Cabrakan
20,108
2,313
0
5,795
15,650
13,908
645
384
15,182
115,697
0
L
Cernunnos
JosuJLE17
Cernunnos
10,911
5,315
0
3,973
20,270
7,123
0
9,285
10,843
0
51,404
L
Tyr
3,029
768
0
503
12,639
6,034
0
3,327
9,004
0
17,421
L
Hercules
sephiroth17
Hercules
7,450
1,979
0
3,991
20,137
27,154
0
6,235
13,775
0
32,353
W
8,865
1,594
0
3,283
14,278
6,718
2,467
2,141
11,932
72,459
0
L
Tiamat
7,047
598
267
3,642
17,581
10,086
0
9,516
7,704
54,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
62,165
361
Minions Killed
627
0
Camps Cleared
0
1,856,315
Distance Traveled
1,950,495
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,804
514
23
1
0
365,362
3
W
Guan Yu
12,451
593
138
7
0
399,857
2
L
Ne Zha
8,100
386
71
3
0
391,956
4
W
Ah Muzen Cab
12,504
595
164
8
0
372,032
4
W
Cabrakan
14,074
670
174
8
0
429,270
7
L
Cernunnos
9,766
465
104
5
0
340,483
0
L
Tyr
7,141
340
32
2
0
409,000
2
L
Hercules
8,896
424
63
3
0
336,475
5
W
Nox
12,332
587
128
6
0
383,974
4
L
Tiamat
9,839
469
91
4
0
378,401
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role