Player Matchup

Kukulkan
Kukulkan
CaseyNicecat
Kukulkan
Level 28
God Stats
2W - 6L
1,368 SR
Queue Stats
9W - 16L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
Gagerb
Kuzenbo
Level 33
God Stats
2W - 4L
1,695 SR
Queue Stats
176W - 215L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
McGavGav
Tsukuyomi
Level 94
God Stats
9W - 13L
1,575 SR
Queue Stats
363W - 355L
1,433 Elo+
Party 2
Loki
Loki
OceanRose359
Loki
Level 15
God Stats
34W - 33L
1,255 SR
Queue Stats
113W - 140L
1,183 Elo+
Party 2
Jing Wei
Jing Wei
Sk1a
Jing Wei
Level 94
God Stats
10W - 12L
1,384 SR
Queue Stats
484W - 458L
1,423 Elo+
Party 2
Team Averages
Level 53
1,455 SR
1,370 Elo+

VS

Team Averages
Level 78
1,544 SR
1,468 Elo+
Ganesha
Ganesha
AQUA BERRY BOOL
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 298L
1,372 Elo+
Party 3
Hel
Hel
BigAJ10
Hel
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 258L
1,539 Elo+
Party 1
Arachne
Arachne
ChiefJake72
Arachne
Level 88
God Stats
45W - 35L
1,618 SR
Queue Stats
58W - 60L
1,441 Elo+
Party 3
Tiamat
Tiamat
JH_WHITEBOY_04
Tiamat
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
428W - 407L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
JewMaster_
Danzaburou
Level 125
God Stats
6W - 4L
1,600 SR
Queue Stats
205W - 182L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaseyNicecat
Kukulkan
17
3 / 8 / 5
10,479
456
13,058
15,680
5,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Gagerb
Kuzenbo
15
3 / 8 / 5
10,371
451
9,640
22,554
26,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
McGavGav
Tsukuyomi
20
17 / 4 / 2
14,127
614
33,688
21,098
22,378
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 8 / 2
9,501
413
1,998
15,861
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Sk1a
Jing Wei
16
3 / 5 / 8
10,145
441
11,315
18,540
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 16
11,203
487
10,027
17,728
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
20
8 / 6 / 10
12,869
560
19,112
22,851
10,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ChiefJake72
Arachne
18
10 / 7 / 5
12,651
550
14,031
16,671
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 10 / 5
10,331
449
6,643
20,945
14,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JewMaster_
Danzaburou
20
13 / 1 / 6
14,904
648
22,679
18,238
9,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
27
Kills
33
33
Deaths
28
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
W
Hel
8
6
10
2.17
L
Kukulkan
CaseyNicecat
Kukulkan
3
8
5
0.69
W
Arachne
ChiefJake72
Arachne
10
7
5
1.79
L
Kuzenbo
Gagerb
Kuzenbo
3
8
5
0.69
W
2
10
5
0.45
W
Danzaburou
JewMaster_
Danzaburou
13
1
6
16
L
Tsukuyomi
McGavGav
Tsukuyomi
17
4
2
4.5
L
1
8
2
0.25
L
Jing Wei
Sk1a
Jing Wei
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,699
Damage
72,492
93,733
Taken
96,433
66,085
Mitigated
56,765
17,947
Healing
38,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,027
375
0
1,867
17,728
14,448
146
5,547
12,181
35,333
0
W
Hel
19,112
1,994
5,529
10,634
22,851
10,079
374
7,700
15,151
97,523
0
L
Kukulkan
CaseyNicecat
Kukulkan
13,058
437
267
2,530
15,680
5,710
33
10,542
5,110
65,183
0
W
Arachne
ChiefJake72
Arachne
14,031
9,229
0
3,466
16,671
8,820
2,503
2,952
13,719
0
66,568
L
Kuzenbo
Gagerb
Kuzenbo
9,640
3,722
0
3,756
22,554
26,019
98
9,739
12,749
32,367
0
W
6,643
235
0
4,446
20,945
14,125
0
2,934
18,011
39,095
0
W
Danzaburou
JewMaster_
Danzaburou
22,679
13,084
0
12,851
18,238
9,293
2,273
3,565
14,673
0
129,431
L
Tsukuyomi
McGavGav
Tsukuyomi
33,688
7,261
0
3,146
21,098
22,378
984
5,894
14,694
0
110,869
L
1,998
371
0
3,640
15,861
5,895
0
3,695
12,126
0
47,344
L
Jing Wei
Sk1a
Jing Wei
11,315
8,433
0
4,608
18,540
6,083
0
5,172
13,272
0
69,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
61,958
542
Minions Killed
587
0
Camps Cleared
0
2,046,205
Distance Traveled
2,036,648
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,203
487
16
1
0
486,424
7
W
Hel
12,869
560
164
7
0
392,035
0
L
Kukulkan
10,479
456
115
5
0
389,819
0
W
Arachne
12,651
550
104
5
0
429,434
0
L
Kuzenbo
10,371
451
46
2
0
407,132
3
W
Tiamat
10,331
449
85
4
0
334,896
0
W
Danzaburou
14,904
648
218
9
0
393,859
2
L
Tsukuyomi
14,127
614
178
8
0
446,884
6
L
Loki
9,501
413
90
4
0
398,656
0
L
Jing Wei
10,145
441
113
5
0
403,714
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role