Player Matchup

Danzaburou
Danzaburou
Cacalou
Danzaburou
Level 108
God Stats
2W - 2L
1,719 SR
Queue Stats
150W - 52L
1,663 Elo+
Party 1
Set
Set
Garith520
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 121L
1,680 Elo+
Party 1
Freya
Freya
oenomell
Freya
Level 41
God Stats
3W - 4L
1,569 SR
Queue Stats
189W - 65L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
rdosiecki
Sylvanus
Level 116
God Stats
5W - 2L
1,834 SR
Queue Stats
187W - 60L
1,703 Elo+
Party 1
Eset
Eset
ssswww14
Eset
Level 89
God Stats
1W - 1L
1,866 SR
Queue Stats
96W - 35L
1,695 Elo+
Party 1
Team Averages
Level 84
1,698 SR
1,685 Elo+

VS

Team Averages
Level 138
1,565 SR
1,562 Elo+
Anhur
Anhur
DubsVision
Anhur
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 69L
1,610 Elo+
Solo
Guan Yu
Guan Yu
Rostall
Guan Yu
Level 127
God Stats
1W - 3L
1,745 SR
Queue Stats
95W - 94L
1,586 Elo+
Solo
Fenrir
Fenrir
TheJT334
Fenrir
Level 139
God Stats
21W - 14L
1,380 SR
Queue Stats
818W - 870L
1,549 Elo+
Solo
Camazotz
Camazotz
moppafuzion
Camazotz
Level 159
God Stats
2W - 0L
1,700 SR
Queue Stats
130W - 124L
1,520 Elo+
Solo
Fafnir
Fafnir
zNova R
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cacalou
Danzaburou
20
8 / 8 / 11
12,665
844
30,574
26,228
13,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 7 / 10
10,589
706
15,684
17,434
7,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
oenomell
Freya
18
7 / 6 / 10
12,049
803
14,327
17,667
9,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
rdosiecki
Sylvanus
19
3 / 4 / 18
11,841
789
13,448
22,377
35,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
15
2 / 8 / 8
9,645
643
11,456
11,656
3,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 4 / 19
12,968
865
17,208
15,011
6,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Rostall
Guan Yu
19
2 / 5 / 25
11,292
753
12,134
23,770
31,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
TheJT334
Fenrir
20
15 / 4 / 15
13,374
892
23,057
21,997
17,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
moppafuzion
Camazotz
17
5 / 7 / 14
10,804
720
16,460
22,255
8,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
zNova R
Fafnir
18
4 / 5 / 20
11,493
766
11,322
23,858
23,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
126
25
Kills
33
33
Deaths
25
57
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cacalou
Danzaburou
8
8
11
1.69
W
Anhur
7
4
19
4.13
L
5
7
10
1.43
W
Guan Yu
Rostall
Guan Yu
2
5
25
2.9
W
Fenrir
TheJT334
Fenrir
15
4
15
5.63
W
Camazotz
moppafuzion
Camazotz
5
7
14
1.71
L
Freya
oenomell
Freya
7
6
10
2
L
Sylvanus
rdosiecki
Sylvanus
3
4
18
3
L
Eset
2
8
8
0.75
W
Fafnir
zNova R
Fafnir
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,489
Damage
80,181
95,362
Taken
106,891
69,003
Mitigated
87,778
37,840
Healing
54,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cacalou
Danzaburou
30,574
17,894
59
9,595
26,228
13,207
3,046
3,231
22,997
0
58,068
W
Anhur
17,208
10,400
1,711
1,025
15,011
6,321
2,448
3,983
10,966
0
45,644
L
15,684
5,823
994
2,222
17,434
7,453
827
2,835
14,599
0
23,105
W
Guan Yu
Rostall
Guan Yu
12,134
596
17,302
11,381
23,770
31,545
552
8,117
15,485
0
25,931
W
Fenrir
TheJT334
Fenrir
23,057
6,433
3,146
2,954
21,997
17,549
297
9,824
12,035
0
36,330
W
Camazotz
moppafuzion
Camazotz
16,460
4,201
2,352
8,258
22,255
8,799
2,089
8,617
13,518
0
30,031
L
Freya
oenomell
Freya
14,327
4,926
1,385
3,855
17,667
9,301
407
1,745
15,922
24,415
0
L
Sylvanus
rdosiecki
Sylvanus
13,448
4,250
8,160
8,312
22,377
35,065
840
2,234
20,143
23,959
0
L
Eset
11,456
1,344
2,162
1,096
11,656
3,977
50
1,277
10,379
21,346
0
W
Fafnir
zNova R
Fafnir
11,322
4,514
1,520
4,896
23,858
23,564
688
8,034
15,656
19,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
59,931
124
Minions Killed
177
0
Camps Cleared
0
1,179,097
Distance Traveled
1,394,507
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,665
844
47
3
0
240,018
0
W
Anhur
12,968
865
88
6
0
265,747
0
L
Set
10,589
706
16
1
0
235,892
0
W
Guan Yu
11,292
753
24
2
0
325,974
0
W
Fenrir
13,374
892
29
2
0
288,686
0
W
Camazotz
10,804
720
27
2
0
273,265
3
L
Freya
12,049
803
29
2
0
236,909
0
L
Sylvanus
11,841
789
13
1
0
220,915
0
L
Eset
9,645
643
19
1
0
245,363
0
W
Fafnir
11,493
766
9
1
0
240,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role