Player Matchup

Horus
Horus
Oregoonian_
Horus
Level 129
God Stats
0W - 1L
1,600 SR
Queue Stats
56W - 62L
1,487 Elo+
Party 1
Izanami
Izanami
brannonrpg7
Izanami
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 41L
1,512 Elo+
Party 1
Hera
Hera
chrisszesz
Hera
Level 84
God Stats
12W - 12L
1,635 SR
Queue Stats
58W - 44L
1,635 Elo+
Solo
Team Averages
Level 110
1,578 SR
1,544 Elo+

VS

Team Averages
Level 47
1,385 SR
1,397 Elo+
Erlang Shen
Erlang Shen
LesgoTilted
Erlang Shen
Level 52
God Stats
2W - 3L
1,284 SR
Queue Stats
10W - 14L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
R_U_X_I_N_FACE
Danzaburou
Level 73
God Stats
2W - 5L
1,360 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 2
Neith
Neith
SkipperPenguin
Neith
Level 17
God Stats
2W - 0L
1,512 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 0
8,475
605
3,866
7,641
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
brannonrpg7
Izanami
13
1 / 7 / 4
9,337
667
8,211
13,357
4,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 4 / 4
10,336
738
14,151
10,106
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LesgoTilted
Erlang Shen
15
7 / 1 / 6
11,305
808
8,598
11,901
5,545
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
R_U_X_I_N_FACE
Danzaburou
13
8 / 4 / 4
10,634
760
9,856
11,501
4,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 8
9,091
649
7,438
13,106
3,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
15
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
LesgoTilted
Erlang Shen
7
1
6
10
L
3
4
0
0.75
W
Danzaburou
R_U_X_I_N_FACE
Danzaburou
8
4
4
2.5
W
0
3
8
1.33
L
Izanami
brannonrpg7
Izanami
1
7
4
0.43
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
25,892
31,104
Taken
36,508
14,713
Mitigated
13,506
6,342
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
LesgoTilted
Erlang Shen
8,598
3,830
0
2,238
11,901
5,545
803
4,231
7,466
0
47,080
L
3,866
1,604
365
2,546
7,641
7,284
80
0
7,641
0
8,244
W
Danzaburou
R_U_X_I_N_FACE
Danzaburou
9,856
5,825
306
2,993
11,501
4,080
1,926
4,872
6,225
0
47,986
W
7,438
2,572
0
3,245
13,106
3,881
671
4,288
8,530
0
28,270
L
Izanami
brannonrpg7
Izanami
8,211
5,325
1,043
780
13,357
4,299
721
0
13,357
0
26,606
L
14,151
2,768
0
1,608
10,106
3,130
435
0
10,106
41,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
31,030
114
Minions Killed
147
0
Camps Cleared
0
603,413
Distance Traveled
767,802
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,305
808
47
3
0
286,886
2
L
Horus
8,475
605
11
1
0
108,527
2
W
Danzaburou
10,634
760
62
4
0
228,529
0
W
Neith
9,091
649
38
3
0
252,387
1
L
Izanami
9,337
667
45
3
0
234,040
1
L
Hera
10,336
738
58
4
0
260,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role