Player Matchup

Nox
Nox
Rightous14
Nox
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 13L
1,814 Elo+
Party 2
Cerberus
Cerberus
YummyyMushrooms
Cerberus
Level 156
God Stats
32W - 26L
1,756 SR
Queue Stats
690W - 496L
1,615 Elo+
Solo
Artemis
Artemis
cyoung1224
Artemis
Level 134
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Team Averages
Level 143
1,585 SR
1,643 Elo+

VS

Team Averages
Level 131
1,670 SR
1,597 Elo+
Persephone
Persephone
D_J_M_I_X_E_R247
Persephone
Level 86
God Stats
68W - 61L
1,971 SR
Queue Stats
121W - 145L
1,492 Elo+
Solo
Xing Tian
Xing Tian
Insatible_Vision
Xing Tian
Level 146
God Stats
6W - 4L
1,537 SR
Queue Stats
158W - 126L
1,639 Elo+
Party 1
Arachne
Arachne
hersh85
Arachne
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
572W - 392L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
6,771
521
0
2,776
739
Cerberus
13
3 / 3 / 2
8,984
691
7,498
12,806
9,453
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
cyoung1224
Artemis
11
2 / 1 / 1
8,475
652
2,724
4,442
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D_J_M_I_X_E_R247
Persephone
12
0 / 3 / 4
8,246
634
3,863
6,348
1,537
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
13
2 / 1 / 3
9,969
767
8,055
10,316
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
hersh85
Arachne
12
5 / 2 / 2
9,524
733
4,382
7,952
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
7
7
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
D_J_M_I_X_E_R247
Persephone
0
3
4
0.67
W
Xing Tian
2
1
3
3.5
L
0
3
1
0.17
L
Cerberus
3
3
2
1.33
L
Artemis
cyoung1224
Artemis
2
1
1
2.5
W
Arachne
hersh85
Arachne
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,222
Damage
16,300
20,024
Taken
24,616
11,638
Mitigated
12,126
4,999
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
D_J_M_I_X_E_R247
Persephone
3,863
392
0
195
6,348
1,537
1,048
3,558
2,789
28,469
0
W
Xing Tian
8,055
658
0
0
10,316
8,582
0
2,285
7,910
28,667
0
L
0
0
0
0
2,776
739
0
481
2,295
0
0
L
Cerberus
7,498
719
210
4,254
12,806
9,453
0
7,934
4,872
35,369
0
L
Artemis
cyoung1224
Artemis
2,724
604
0
535
4,442
1,446
0
3,557
885
0
24,082
W
Arachne
hersh85
Arachne
4,382
3,245
0
1,573
7,952
2,007
551
1,987
4,045
0
48,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
27,739
123
Minions Killed
153
0
Camps Cleared
0
353,590
Distance Traveled
720,148
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,246
634
52
4
0
202,113
1
W
Xing Tian
9,969
767
27
2
0
239,601
0
L
Nox
6,771
521
0
0
0
18,713
1
L
Cerberus
8,984
691
69
5
0
192,042
4
L
Artemis
8,475
652
54
4
0
142,835
1
W
Arachne
9,524
733
74
6
0
278,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role