Player Matchup

Skadi
Skadi
CaptiTimor
Skadi
Level 28
God Stats
16W - 13L
1,597 SR
Queue Stats
729W - 759L
1,509 Elo+
Party 1
Tyr
Tyr
Djs309
Tyr
Level 129
God Stats
7W - 6L
1,648 SR
Queue Stats
445W - 423L
1,556 Elo+
Party 1
Merlin
Merlin
Rugbymanz
Merlin
Level 84
God Stats
18W - 16L
1,629 SR
Queue Stats
162W - 140L
1,546 Elo+
Party 1
Ymir
Ymir
TastyDonut4me
Ymir
Level 109
God Stats
73W - 63L
1,553 SR
Queue Stats
316W - 294L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
that_Jack_ass_
Tsukuyomi
Level 90
God Stats
4W - 8L
1,463 SR
Queue Stats
575W - 556L
1,468 Elo+
Solo
Team Averages
Level 88
1,578 SR
1,535 Elo+

VS

Team Averages
Level 72
1,521 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BagelGoblin
Izanami
Level 15
God Stats
4W - 6L
1,395 SR
Queue Stats
14W - 19L
1,470 Elo+
Party 2
Pele
Pele
Diddly-DumbFvk
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 279L
1,487 Elo+
Party 2
Vulcan
Vulcan
Undyingking22
Vulcan
Level 80
God Stats
14W - 18L
1,476 SR
Queue Stats
178W - 172L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
huyv
Guan Yu
Level 64
God Stats
21W - 8L
1,734 SR
Queue Stats
180W - 154L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 3 / 1
5,945
495
4,920
7,244
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Djs309
Tyr
14
3 / 0 / 0
7,892
658
7,615
7,486
4,115
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Rugbymanz
Merlin
11
0 / 3 / 0
6,186
516
977
4,975
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,995
500
2,964
6,668
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
that_Jack_ass_
Tsukuyomi
10
0 / 3 / 0
5,716
476
1,889
7,490
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 3
5,930
494
5,676
7,383
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
BagelGoblin
Izanami
10
1 / 1 / 3
5,879
490
1,253
3,620
1,015
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
8 / 0 / 1
7,950
663
8,056
7,157
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 0 / 2
7,300
608
2,422
3,496
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
huyv
Guan Yu
11
0 / 3 / 0
6,422
535
4,612
11,030
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
W
Izanami
BagelGoblin
Izanami
1
1
3
2.5
L
Skadi
1
3
1
0.5
W
8
0
1
8.5
L
Tyr
Djs309
Tyr
3
0
0
3
L
Merlin
Rugbymanz
Merlin
0
3
0
0
L
1
1
1
1.5
W
0
0
2
1
W
Guan Yu
huyv
Guan Yu
0
3
0
0
L
Tsukuyomi
that_Jack_ass_
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,365
Damage
22,019
33,863
Taken
32,686
13,472
Mitigated
17,010
11,287
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,676
169
55
2,359
7,383
2,868
99
1,749
5,634
23,388
0
W
Izanami
BagelGoblin
Izanami
1,253
1,050
0
1,247
3,620
1,015
631
914
2,706
0
27,556
L
Skadi
4,920
1,955
258
2,564
7,244
2,195
276
2,924
4,320
0
31,367
W
8,056
2,446
0
3,837
7,157
2,595
476
439
6,718
0
55,755
L
Tyr
Djs309
Tyr
7,615
2,945
0
3,388
7,486
4,115
0
0
7,011
0
50,379
L
Merlin
Rugbymanz
Merlin
977
0
0
559
4,975
1,459
0
1,558
3,369
40,833
0
L
2,964
184
0
2,072
6,668
3,512
0
2,584
4,084
27,026
0
W
2,422
1,326
0
1,500
3,496
1,321
469
839
2,657
49,293
0
W
Guan Yu
huyv
Guan Yu
4,612
554
0
5,348
11,030
9,211
0
0
11,030
0
35,975
L
Tsukuyomi
that_Jack_ass_
Tsukuyomi
1,889
1,081
0
2,446
7,490
2,191
0
942
6,506
0
29,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
33,481
394
Minions Killed
402
0
Camps Cleared
0
1,089,404
Distance Traveled
1,183,947
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,930
494
35
3
0
215,391
2
W
Izanami
5,879
490
64
5
0
207,583
0
L
Skadi
5,945
495
66
6
0
194,497
3
W
Pele
7,950
663
99
8
0
276,705
2
L
Tyr
7,892
658
113
9
0
255,907
0
L
Merlin
6,186
516
86
7
0
185,822
1
L
Ymir
5,995
500
51
4
0
212,146
0
W
Vulcan
7,300
608
111
9
0
249,302
2
W
Guan Yu
6,422
535
93
8
0
234,966
2
L
Tsukuyomi
5,716
476
78
7
0
241,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role