Player Matchup

Sobek
Sobek
Mal139
Sobek
Level 86
God Stats
3W - 1L
1,566 SR
Queue Stats
191W - 180L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stone52
Tsukuyomi
Level 129
God Stats
9W - 4L
2,043 SR
Queue Stats
123W - 114L
1,578 Elo+
Party 1
Hercules
Hercules
WesTayFISH
Hercules
Level 18
God Stats
1W - 0L
1,350 SR
Queue Stats
8W - 11L
1,479 Elo+
Party 1
Chernobog
Chernobog
cornedfrog
Chernobog
Level 68
God Stats
16W - 22L
1,502 SR
Queue Stats
272W - 288L
1,444 Elo+
Party 1
Tiamat
Tiamat
mst366100
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 74
1,592 SR
1,507 Elo+

VS

Team Averages
Level 44
1,621 SR
1,569 Elo+
Janus
Janus
InfamousOC
Janus
Level 40
God Stats
5W - 7L
1,713 SR
Queue Stats
58W - 58L
1,534 Elo+
Party 2
Neith
Neith
Wbobby72
Neith
Level 49
God Stats
1W - 5L
1,538 SR
Queue Stats
87W - 97L
1,577 Elo+
Solo
Loki
Loki
knucklefucer
Loki
Level 28
God Stats
4W - 6L
1,518 SR
Queue Stats
51W - 48L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
republicwaffle
Sun Wukong
Level 86
God Stats
0W - 2L
1,770 SR
Queue Stats
68W - 56L
1,544 Elo+
Party 2
Fafnir
Fafnir
xpoptart642x
Fafnir
Level 16
God Stats
3W - 2L
1,564 SR
Queue Stats
15W - 14L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mal139
Sobek
9
4 / 2 / 4
6,996
466
4,389
9,204
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Stone52
Tsukuyomi
14
6 / 2 / 5
8,692
579
8,116
8,954
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
WesTayFISH
Hercules
13
0 / 1 / 1
7,348
490
1,955
8,868
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
cornedfrog
Chernobog
14
5 / 0 / 8
8,508
567
9,632
5,345
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
mst366100
Tiamat
14
5 / 2 / 1
8,302
553
5,842
7,343
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 7 / 2
6,586
439
2,736
10,325
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Wbobby72
Neith
11
1 / 5 / 4
6,968
465
3,836
8,114
2,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 3
8,053
537
8,135
11,509
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
republicwaffle
Sun Wukong
13
1 / 1 / 2
7,897
526
4,973
7,501
3,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
10
2 / 5 / 1
7,014
468
2,169
8,903
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
7
7
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
1
7
2
0.29
W
Sobek
Mal139
Sobek
4
2
4
3
W
Tsukuyomi
Stone52
Tsukuyomi
6
2
5
4.25
L
Neith
Wbobby72
Neith
1
5
4
0.6
W
Hercules
WesTayFISH
Hercules
0
1
1
0.5
W
Chernobog
cornedfrog
Chernobog
5
0
8
9
L
2
4
3
0.88
W
Tiamat
mst366100
Tiamat
5
2
1
2.75
L
Sun Wukong
republicwaffle
Sun Wukong
1
1
2
2
L
Fafnir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
21,849
39,714
Taken
46,352
21,958
Mitigated
19,703
14,146
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,736
558
0
2,705
10,325
2,985
0
3,855
6,200
23,892
0
W
Sobek
Mal139
Sobek
4,389
615
0
3,656
9,204
5,593
0
1,896
7,248
17,573
0
W
Tsukuyomi
Stone52
Tsukuyomi
8,116
2,614
0
2,944
8,954
2,997
62
1,094
7,710
0
44,644
L
Neith
Wbobby72
Neith
3,836
1,178
0
1,009
8,114
2,387
0
2,454
5,578
0
29,824
W
Hercules
WesTayFISH
Hercules
1,955
123
0
2,924
8,868
6,948
284
96
8,772
6,741
26,890
W
Chernobog
cornedfrog
Chernobog
9,632
4,551
0
2,468
5,345
1,597
752
355
4,990
0
50,791
L
8,135
1,836
0
3,613
11,509
3,826
0
1,104
10,288
0
57,825
W
Tiamat
mst366100
Tiamat
5,842
508
0
2,154
7,343
4,823
880
1,155
6,089
37,629
0
L
Sun Wukong
republicwaffle
Sun Wukong
4,973
691
0
2,214
7,501
3,367
856
993
6,248
0
41,025
L
Fafnir
2,169
704
0
1,725
8,903
7,138
0
1,703
7,112
14,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,846
Gold Earned
36,518
358
Minions Killed
334
0
Camps Cleared
0
1,452,327
Distance Traveled
1,504,163
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,586
439
58
4
0
266,733
0
W
Sobek
6,996
466
27
2
0
293,560
4
W
Tsukuyomi
8,692
579
85
6
0
284,517
0
L
Neith
6,968
465
55
4
0
285,955
5
W
Hercules
7,348
490
79
5
0
257,716
0
W
Chernobog
8,508
567
86
6
0
311,978
3
L
Loki
8,053
537
101
7
0
344,351
0
W
Tiamat
8,302
553
81
5
0
304,556
2
L
Sun Wukong
7,897
526
92
6
0
309,736
3
L
Fafnir
7,014
468
28
2
0
297,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role