Player Matchup

Ymir
Ymir
BLACKDRAGON1266
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,833 Elo+
Solo
Aphrodite
Aphrodite
Glarene
Aphrodite
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 7L
1,567 Elo+
Party 2
Ao Kuang
Ao Kuang
LetMeSoloHim
Ao Kuang
Level 6
God Stats
8W - 3L
1,500 SR
Queue Stats
134W - 82L
1,770 Elo+
Party 2
Medusa
Medusa
Sophie_Anderson_
Medusa
Level 23
God Stats
47W - 29L
1,662 SR
Queue Stats
73W - 39L
1,655 Elo+
Solo
Guan Yu
Guan Yu
Veshik
Guan Yu
Level 21
God Stats
1W - 0L
1,308 SR
Queue Stats
24W - 10L
1,809 Elo+
Solo
Team Averages
Level 12
1,494 SR
1,727 Elo+

VS

Team Averages
Level 39
1,621 SR
1,618 Elo+
Ra
Ra
Bloodkill24
Ra
Level 29
God Stats
2W - 1L
1,915 SR
Queue Stats
195W - 111L
1,731 Elo+
Solo
Ullr
Ullr
BtrHavebeads
Ullr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 83L
1,690 Elo+
Solo
Fafnir
Fafnir
ImJustAidann
Fafnir
Level 29
God Stats
2W - 5L
1,595 SR
Queue Stats
102W - 108L
1,489 Elo+
Solo
Nemesis
Nemesis
jaybodon
Nemesis
Level 100
God Stats
3W - 3L
1,537 SR
Queue Stats
85W - 67L
1,569 Elo+
Party 1
Bellona
Bellona
pleasebuffmulan
Bellona
Level 10
God Stats
20W - 18L
1,557 SR
Queue Stats
95W - 73L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,913
384
1,943
10,815
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Glarene
Aphrodite
19
8 / 1 / 5
11,966
665
11,402
8,940
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LetMeSoloHim
Ao Kuang
19
9 / 2 / 6
11,629
646
17,665
19,965
7,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,968
443
5,316
10,424
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Veshik
Guan Yu
16
2 / 1 / 5
9,854
547
12,614
19,373
15,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,322
518
9,359
12,682
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 6
8,964
498
8,683
11,427
4,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
13
2 / 2 / 5
8,760
487
6,012
13,296
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
jaybodon
Nemesis
15
4 / 3 / 3
9,521
529
9,270
12,627
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 0
9,173
510
10,184
17,618
11,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
12
12
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
L
2
6
3
0.58
L
3
3
6
2
W
Aphrodite
Glarene
Aphrodite
8
1
5
10.5
L
Fafnir
2
2
5
2.25
W
Ao Kuang
LetMeSoloHim
Ao Kuang
9
2
6
6
W
0
2
1
0.25
W
Guan Yu
Veshik
Guan Yu
2
1
5
4.5
L
Nemesis
jaybodon
Nemesis
4
3
3
1.83
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,940
Damage
43,508
69,517
Taken
67,650
35,358
Mitigated
40,438
33,527
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,943
136
0
323
10,815
4,498
313
3,455
7,267
12,281
1,351
L
9,359
748
301
4,414
12,682
4,881
0
8,137
4,445
70,484
0
L
8,683
2,589
0
2,294
11,427
4,427
600
4,846
6,581
0
65,318
W
Aphrodite
Glarene
Aphrodite
11,402
1,883
4,598
7,167
8,940
3,938
0
3,598
5,090
88,049
0
L
Fafnir
6,012
1,995
744
2,691
13,296
13,922
359
8,179
5,067
23,271
0
W
Ao Kuang
LetMeSoloHim
Ao Kuang
17,665
5,228
0
8,390
19,965
7,928
917
3,771
16,004
104,149
0
W
5,316
1,705
0
4,351
10,424
3,151
621
1,614
8,770
0
53,046
W
Guan Yu
Veshik
Guan Yu
12,614
1,953
463
8,235
19,373
15,843
0
2,220
17,015
0
54,276
L
Nemesis
jaybodon
Nemesis
9,270
4,795
0
749
12,627
5,661
0
5,537
6,965
0
69,835
L
10,184
3,938
0
5,841
17,618
11,547
780
4,287
12,827
0
61,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
45,740
519
Minions Killed
520
0
Camps Cleared
0
1,725,506
Distance Traveled
1,700,431
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,913
384
29
2
0
322,635
0
L
Ra
9,322
518
138
8
0
344,313
3
L
Ullr
8,964
498
121
7
0
278,119
7
W
Aphrodite
11,966
665
162
9
0
347,623
4
L
Fafnir
8,760
487
27
2
0
338,062
0
W
Ao Kuang
11,629
646
138
8
0
364,148
4
W
Medusa
7,968
443
93
5
0
336,518
10
W
Guan Yu
9,854
547
97
5
0
354,582
6
L
Nemesis
9,521
529
106
6
0
407,214
1
L
Bellona
9,173
510
128
7
0
332,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role