Player Matchup

Nemesis
Nemesis
DoochCanoe
Nemesis
Level 17
God Stats
1W - 1L
1,280 SR
Queue Stats
83W - 69L
1,540 Elo+
Solo
Hera
Hera
Shadoweaver4470
Hera
Level 29
God Stats
2W - 3L
1,374 SR
Queue Stats
34W - 53L
1,535 Elo+
Solo
Izanami
Izanami
Tlp6323
Izanami
Level 12
God Stats
17W - 7L
1,370 SR
Queue Stats
44W - 30L
1,557 Elo+
Solo
Ra
Ra
vieras_loki
Ra
Level 11
God Stats
11W - 14L
1,582 SR
Queue Stats
111W - 125L
1,630 Elo+
Solo
Sylvanus
Sylvanus
xxcrazydoggy754x
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,608 Elo+
Solo
Team Averages
Level 18
1,421 SR
1,574 Elo+

VS

Team Averages
Level 13
1,352 SR
1,604 Elo+
Janus
Janus
BeauLikesLilBoys
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,884 Elo+
Party 2
Thanatos
Thanatos
BeauLuvsLilBois
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,884 Elo+
Party 2
Skadi
Skadi
DestrosadorMacfy
Skadi
Level 25
God Stats
1W - 4L
1,285 SR
Queue Stats
915W - 840L
1,431 Elo+
Party 1
Cerberus
Cerberus
Icekiller847
Cerberus
Level 18
God Stats
24W - 20L
1,231 SR
Queue Stats
732W - 644L
1,432 Elo+
Party 1
Chang'e
Chang'e
TormentedM00n
Chang'e
Level 8
God Stats
11W - 12L
1,245 SR
Queue Stats
21W - 32L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoochCanoe
Nemesis
15
5 / 2 / 3
9,101
569
5,836
10,993
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 5
8,352
522
4,519
4,999
1,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Tlp6323
Izanami
13
3 / 0 / 4
8,332
521
6,919
6,593
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 1
9,478
592
5,522
9,070
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 6
7,339
459
4,187
5,947
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,872
492
3,598
5,464
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
15
3 / 2 / 1
8,745
547
4,309
10,626
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 0
6,068
379
2,116
7,376
1,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Icekiller847
Cerberus
11
0 / 2 / 0
5,935
371
3,189
11,176
5,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
12
0 / 7 / 2
7,374
461
5,697
9,259
2,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
5
5
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Thanatos
3
2
1
1.75
L
0
4
0
0
W
Nemesis
DoochCanoe
Nemesis
5
2
3
3.25
L
Cerberus
Icekiller847
Cerberus
0
2
0
0
W
2
1
5
4.5
W
Izanami
Tlp6323
Izanami
3
0
4
5
L
Chang'e
0
7
2
0.14
W
6
2
1
3.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
18,909
37,602
Taken
43,901
17,664
Mitigated
15,235
18,369
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,598
0
0
580
5,464
1,643
0
1,783
3,681
43,908
0
L
Thanatos
4,309
786
0
11,085
10,626
3,791
0
2,808
7,818
0
49,063
L
2,116
711
0
1,724
7,376
1,508
170
1,607
5,769
0
31,479
W
Nemesis
DoochCanoe
Nemesis
5,836
3,047
0
3,377
10,993
4,747
0
2,043
8,798
0
64,813
L
Cerberus
Icekiller847
Cerberus
3,189
117
0
3,336
11,176
5,738
0
3,156
8,020
29,320
0
W
4,519
1,338
159
2,026
4,999
1,566
99
1,474
3,319
47,804
0
W
Izanami
Tlp6323
Izanami
6,919
4,368
0
2,896
6,593
2,679
1,924
1,863
4,730
0
65,205
L
Chang'e
5,697
356
0
1,696
9,259
2,555
0
4,623
4,636
37,886
0
W
5,522
726
70
4,213
9,070
4,869
366
5,420
3,650
64,163
0
W
4,187
1,193
2,196
3,432
5,947
3,803
246
1,326
4,621
23,624
6,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
35,994
503
Minions Killed
392
0
Camps Cleared
0
1,413,385
Distance Traveled
1,456,996
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,872
492
95
6
0
292,599
2
L
Thanatos
8,745
547
103
6
0
323,509
4
L
Skadi
6,068
379
70
4
0
227,865
3
W
Nemesis
9,101
569
106
7
0
321,034
5
L
Cerberus
5,935
371
56
4
0
311,893
0
W
Hera
8,352
522
98
6
0
313,135
1
W
Izanami
8,332
521
133
8
0
266,448
5
L
Chang'e
7,374
461
68
4
0
301,130
1
W
Ra
9,478
592
120
8
0
236,100
5
W
Sylvanus
7,339
459
46
3
0
276,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role