Player Matchup

Ares
Ares
Cobrraa
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 108L
1,405 Elo+
Party 2
Hades
Hades
FreshyFinch
Hades
Level 16
God Stats
14W - 5L
1,678 SR
Queue Stats
26W - 27L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
HamnoyFromNorway
Tsukuyomi
Level 28
God Stats
13W - 9L
1,574 SR
Queue Stats
111W - 116L
1,356 Elo+
Party 2
Izanami
Izanami
Sataniclaus
Izanami
Level 25
God Stats
24W - 29L
1,446 SR
Queue Stats
40W - 52L
1,416 Elo+
Solo
King Arthur
King Arthur
urmom47
King Arthur
Level 20
God Stats
36W - 41L
1,534 SR
Queue Stats
333W - 347L
1,354 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,377 Elo+

VS

Team Averages
Level 18
1,385 SR
1,386 Elo+
Ymir
Ymir
Dashymarie21
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,323 Elo+
Party 3
Ganesha
Ganesha
HellaVibe2901
Ganesha
Level 17
God Stats
5W - 7L
1,488 SR
Queue Stats
19W - 24L
1,341 Elo+
Party 1
Anhur
Anhur
SuperHuman98
Anhur
Level 8
God Stats
0W - 4L
1,202 SR
Queue Stats
8W - 14L
1,214 Elo+
Party 1
Mulan
Mulan
TAX_Gamer03nx20
Mulan
Level 27
God Stats
3W - 10L
1,233 SR
Queue Stats
25W - 23L
1,494 Elo+
Party 3
Cerberus
Cerberus
theGREAT_ramen
Cerberus
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 9L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cobrraa
Ares
16
1 / 3 / 6
11,058
503
3,359
15,954
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
10 / 1 / 7
12,167
553
15,692
14,443
8,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
16
4 / 2 / 6
10,914
496
13,664
13,540
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Sataniclaus
Izanami
20
9 / 2 / 1
13,370
608
9,492
16,477
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
urmom47
King Arthur
18
4 / 1 / 3
11,625
528
13,901
24,625
21,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,789
354
4,018
11,875
4,748
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ganesha
16
3 / 4 / 5
11,043
502
13,491
22,114
19,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 8 / 1
9,675
440
14,910
13,022
4,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 1
8,465
385
5,413
13,198
9,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
12
1 / 5 / 1
8,786
399
11,034
17,469
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
28
Kills
9
9
Deaths
28
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
Cobrraa
Ares
1
3
6
1.33
L
0
8
1
0.06
W
10
1
7
13.5
W
Tsukuyomi
4
2
6
3.5
L
Ganesha
3
4
5
1.38
W
Izanami
Sataniclaus
Izanami
9
2
1
4.75
L
5
8
1
0.69
L
0
3
1
0.17
L
Cerberus
1
5
1
0.3
W
King Arthur
urmom47
King Arthur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,108
Damage
48,866
85,039
Taken
77,678
55,516
Mitigated
52,555
24,226
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cobrraa
Ares
3,359
227
0
799
15,954
13,291
1,190
7,240
8,714
33,153
0
L
4,018
317
0
292
11,875
4,748
191
5,157
6,697
26,542
0
W
15,692
3,453
1,558
6,131
14,443
8,655
3,710
6,862
7,581
52,838
0
W
Tsukuyomi
13,664
3,062
0
2,240
13,540
4,389
120
5,011
8,529
0
61,035
L
Ganesha
13,491
981
0
4,938
22,114
19,096
0
7,264
14,800
43,837
0
W
Izanami
Sataniclaus
Izanami
9,492
5,228
0
4,054
16,477
7,802
5,803
3,297
13,180
0
115,857
L
14,910
6,393
0
40
13,022
4,327
103
2,876
10,096
0
43,111
L
5,413
758
0
5,154
13,198
9,342
52
645
11,809
0
41,805
L
Cerberus
11,034
1,264
0
3,739
17,469
15,042
0
3,128
13,916
34,600
0
W
King Arthur
urmom47
King Arthur
13,901
2,041
0
9,444
24,625
21,379
1,928
6,133
18,492
35
56,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
45,758
444
Minions Killed
305
0
Camps Cleared
0
2,148,786
Distance Traveled
1,788,976
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,058
503
61
3
0
440,714
6
L
Ymir
7,789
354
62
3
0
227,534
0
W
Hades
12,167
553
76
3
0
377,608
0
W
Tsukuyomi
10,914
496
86
4
0
468,772
0
L
Ganesha
11,043
502
18
1
0
450,545
1
W
Izanami
13,370
608
147
7
0
418,846
3
L
Anhur
9,675
440
77
4
0
368,752
1
L
Mulan
8,465
385
77
4
0
339,695
5
L
Cerberus
8,786
399
71
3
0
402,450
2
W
King Arthur
11,625
528
74
3
0
442,846
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role