Player Matchup

Tiamat
Tiamat
BjornStalingrad
Tiamat
Level 88
God Stats
5W - 4L
1,630 SR
Queue Stats
41W - 51L
1,459 Elo+
Party 2
Cerberus
Cerberus
Molotov25
Cerberus
Level 25
God Stats
16W - 9L
1,497 SR
Queue Stats
47W - 46L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
TheChocolateAxe4
Aphrodite
Level 89
God Stats
12W - 15L
1,540 SR
Queue Stats
41W - 45L
1,473 Elo+
Party 2
Skadi
Skadi
ironman1555
Skadi
Level 96
God Stats
13W - 11L
1,660 SR
Queue Stats
74W - 76L
1,508 Elo+
Party 2
Serqet
Serqet
manIMboREDx99
Serqet
Level 63
God Stats
13W - 10L
1,533 SR
Queue Stats
31W - 42L
1,473 Elo+
Party 2
Team Averages
Level 72
1,572 SR
1,475 Elo+

VS

Team Averages
Level 66
1,395 SR
1,384 Elo+
Nemesis
Nemesis
Deadliest6ore
Nemesis
Level 68
God Stats
64W - 56L
1,525 SR
Queue Stats
615W - 643L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
WetUnderPants4
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,348 Elo+
Party 3
Chaac
Chaac
Yayo9807
Chaac
Level 69
God Stats
5W - 7L
1,242 SR
Queue Stats
362W - 397L
1,425 Elo+
Party 1
Zeus
Zeus
mainbomb
Zeus
Level 79
God Stats
0W - 3L
1,267 SR
Queue Stats
10W - 29L
1,348 Elo+
Party 3
Ra
Ra
naV7326
Ra
Level 88
God Stats
17W - 18L
1,441 SR
Queue Stats
752W - 743L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,378
465
2,959
10,746
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Molotov25
Cerberus
16
1 / 4 / 5
8,947
497
7,600
14,481
9,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
15
4 / 2 / 8
10,165
565
5,098
7,926
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
14 / 2 / 3
11,439
636
16,282
8,599
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 3
8,631
480
6,187
11,526
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
6 / 4 / 1
9,580
532
6,236
14,110
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
12
0 / 8 / 1
7,375
410
1,870
11,517
3,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Yayo9807
Chaac
15
4 / 2 / 2
9,580
532
10,870
13,485
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
12
1 / 5 / 2
7,123
396
3,757
7,891
1,927
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
2 / 2 / 4
10,432
580
6,580
10,139
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
13
13
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Nemesis
6
4
1
1.63
W
Cerberus
Molotov25
Cerberus
1
4
5
0.88
W
Aphrodite
4
2
8
4
L
Jing Wei
0
8
1
0.06
L
Chaac
Yayo9807
Chaac
4
2
2
2.5
W
14
2
3
7.75
L
Zeus
1
5
2
0.4
W
2
2
3
1.75
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,126
Damage
29,313
53,278
Taken
57,142
30,513
Mitigated
28,977
22,015
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,959
536
0
3,162
10,746
6,710
196
1,814
8,680
46,816
0
L
Nemesis
6,236
2,797
0
4,224
14,110
5,307
0
4,199
9,455
0
59,018
W
Cerberus
Molotov25
Cerberus
7,600
318
0
5,731
14,481
9,805
1,391
1,046
12,978
49,784
0
W
Aphrodite
5,098
498
3,280
4,574
7,926
6,517
1,399
3,045
4,771
32,202
0
L
Jing Wei
1,870
1,497
0
1,341
11,517
3,381
767
750
10,767
0
34,411
L
Chaac
Yayo9807
Chaac
10,870
1,965
0
5,983
13,485
14,385
356
6,091
6,617
0
56,298
W
16,282
7,144
0
2,015
8,599
3,350
1,176
2,582
5,976
0
82,855
L
Zeus
3,757
885
0
0
7,891
1,927
407
1,254
6,637
25,584
0
W
6,187
1,119
0
3,253
11,526
4,131
821
1,399
9,926
0
44,078
L
6,580
292
879
2,856
10,139
3,977
0
3,363
6,608
83,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
44,090
483
Minions Killed
507
0
Camps Cleared
0
1,607,995
Distance Traveled
1,618,666
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,378
465
92
5
0
273,035
4
L
Nemesis
9,580
532
107
6
0
345,848
4
W
Cerberus
8,947
497
112
6
0
296,925
4
W
Aphrodite
10,165
565
56
3
0
336,596
2
L
Jing Wei
7,375
410
72
4
0
291,041
0
L
Chaac
9,580
532
113
6
0
335,281
0
W
Skadi
11,439
636
133
7
0
338,576
6
L
Zeus
7,123
396
45
3
0
291,681
0
W
Serqet
8,631
480
90
5
0
362,863
3
L
Ra
10,432
580
170
9
0
354,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role