Player Matchup

Sobek
Sobek
Pantsumigi
Sobek
Level 49
God Stats
26W - 15L
1,772 SR
Queue Stats
176W - 154L
1,681 Elo+
Party 1
Xing Tian
Xing Tian
Seeker6
Xing Tian
Level 87
God Stats
14W - 2L
1,843 SR
Queue Stats
205W - 149L
1,619 Elo+
Party 1
Chiron
Chiron
Tumcat
Chiron
Level 105
God Stats
4W - 0L
1,674 SR
Queue Stats
288W - 222L
1,640 Elo+
Party 1
King Arthur
King Arthur
ubermojo
King Arthur
Level 100
God Stats
28W - 19L
1,506 SR
Queue Stats
437W - 384L
1,647 Elo+
Party 1
Hel
Hel
wozzlewuzzle
Hel
Level 88
God Stats
15W - 11L
1,644 SR
Queue Stats
261W - 200L
1,644 Elo+
Party 1
Team Averages
Level 86
1,688 SR
1,646 Elo+

VS

Team Averages
Level 60
1,563 SR
1,665 Elo+
Cerberus
Cerberus
Castter
Cerberus
Level 122
God Stats
15W - 9L
1,578 SR
Queue Stats
332W - 212L
1,717 Elo+
Party 2
Cernunnos
Cernunnos
LegendaryBidoof
Cernunnos
Level 16
God Stats
35W - 24L
1,571 SR
Queue Stats
71W - 43L
1,653 Elo+
Party 2
Thanatos
Thanatos
Sportacaus619
Thanatos
Level 33
God Stats
17W - 17L
1,464 SR
Queue Stats
139W - 148L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Vevino
Jormungandr
Level 37
God Stats
10W - 9L
1,548 SR
Queue Stats
292W - 176L
1,722 Elo+
Party 2
Nu Wa
Nu Wa
dothedoo
Nu Wa
Level 94
God Stats
1W - 2L
1,654 SR
Queue Stats
253W - 160L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
1 / 0 / 25
14,268
1,019
13,211
30,182
44,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Seeker6
Xing Tian
20
7 / 1 / 16
13,732
981
14,751
27,035
29,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Tumcat
Chiron
20
10 / 1 / 11
14,574
1,041
25,818
17,403
6,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ubermojo
King Arthur
19
4 / 4 / 18
13,320
951
21,151
38,416
32,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 1 / 13
14,241
1,017
19,486
21,880
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Castter
Cerberus
18
2 / 8 / 5
12,536
895
26,643
30,437
27,872
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
LegendaryBidoof
Cernunnos
18
3 / 9 / 4
12,659
904
30,187
19,341
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Sportacaus619
Thanatos
16
1 / 8 / 2
11,006
786
6,919
12,060
4,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Vevino
Jormungandr
18
1 / 3 / 5
12,304
879
31,897
26,899
27,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
dothedoo
Nu Wa
18
0 / 3 / 4
12,063
862
32,466
13,496
5,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
27
31
Kills
7
7
Deaths
31
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Castter
Cerberus
2
8
5
0.56
L
Cernunnos
LegendaryBidoof
Cernunnos
3
9
4
0.56
W
Sobek
1
0
25
13.5
W
Xing Tian
Seeker6
Xing Tian
7
1
16
15
L
Thanatos
Sportacaus619
Thanatos
1
8
2
0.25
W
Chiron
Tumcat
Chiron
10
1
11
15.5
L
Jormungandr
Vevino
Jormungandr
1
3
5
1.17
L
Nu Wa
dothedoo
Nu Wa
0
3
4
0.67
W
King Arthur
ubermojo
King Arthur
4
4
18
3.25
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,417
Damage
128,112
134,916
Taken
102,233
121,437
Mitigated
73,908
73,234
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Castter
Cerberus
26,643
828
0
8,694
30,437
27,872
0
16,391
13,796
37,979
0
L
Cernunnos
LegendaryBidoof
Cernunnos
30,187
12,543
0
1,858
19,341
8,028
0
6,201
12,810
0
56,203
W
Sobek
13,211
1,704
2,309
8,582
30,182
44,666
0
17,438
12,519
31,260
0
W
Xing Tian
Seeker6
Xing Tian
14,751
1,840
4,119
2,392
27,035
29,269
0
16,660
9,941
36,957
0
L
Thanatos
Sportacaus619
Thanatos
6,919
519
0
1,702
12,060
4,718
0
7,031
4,979
0
11,486
W
Chiron
Tumcat
Chiron
25,818
8,445
2,108
2,530
17,403
6,645
0
13,456
3,822
0
73,562
L
Jormungandr
Vevino
Jormungandr
31,897
6,205
888
1,377
26,899
27,620
0
10,216
16,377
67,870
0
L
Nu Wa
dothedoo
Nu Wa
32,466
7,945
0
1,025
13,496
5,670
0
7,609
5,812
76,758
0
W
King Arthur
ubermojo
King Arthur
21,151
3,644
603
9,795
38,416
32,144
0
24,916
13,234
0
49,098
W
19,486
1,134
26,131
14,665
21,880
8,713
0
17,545
4,235
45,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,135
Gold Earned
60,568
324
Minions Killed
283
13
Camps Cleared
4
1,445,339
Distance Traveled
1,166,661
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,536
895
39
3
0
245,548
0
L
Cernunnos
12,659
904
77
6
0
227,047
0
W
Sobek
14,268
1,019
32
2
2
280,395
1
W
Xing Tian
13,732
981
45
3
0
282,071
0
L
Thanatos
11,006
786
8
1
3
189,240
1
W
Chiron
14,574
1,041
135
10
1
292,755
0
L
Jormungandr
12,304
879
79
6
1
247,491
0
L
Nu Wa
12,063
862
80
6
0
257,335
4
W
King Arthur
13,320
951
56
4
1
278,810
0
W
Hel
14,241
1,017
56
4
9
311,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role