Player Matchup

Geb
Geb
Gnoll King
Geb
Level 26
God Stats
5W - 5L
1,706 SR
Queue Stats
15W - 17L
1,371 Elo+
Party 1
Hun Batz
Hun Batz
Jmem__
Hun Batz
Level 17
God Stats
3W - 7L
1,267 SR
Queue Stats
56W - 62L
1,419 Elo+
Solo
Izanami
Izanami
PoofyArtichoke
Izanami
Level 22
God Stats
2W - 0L
1,744 SR
Queue Stats
12W - 12L
1,358 Elo+
Party 1
Janus
Janus
Turn Tail
Janus
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 17L
1,371 Elo+
Party 1
Cupid
Cupid
UCallHimDrJones
Cupid
Level 18
God Stats
6W - 2L
1,614 SR
Queue Stats
33W - 28L
1,418 Elo+
Party 1
Team Averages
Level 22
1,566 SR
1,387 Elo+

VS

Team Averages
Level 13
1,565 SR
1,447 Elo+
Ares
Ares
Ape jarvis
Ares
Level 8
God Stats
5W - 4L
1,604 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
Cook jarvis
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,606 Elo+
Party 2
Bakasura
Bakasura
ElWeinerberg
Bakasura
Level 8
God Stats
9W - 10L
1,512 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 2
Ymir
Ymir
Mistycookie
Ymir
Level 12
God Stats
2W - 2L
1,606 SR
Queue Stats
31W - 50L
1,355 Elo+
Solo
Odin
Odin
Nuts jarvis
Odin
Level 37
God Stats
3W - 5L
1,605 SR
Queue Stats
27W - 29L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 24
9,782
1,087
7,119
7,156
7,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Jmem__
Hun Batz
15
6 / 3 / 18
9,930
1,103
11,744
9,901
4,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
16 / 3 / 14
11,281
1,253
29,895
9,675
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Turn Tail
Janus
16
2 / 2 / 25
9,705
1,078
16,008
7,261
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 19
10,919
1,213
10,404
6,059
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,476
942
5,436
18,572
12,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Cook jarvis
Guan Yu
14
1 / 12 / 2
8,339
927
6,664
19,032
13,538
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
ElWeinerberg
Bakasura
13
2 / 1 / 1
8,180
909
1,978
1,952
874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 5 / 5
8,827
981
5,860
19,296
14,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 8 / 2
10,264
1,140
14,961
20,361
7,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
23
34
Kills
9
9
Deaths
34
100
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Guan Yu
Cook jarvis
Guan Yu
1
12
2
0.17
L
Bakasura
ElWeinerberg
Bakasura
2
1
1
2.5
W
3
0
24
15
W
Hun Batz
Jmem__
Hun Batz
6
3
18
5
L
0
5
5
0.5
L
5
8
2
0.75
W
16
3
14
7.67
W
Janus
Turn Tail
Janus
2
2
25
7.25
W
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,170
Damage
34,899
40,052
Taken
79,213
22,609
Mitigated
49,250
5,660
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,436
328
0
60
18,572
12,406
0
3,707
14,865
6,549
0
L
Guan Yu
Cook jarvis
Guan Yu
6,664
2,171
475
652
19,032
13,538
0
5,647
13,385
0
18,561
L
Bakasura
ElWeinerberg
Bakasura
1,978
1,667
0
0
1,952
874
0
739
1,213
0
1,744
W
7,119
614
1,110
702
7,156
7,469
0
1,766
5,390
9,763
0
W
Hun Batz
Jmem__
Hun Batz
11,744
4,175
0
0
9,901
4,397
0
2,931
6,799
0
16,813
L
5,860
0
0
100
19,296
14,446
0
7,017
12,279
21,135
0
L
14,961
2,284
453
879
20,361
7,986
0
6,017
14,344
0
23,318
W
29,895
21,584
0
1,560
9,675
4,545
0
3,644
6,031
0
43,062
W
Janus
Turn Tail
Janus
16,008
530
669
544
7,261
3,246
0
1,976
5,145
36,296
0
W
10,404
6,198
607
468
6,059
2,952
0
979
5,080
0
37,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
44,086
182
Minions Killed
85
3
Camps Cleared
0
797,476
Distance Traveled
624,314
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,476
942
1
0
0
134,037
1
L
Guan Yu
8,339
927
29
3
0
143,164
0
L
Bakasura
8,180
909
0
0
0
22,692
0
W
Geb
9,782
1,087
6
1
0
174,960
0
W
Hun Batz
9,930
1,103
20
2
1
177,009
0
L
Ymir
8,827
981
38
4
0
144,041
0
L
Odin
10,264
1,140
17
2
0
180,380
0
W
Izanami
11,281
1,253
35
4
1
125,932
0
W
Janus
9,705
1,078
45
5
1
154,310
0
W
Cupid
10,919
1,213
76
8
0
165,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role