Player Matchup

Chaac
Chaac
Cryptid Abyss
Chaac
Level 109
God Stats
16W - 6L
1,737 SR
Queue Stats
569W - 547L
1,476 Elo+
Solo
Ganesha
Ganesha
Sergho911
Ganesha
Level 48
God Stats
1W - 1L
1,662 SR
Queue Stats
21W - 26L
1,381 Elo+
Party 1
Janus
Janus
VoW x Unknown
Janus
Level 95
God Stats
0W - 4L
1,339 SR
Queue Stats
217W - 219L
1,487 Elo+
Solo
Kukulkan
Kukulkan
ceoctan
Kukulkan
Level 43
God Stats
11W - 19L
1,260 SR
Queue Stats
14W - 20L
1,256 Elo+
Party 1
Fenrir
Fenrir
markburry19
Fenrir
Level 45
God Stats
5W - 6L
1,649 SR
Queue Stats
220W - 220L
1,426 Elo+
Solo
Team Averages
Level 68
1,529 SR
1,405 Elo+

VS

Team Averages
Level 102
1,501 SR
1,493 Elo+
Skadi
Skadi
Assassin Gam3r1
Skadi
Level 110
God Stats
8W - 2L
1,617 SR
Queue Stats
89W - 66L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
Elohimzari
Kumbhakarna
Level 101
God Stats
18W - 12L
1,564 SR
Queue Stats
643W - 603L
1,532 Elo+
Solo
Hades
Hades
Kaselnomty1
Hades
Level 101
God Stats
9W - 2L
1,500 SR
Queue Stats
375W - 354L
1,481 Elo+
Solo
Zeus
Zeus
No Disco
Zeus
Level 95
God Stats
9W - 13L
1,462 SR
Queue Stats
545W - 567L
1,472 Elo+
Solo
Pele
Pele
xMigueliito
Pele
Level 104
God Stats
26W - 32L
1,363 SR
Queue Stats
567W - 594L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,450
563
6,335
8,340
5,399
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ganesha
Sergho911
Ganesha
11
0 / 6 / 1
6,550
437
3,788
12,400
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 0
6,863
458
2,537
7,146
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ceoctan
Kukulkan
10
1 / 6 / 0
6,537
436
4,605
8,341
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
1 / 2 / 0
7,898
527
2,747
9,395
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
8,766
584
9,692
9,041
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Elohimzari
Kumbhakarna
14
1 / 1 / 4
7,927
528
3,729
9,835
6,500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 9
7,750
517
6,803
8,856
3,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
9 / 0 / 2
9,551
637
8,815
4,876
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 0 / 4
8,662
577
3,117
6,642
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
4
Kills
22
23
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
2
2
0
1
W
Kumbhakarna
Elohimzari
Kumbhakarna
1
1
4
3
W
3
2
9
3.75
W
Zeus
9
0
2
10
L
Ganesha
Sergho911
Ganesha
0
6
1
0.08
L
0
7
0
0
L
Kukulkan
ceoctan
Kukulkan
1
6
0
0.17
L
Fenrir
1
2
0
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,012
Damage
32,156
45,622
Taken
39,250
19,777
Mitigated
17,452
6,684
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,692
4,075
0
739
9,041
3,831
2,817
4,667
4,036
0
54,881
L
6,335
1,655
0
2,001
8,340
5,399
449
3,066
5,243
725
47,804
W
Kumbhakarna
Elohimzari
Kumbhakarna
3,729
867
0
2,251
9,835
6,500
854
40
9,795
36,971
2,468
W
6,803
776
459
3,668
8,856
3,634
432
3,321
5,406
34,519
0
W
Zeus
8,815
974
0
605
4,876
1,422
447
1,661
3,016
54,973
0
L
Ganesha
Sergho911
Ganesha
3,788
55
0
1,789
12,400
6,644
262
6,289
5,844
18,180
0
L
2,537
127
0
416
7,146
2,064
412
4,271
2,512
37,155
0
L
Kukulkan
ceoctan
Kukulkan
4,605
420
0
1,060
8,341
2,227
514
1,023
7,018
32,897
0
L
Fenrir
2,747
336
0
1,418
9,395
3,443
0
3,876
5,368
0
49,406
W
3,117
884
0
4,212
6,642
2,065
0
585
6,027
0
54,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
42,656
360
Minions Killed
465
0
Camps Cleared
0
1,334,625
Distance Traveled
1,502,437
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,766
584
101
7
0
272,405
0
L
Chaac
8,450
563
99
7
0
244,669
4
W
Kumbhakarna
7,927
528
77
5
0
298,879
1
W
Hades
7,750
517
65
4
0
272,133
3
W
Zeus
9,551
637
116
8
0
293,295
4
L
Ganesha
6,550
437
7
0
0
295,295
2
L
Janus
6,863
458
75
5
0
239,105
2
L
Kukulkan
6,537
436
80
5
0
252,971
0
L
Fenrir
7,898
527
99
7
0
302,585
1
W
Pele
8,662
577
106
7
0
365,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role