Player Matchup

Artemis
Artemis
Cyrilcot
Artemis
Level 27
God Stats
0W - 1L
1,215 SR
Queue Stats
55W - 102L
1,242 Elo+
Solo
Odin
Odin
Joeseversick
Odin
Level 26
God Stats
3W - 10L
1,141 SR
Queue Stats
101W - 116L
1,356 Elo+
Solo
Kuzenbo
Kuzenbo
UnusualMedusa67
Kuzenbo
Level 26
God Stats
0W - 2L
1,248 SR
Queue Stats
45W - 45L
1,262 Elo+
Solo
Thanatos
Thanatos
jojobonita
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,402 Elo+
Solo
Ymir
Ymir
yeti_2_5_4
Ymir
Level 4
God Stats
3W - 7L
1,108 SR
Queue Stats
4W - 12L
1,019 Elo+
Solo
Team Averages
Level 22
1,242 SR
1,256 Elo+

VS

Team Averages
Level 25
1,471 SR
1,300 Elo+
Odin
Odin
XxShugo_MainxX
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 47L
1,280 Elo+
Solo
Nu Wa
Nu Wa
XxjustenblowsxX
Nu Wa
Level 26
God Stats
34W - 26L
1,544 SR
Queue Stats
273W - 297L
1,364 Elo+
Solo
Amaterasu
Amaterasu
alex4783
Amaterasu
Level 17
God Stats
6W - 9L
1,484 SR
Queue Stats
15W - 24L
1,325 Elo+
Solo
Yemoja
Yemoja
ambrosszia
Yemoja
Level 29
God Stats
31W - 27L
1,326 SR
Queue Stats
274W - 324L
1,241 Elo+
Solo
Chaac
Chaac
joshyboY-24
Chaac
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 17L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cyrilcot
Artemis
15
3 / 5 / 0
9,670
420
7,966
13,837
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 7 / 1
10,426
453
8,455
19,642
11,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 6 / 1
7,471
325
8,677
29,825
17,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
jojobonita
Thanatos
14
3 / 12 / 1
9,727
423
9,000
23,561
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 2
7,439
323
3,354
18,707
10,712
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 2
13,473
586
5,281
16,819
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 0 / 10
13,548
589
36,461
13,635
5,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
alex4783
Amaterasu
18
9 / 3 / 8
12,158
529
14,270
14,602
6,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
ambrosszia
Yemoja
18
4 / 2 / 4
12,163
529
8,678
12,926
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
10 / 2 / 5
12,124
527
12,983
11,814
7,359
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
10
Kills
39
39
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cyrilcot
Artemis
3
5
0
0.6
L
4
7
1
0.64
L
0
6
1
0.08
W
2
3
2
1
W
14
0
10
19
W
Amaterasu
alex4783
Amaterasu
9
3
8
4.33
W
Yemoja
ambrosszia
Yemoja
4
2
4
3
L
Thanatos
jojobonita
Thanatos
3
12
1
0.29
W
10
2
5
6.25
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,452
Damage
77,673
105,572
Taken
69,796
53,022
Mitigated
38,711
28,352
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cyrilcot
Artemis
7,966
4,277
0
480
13,837
5,861
824
5,893
7,944
0
58,982
L
8,455
3,043
0
2,877
19,642
11,396
804
3,907
15,735
0
52,889
L
8,677
3,226
0
11,531
29,825
17,534
93
19,145
10,680
37,516
0
W
5,281
2,532
0
5,505
16,819
7,958
5,348
0
16,533
0
105,057
W
36,461
18,452
39
7,003
13,635
5,516
3,143
7,024
6,586
104,509
0
W
Amaterasu
alex4783
Amaterasu
14,270
8,512
0
1,440
14,602
6,997
1,624
2,468
12,084
0
60,733
W
Yemoja
ambrosszia
Yemoja
8,678
1,782
240
1,914
12,926
10,881
1,924
1,831
11,070
44,710
0
L
Thanatos
jojobonita
Thanatos
9,000
3,857
0
12,526
23,561
7,519
0
7,470
16,091
0
51,943
W
12,983
3,898
288
3,370
11,814
7,359
0
708
10,931
0
37,252
L
3,354
1,809
0
938
18,707
10,712
316
8,724
9,983
17,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
63,466
349
Minions Killed
527
0
Camps Cleared
0
1,553,940
Distance Traveled
1,781,442
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,670
420
109
5
0
283,315
0
L
Odin
10,426
453
83
4
0
346,262
0
L
Kuzenbo
7,471
325
32
1
0
363,493
3
W
Odin
13,473
586
178
8
0
376,424
0
W
Nu Wa
13,548
589
136
6
0
327,839
5
W
Amaterasu
12,158
529
79
3
0
433,817
0
W
Yemoja
12,163
529
67
3
0
236,838
0
L
Thanatos
9,727
423
103
4
0
299,415
0
W
Chaac
12,124
527
67
3
0
406,524
0
L
Ymir
7,439
323
22
1
0
261,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role