Player Matchup

Chaac
Chaac
BOOSHIE3690
Chaac
Level 90
God Stats
14W - 12L
1,590 SR
Queue Stats
271W - 331L
1,410 Elo+
Party 1
Hercules
Hercules
Goldkin0150
Hercules
Level 106
God Stats
9W - 11L
1,400 SR
Queue Stats
109W - 141L
1,423 Elo+
Party 1
Hel
Hel
Jaditz
Hel
Level 22
God Stats
1W - 4L
1,077 SR
Queue Stats
1W - 4L
1,107 Elo+
Party 1
Team Averages
Level 73
1,356 SR
1,313 Elo+

VS

Team Averages
Level 53
1,473 SR
1,464 Elo+
Hercules
Hercules
DyerBruh
Hercules
Level 28
God Stats
5W - 7L
1,613 SR
Queue Stats
312W - 322L
1,441 Elo+
Solo
Neith
Neith
Hoogernaught
Neith
Level 10
God Stats
4W - 4L
1,305 SR
Queue Stats
23W - 17L
1,450 Elo+
Solo
Hel
Hel
xSonder
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 3
17,152
572
26,064
44,980
62,905
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
Goldkin0150
Hercules
20
3 / 6 / 4
16,620
554
20,179
47,138
68,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hel
Jaditz
Hel
18
0 / 9 / 6
15,237
508
9,666
25,058
9,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DyerBruh
Hercules
20
11 / 1 / 7
20,639
688
28,448
38,827
63,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 1 / 10
18,428
614
44,561
19,530
8,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
20
2 / 5 / 12
17,031
568
21,684
19,902
10,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
7
Kills
19
19
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Hercules
DyerBruh
Hercules
11
1
7
14.5
L
Hercules
Goldkin0150
Hercules
3
6
4
0.83
W
6
1
10
11
L
Hel
Jaditz
Hel
0
9
6
0.33
W
Hel
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,909
Damage
94,693
117,176
Taken
78,259
141,074
Mitigated
82,494
61,006
Healing
49,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,064
3,410
1,293
19,141
44,980
62,905
906
10,022
34,958
0
108,367
W
Hercules
DyerBruh
Hercules
28,448
9,461
0
18,090
38,827
63,609
346
7,220
30,904
0
67,501
L
Hercules
Goldkin0150
Hercules
20,179
7,791
512
12,413
47,138
68,751
1,085
6,800
40,338
0
96,921
W
44,561
20,325
0
8,626
19,530
8,837
2,891
2,214
17,016
0
163,055
L
Hel
Jaditz
Hel
9,666
988
16,459
11,188
25,058
9,418
186
5,043
20,015
44,443
0
W
Hel
21,684
813
9,999
12,313
19,902
10,048
216
1,120
18,182
104,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
56,098
277
Minions Killed
290
0
Camps Cleared
0
1,479,644
Distance Traveled
1,458,219
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,152
572
108
4
0
525,536
1
W
Hercules
20,639
688
42
1
0
529,615
4
L
Hercules
16,620
554
117
4
0
470,838
2
W
Neith
18,428
614
132
4
0
437,776
2
L
Hel
15,237
508
52
2
0
483,270
0
W
Hel
17,031
568
116
4
0
490,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role